This week we are continuing to discuss the latest MCC flight that kicked off last week. In our last post, we discussed that we were planning to update the flight this week with the Custom Game Browser, the new Season Points Exchange feature, and some various bug fixes. The team is still working on blockers this week for the flight update, so we are now targeting next week for this to happen and extending the flight to accommodate this change.
When the update goes live, it will have the first iteration of the Custom Game Browser (which will only be available for Halo: Reach), improvements to performance for the map Waterfall, and various bug fixes.
There are numerous feedback items shared in our forums, across social media, and beyond that we are hearing coming through and the team is listening. When the flight update goes live, be sure to checkout aka.ms/HaloSupportInsider
to view the updated Flight Overview and the Patch Notes. These will have the broken-down details for each change made with the update.
Custom Game Browser
Custom Game Browser (CGB) will be added into MCC over “Phases” as we build it to be supported across all games. Since sharing our initial concepts of it vs. what we are building now, it has really grown in terms of scope and features. Given this increase it is taking a bit more time for the entire feature to be developed and we are building it in a phased approach. This allows players to enjoy the foundation we have built and enjoy these benefits in the near term.
In flight, we will be releasing the “Phase 1” version which is the initial iteration of this feature to be built on over time. Once completed, this feature will be available for all titles in MCC, receiving various updates and bug fixes as needed as time progresses.
In advance of getting into the build and checking it out first hand, we wanted to share some additional insights into how the CGB will work and some of its core functionality. The CGB has three primary functions for players: Create, Browse, and Report which are detailed below.
CGB will only be available for Halo: Reach in Phase 1.
CGB allows players to ‘Create’ your own custom game ‘sessions’ that will run on dedicated servers. Below are the options you will have as part of the “Create” flow for setting up ‘sessions’
- ‘Sessions’ will allow for a Session Name, a Minimum Players count, a Max Player count, Regional Server Selection, Repeat Game option, Team Changing options, and map and mode selections.
- There will be a ‘Pre-Game’ phase where if the minimum player count isn’t met, you will load in and play a modified slayer variant while waiting for the Minimum player threshold to be reached.
- CGB will allow players to essentially create your own ‘playlists’ to play the games you want how you want and run through a series of maps and modes. There is a ‘Repeat Game’ option which will allow you to continue playing with the same players on the maps and modes you’ve defined for the session immediately when a game ends when it is turned on. If not, when the match ends you will go through the natural Post Game Carnage Report flow and be able to select what happens next.
- Team Changing options include Leader Only, Pre-Game Only, and Always.
- You will be able to select the maps and modes you want to play with some limitations to how many combinations you can choose. We ask that you play around with it and let us know what you think.
This is used for players to select and join an already active CGB session when you open up the browse tool. By default, the browse list is sorted by the Player column, in descending order and prioritizes games that have more players in them.
Report a Session Feature:
- Browse will display information about the session including Name, Game Modes, Maps, Player Count (current and possible), and ping to the server region being used.
- Selecting a session will allow the user to see more information about it, as well as join directly on it (if slots are available).
Players can report a CGB session that violates the code of conduct.
- This can be done by clicking a new ‘Report’ option when viewing the details of a specific session.
- When reporting, the player can submit a string detailing what the report is on.
- Players have a maximum of 5 reports daily.
We are excited to have this feature rollout in its initial phase and look forward to seeing how players use it, hearing feedback on it, and then iterating on this feature over time as we move through the various phases to completion of it in the collection.
To be very clear to all players, if this feature is not ready based on flighting feedback like any feature we flight, we will not release it in the next season. Please be open, honest, and share your feedback about it and we will evaluate it and keep you posted on status accordingly. Thanks all!
Waterfall, a Halo Online map that’s being added to Halo 3, will also be receiving various performance bug fixes. We have seen many tickets and feedback come in around this map and have already been making improvements that will go-live with our next flight update.
Also, to be clear with everyone, we discussed a little bit on the MCC Season 6 Preview stream
earlier this week, that Edge (the other Halo Online map current in the MCC flight) is currently not at the right bar to be released with Season 6. We flight content to have the community evaluate and provide feedback. Based on this feedback there are quite a few fundamental improvements needed at this time prior to it going out into the wild. So, we will be taking this information and letting it bake a little while longer for a future season.
Additional Bug Fixes
There are a handful of other smaller bug fixes that are coming in this update such as animated visor preview fixes, some name and vehicle customization debug strings, and a few other things. For full details on this, make sure to check out the flight’s patch notes that will be on the Insider Halo Support site when the update goes live.
Armor and Undersuit Feedback
We are looking for feedback from players around updates we have done to the Halo 3 armors in this flight. If you have participated in it, you will notice several updates we have made based on player feedback since the inclusion of the Halo Online armors for Halo 3 with Season 5. If you could please take some time to head over to this pinned thread
and let us know your thoughts, it would be greatly appreciated around Halo 3’s armors and undersuits.
Thanks everyone for stopping in, Happy Friday, and as always, we will see y’all online!