Hi! I've been in the MCC Flights since the Halo 3 flight in 2020.
I've partaken in most flights, but I didn't do much for the past 2.
For the Season 6 flight, I only really forced myself to play because I wanted to get into Infinite flighting. It was pretty fun but I was kinda bummed about the new armor stuff, so I was frustrated and didn't want to do much. I'd also burnt myself out on MCC due to the challenge system getting very repetitive and frustrating. I got my group to join and play for a few hours and it was alright, but one of my friends was annoyed and was getting too frustrated so we called it off so he wouldn't blow a fuse. We did get a few hours in though, I'd say around 3-4 if I'm remembering correctly.
For the Season 7 flight, I checked out the new content and played some Campaign, but I didn't play any multiplayer outside of checking out the sword skins. The reason for no multiplayer is that my entire group just really didn't want to play. I'm not much of a matchmaking guy on MCC due to the amount of sweats in casual playlists, so I avoid it now so the game doesn't get frustrating or unenjoyable. I finally convinced them to join later, but they had to go to work last minute and the flight was already ending due to the short runtime.
Despite my group not wanting to play most of the time due to burnout or disinterest in the new content, I always make a point myself to play the flight for a few hours. This is because I always want to be included in future flights, should something really cool pop up for the next one, and I figured getting time on the flights is a good way to get a spot in the later flights, especially for Halo Infinite, which I'm really looking forward to and praying I get in.
If you want to raise flight activity, I would try and include more maps in each flight, since it gives people more spaces to play around in and take cool photos of the pre-release content. I found myself missing Cold Storage on the latest flight, where I wanted to check out my armor. I also think every armor should be unlocked by default on flights to allow players to experiment with more armor combinations.
Off-topic, but to add to features I'd like to see, I'd appreciate if we could disable new armor pieces whilst keeping skins enabled, since I know my group was pretty upset about the new armor when it first launched due to the GEN1 techsuit being changed.
When it comes to flights, I always download them, even if I don't intend to play them right away. Like I said I do try and get at least a few hours on each flight, since I see it as a privilege and don't want to waste the team's time. Season 7 was a welcome surprise and I liked what I saw, so I'm happy to say I'm excited for the next flight, now!
I'm really happy you reached out to the community for feedback on the flights. It gives me high hopes for the future of the MCC and most importantly, Halo Infinite's flights. It's always nice to see the team taking their time to improve everyone's experience.