Your Halo 4 Stats
Your Halo Reach Stats
Search Waypoint
Share
Visual reconnaissance technology for field operations.
When Project: MJOLNIR launched, ONI was forced to mitigate the substantial losses it incurred during the development and real-world production of its armor technology. Because of MJOLNIR’s embedded fusion reactors, each suit of armor costs significantly more than any other comparative item within the ONI's Special Operations budget—estimated to be somewhere near the cost of a standard warship.

For this reason, the UNSC was committed to the widespread application of a variety of individual technologies derived directly from MJOLNIR, specifically for functional use within the military. The Visual Intelligence System Reconnaissance Class, or VISR, is one of these, now used by a wide spectrum of Special Operations personnel. Unlike the variant used by SPARTAN-II super-soldiers, there is no neural interface prerequisite to the VISR. Despite this, it operates in a very similar manner to the heads-up display incorporated into the Mark V and Mark VI suites of MJOLNIR software.

At its core, VISR is a standard HUD that offers real-time tactical information about the wearer's health, ammunition count, and mission objectives. In addition to this, VISR can store a considerable amount of data for later review, including custom mission intel, navigational layouts, and audio files to assist the user operating behind enemy lines. The most obvious alteration to the existing MJOLNIR version, however, is the ability to view in low-light mode, highlighting allies, enemies, and points of interest with a brightly lit wire silhouette.