Welcome back to another Friday Development Update! This week’s update is going to focus on a few different areas. We will start with the plans for the next update to Halo: The Master Chief Collection (MCC), what is going to be flighted next, and an update on Known Issues the community has been wanting more information on.
Let’s dive straight into info on the next Game Update for MCC!
Halo: The Master Chief Collection Game Update
At 343 Industries, we value the inclusion of anyone who wants to participate and play the games we love building. With this value being a pillar of Xbox and Xbox Game Studios, the core of our next update includes improvements to MCC focused primarily on improving its accessibility. These changes may not be something that directly impact you as you may not use these features, but for those who want to enjoy the worlds of Halo, many for the first time, these are ones that will change their world. 343 is helping to lead the charge in these efforts and we hope our fans support us in making Halo more accessible.
We are continuing to make improvements to other areas of MCC and are making strong headway on several Known Issues across MCC. Some of these will changes are ones we will be flighting in our next PC flights while others have a slightly longer lead time and we will be able to speak to a little later in the blog. We know players are very eager to get some updates and improvements to key areas – and we are too – but a lot of these areas are fairly complex and just take time to work through. But now, let’s close those tray tables and bring our seats to their full upright positions for today’s flighting update!
MCC PC Flighting Update
The team is currently working towards having the first Halo: CE PC flight to Rings 1 and 2 by the end of this month with the goal of expanding to Ring 3 in February. For those who are wondering, “What are these rings you are talking about? Do we need to locate the Ark to join these flights?” No, you are safe from the Great Journey with this test. These Rings are different external groups we work with to help validate the builds we are wanting to flight and help us isolate critical issues prior to expanding to large scale flighting. A full breakdown of Flighting Rings and can be found in this previous Flighting Update from last year, HERE
The content planned for this flight will include both Halo: Combat Evolved (H:CE) and Halo: Reach on PC.
Our goal is to kick off flighting in January for Rings 1 and 2 but it’s possible it could end up slightly delayed. Recently, a new crash has been identified in Halo Wars 2 on PC that is stopping play for keyboard and mouse players. You can read a bit more about that in this thread HERE
. To help fix, test, and deploy a new build that fixes this will require the expertise of some of the team members that help us with making flighting possible. Once we have determined the dates and full scope of content for flighting, we will share those details. Continued below is our current scope for content and goals for the next planned PC flight. In the meantime, it’s always good to make sure your Halo Insider preferences
are up to date so we have a means of contacting you once flighting is ready to begin.
Halo: ReachFlight Content
With the addition of Halo: Combat Evolved Anniversary coming to PC in the near future, we will be validating our Intelligent Install systems on PC as both games will be in the same packaged build. This will allow you to choose which titles and parts of each you want to install to help personally scope your install sizes to include the content you want to play.
The second part of this flight is to get improvements and updates we have made to Halo: Reach into your hands for feedback. An example of one change that will be included is that there is a new crouch behavior
that has been added which allows players to crouch while moving. This change is supported for both mouse and keyboard and Gamepad players and is a change we’re excited to roll out as it’s generated a lot of community feedback.
Halo: Combat Evolved Anniversary PC Flight Content
For this title, we are looking to flight and gather feedback on a wider range of content prior to its launch this year. These areas are focused into the following gameplay elements which will include validating dedicated servers, peer-to-peer connections, crossplay between Steam and Windows version, new UI for customization in H:CE, and the next season’s progression for H:CE. Below are the core pieces of content that we are aiming to validate and receive feedback on:
- Single Player and Cooperative Campaign
Like our last flight for Halo: Reach, we are flighting multiple areas of limited content to participants of the flighting program for H:CE. If you are interested in flighting Halo: Combat Evolved content on PC, please make sure your Halo Insider profile is up-to-date with a verified email, you are indeed opted in for us to contact you, you have opted in for PC flighting, and have your latest DXDIAG uploaded to your profile HERE
Known Issues and Feedback
Since the December Development Update
, many have inquired regarding updates on the Known Issues lists (PC
) across all channels. Please make sure to read through them for information on what we are actively working on for future patches and as detailed above in our next flight!
If you are looking for dates on the other Known issues at this time, the team is making significant progress on several of them, but I don’t have optics yet as many pieces are being targeted once our accessibility focused patch is completed. As well, fixes of this nature and feature requests do take time to design, develop, and work towards getting into game. As we get closer to resolving or flighting these gameplay elements that require updates to the game, we will be able to share more details around them.
For those that are reading the above and thinking, “Why is it taking so long for this simple fix
!” I would like to gently remind folks that game development takes time. Whether it’s a new or old game, there is no “cut and paste” in bringing a requested feature to MCC. The games themselves have been effectively re-built to co-exist and run in one of the most complex multi-game suites in the history of gaming. We understand the desires of players wanting things now, and we are working on the Known Issues (PC
) as discussed in the December Development Update
and will provide updates as we approach resolutions to them. Thank you for your continued patience.
In lieu of new features joining MCC we have been actively considering player feedback and making changes to Multiplayer options in MCC. Please take some time to check out the most recent Playlist Updates that happened on January 8
and January 15
to learn more about these recent changes. Each week our goal is to update matchmaking based on feedback provided by the community and improving the experience. If you have changes you would like to see in matchmaking or suggestions, please don’t hesitate to stop by and leave feedback for Xbox
. Also, don’t forget to keep an eye out for the next Matchmaking update that happens each Wednesday in MCC!
Thank you for stopping by and checking out the latest news. As always, we will catch y’all online!