Halo 5: Guardians
When the original Forge mode was released back in 2007, who could have known the impact it would have on Halo? More than just a map editor, Forge allowed players to collaborate with one another and create brand-new, unique experiences in a multiplayer session. For the first time, friends could test a map live while it was being built. This empowered creativity, allowed for rapid iteration and led to the discovery of all sorts of happy accidents. Best of all, building in Forge could be as fun as playing the game. Halo players embraced this new tool, letting their imaginations run wild.
Featured Blog Post
Gameplay preview tours from across the world have concluded, and you’ve been on the receiving end of a healthy drop of brand-new Halo 5: Guardians content over the past few days. You’ve seen a look at new cinematics, Campaign gameplay, developer interviews, and just today, a sizeable amount of Arena goodness, with brand-new multiplayer gameplay. We hope that you like what you’ve seen so far, and whether the footage makes the wait shorter or longer, that you’re excited to play in just over 30 days.
The Bulletin brings you the latest Halo news, game updates, and exclusive reveals direct from the source at 343 Industries. In this episode, we're at PAX Prime where we scope out the new Musterbrand UNSC clothing line, flythrough the Halo 5: Guardians Arena map, Plaza, and meet some awesome Halo cosplayers.