Within the context of Mjolnir armor, the heads-up display is a collection of pertinent data which displays on a Spartan’s visor, giving them real-time information on elements such as their armor system’s current shield status or even the amount of ammunition remaining in their weapon. The heads-up display also shows relevant mission or objective related information like waypoint indicators to goals, ordnance drops, and both allies and enemies, depending on the given circumstance.
Within Halo 4’s Settings, players are allowed to select from a number of Voice Chat options depending on their personal preference. They can opt to communicate with all players, with only the team or party, or to mute all players. Players can also choose from a number of subtitle options and a variety of screen brightness levels.
As with previous Halo titles, Halo 4 allows for a variety of different preset controller settings, with adjustability between button and stick layouts. The button layouts include Default, Southpaw, Boxer, Green Thumb, Bumper Jumper, and Fishstick, while the stick layouts include Default, Southpaw, Legacy, and Legacy Southpaw. Controller settings also allow the player to adjust look/flight inversion, look sensitivity, enable autolook centering, as well as change crouch behavior, or protect against accidental stick presses.
Halo 4 can be played locally on a single Xbox 360, through System Link with other Xbox 360 consoles, or on Xbox LIVE. Network Status can also help indicate the general network conditions the player will encounter on Xbox LIVE, rated relatively against average residential connections.
In Halo 4’s Settings, players are able to share their Halo 4 experiences through the file browser, allowing them to upload screenshots, films, map variants, and game types they’ve created. Others then have access to this content by selecting a player’s file browser in the game or on HaloWaypoint.com.