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A different way to campaign.
In 2007, we met the Halo 3 Scarab, a brutal addition to the Covenant’s already enormous arsenal. It provided a unique complexity to combat, turning the standard gaming convention of a "boss battle" on its head by allowing players to add their own unique spin to taking it down.
Although taking on a Scarab is fiercely intense and a lot of fun—that’s not the only thing they’re good for.
