PC gamers have waited 15 years for this. I think we can wait a little longer, but the anticipation is killing me!
Halo Insider Mini Update 4/17/19
Halo 1 came out in 2001. Not exactly 20 years. And I'll hazard a guess that halo 2 came out in 2004. So closer to 15 years than 20...osmacar wrote:Well to be honest, am not even remotely surprised by this, Halo is a console bred game, transferring this to PC, though done in the past, is not going to be a walk in the park after being absent fron PC for nearly 2 decades
Is that blog post still on track for this week or did it get delayed as well?Quote:To help tide folks over, Postums is working on an April development update blog which we're targeting for release sometime next week.
I'm no expert but pretty sure its as simple as the game just not being designed for PC, what i mean is that PC games are very malleable and players can tinker with all the settings and the engine was also not designed with PC controls in mind so they would have to implement that from the ground up. On top of all that, PC is a modular platform where the games will run completely differently on one PC that the next ,whereas xbox is a platform where every unit has the same exact components therefore its a lot more simple to optimise the game because you know from the start that the way the game appears on one xbox will be the same for the next. The xbox 360 had a GPU designed By ATI which means that the game would not be stable for Nvidia and AMD hardware out of the box.Dinjoralo wrote:First time posting, and apologies if I come off as rude, but I do want to know more details about how bringing Reach to PC is so difficult. Is the Reach engine just that ill-suited to the needs of PC gaming, like control rebinding? I am genuinely curious and want to be more informed. Go as technical as you want or need, if someone from 343/Splash Damage/Ruffian does reply to this.
The talk about playing with a team of pro players to get the "feel" of the game right comes off as somewhat strange to me. Will the PC versions of these games come out with slight balance changes to accommodate keyboard and mouse?