GI: Transitions to Halo 4
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Frank O'Connor talks to Game Informer about Halo 4 picking up where Halo 3 left off.
Halo Franchise Development Director Frank O'Connor reveals the challenges of creating a story that answers the lingering questions posed by the Legendary ending of Halo 3. He also discusses the process of building an overall aesthetic that is simultaneously faithful to the Halo Universe, but embraces cutting edge technology.