Hey y'all. As I'm sure the support for Halo 5 has dwindled down significantly within 343, I'm guessing it's foolish to expect additions to the API at this point. My question then is: when is it time to put together a list of community desired features for the Halo Infinite API? I'm sure there's a lot of development going on, so this might get lost in a sea of other tasks, but my take is that it's better to get this out there as early as possible.
A while back, I put together a document highlighting some shortcomings of the H5 API and what would need to be done to address them. I'm not sure what the external link policy is, but I'm linking it here anyway: https://docs.google.com/document/d/1RAJjUPHkpYDXw7_-A0SdhcZ2wfV7v4B5_fwrqr4l4K4/edit?usp=sharing (I guess I should have used OneDrive instead ;) ).
As a TL;DR, this is what's missing:
A while back, I put together a document highlighting some shortcomings of the H5 API and what would need to be done to address them. I'm not sure what the external link policy is, but I'm linking it here anyway: https://docs.google.com/document/d/1RAJjUPHkpYDXw7_-A0SdhcZ2wfV7v4B5_fwrqr4l4K4/edit?usp=sharing (I guess I should have used OneDrive instead ;) ).
As a TL;DR, this is what's missing:
- Stronghold names (document explains why this is so important)
- An event that updates the score (primarily for strongholds/oddball: every time the score changes in game, this event would trigger and would contain the updated score)
- More events that provide information on player location
- Unique IDs for each weapon on a map
- Number of shots remaining in a weapon when it's picked up
- Event for when a power up is picked up (I really don't understand how this wasn't included)