I honestly don't understand the devs' thought process at this point. I keep seeing more and more complaints on issues, baseless claims, and updates bringing out MORE issues than before, probably because you're not getting proper info from good users. There's multiple problems arising and will soon arise if you don't do an open Beta.
Being an insider program in the first place on PC is honestly a disaster. There's so many PCs with so many different builds and issues that can arise and you are not going to get them with only a few thousand people total getting in, 80%-90% of which being quiet players. There's definitely a lot of issues on release day that will arise because there was no open Beta and not enough people showing issues with the game.
Your servers are also going to go down. You don't understand yet how many people will play it, DICE/EA made this mistake and they decided to do open Betas to predict what's coming and as a result their games became more stable on release. It's not going to be smart to just rely on pre-orders and insider amounts, because there's a good number of people, usually the majority I met that say they want to wait to see if the game bombs because they don't know if it'll run like crap on release. It's factual games tend to have better releases from open Betas. And I shouldn't need to bring up how bad MCC was when it released on Xbox and how it was unplayable online. You're not going to know what hits you without an open way to test. And you can't predict how big it will be because it's Halo on PC. That's a huge nearly historical moment comming up, you don't know how hard you're gonna get tanked on day 1 without an open way to test the waters.
Also with open beta you get better chances of players that are really passionate and good at bug hunting and helping find fixes for X and Y. You can't deny that right now it's pretty bad as a lot of current insiders just say "Idk.. mouse feels a little weird" and that's it. While a more invested player will test if it's the mouse, if it's delay, if it's acceleration, etc. But with this program being aggressively private you have an extremely tiny chance of these invested players.
Some were even people that were just use to games having mouse acceleration. You need a bigger program so that more good players can find issues. Insider is helping no one and not even yourselves.
This is at the end my opinion but I have firm belief on it. So far this has started to look pretty bleak and I'm not going to be surprised this game is overrun with bugs, crashes, BSODs, etc. on release day, and when that happens it will cause a huge dent in the player base you could have avoided by just being more open, which wouldn't even be risky.
PS: Please don't read this as hostile. I'm very excited for this and only want to be sure this game has a healthy future, and I hope this will in the end really help.
Being an insider program in the first place on PC is honestly a disaster. There's so many PCs with so many different builds and issues that can arise and you are not going to get them with only a few thousand people total getting in, 80%-90% of which being quiet players. There's definitely a lot of issues on release day that will arise because there was no open Beta and not enough people showing issues with the game.
Your servers are also going to go down. You don't understand yet how many people will play it, DICE/EA made this mistake and they decided to do open Betas to predict what's coming and as a result their games became more stable on release. It's not going to be smart to just rely on pre-orders and insider amounts, because there's a good number of people, usually the majority I met that say they want to wait to see if the game bombs because they don't know if it'll run like crap on release. It's factual games tend to have better releases from open Betas. And I shouldn't need to bring up how bad MCC was when it released on Xbox and how it was unplayable online. You're not going to know what hits you without an open way to test. And you can't predict how big it will be because it's Halo on PC. That's a huge nearly historical moment comming up, you don't know how hard you're gonna get tanked on day 1 without an open way to test the waters.
Also with open beta you get better chances of players that are really passionate and good at bug hunting and helping find fixes for X and Y. You can't deny that right now it's pretty bad as a lot of current insiders just say "Idk.. mouse feels a little weird" and that's it. While a more invested player will test if it's the mouse, if it's delay, if it's acceleration, etc. But with this program being aggressively private you have an extremely tiny chance of these invested players.
Some were even people that were just use to games having mouse acceleration. You need a bigger program so that more good players can find issues. Insider is helping no one and not even yourselves.
This is at the end my opinion but I have firm belief on it. So far this has started to look pretty bleak and I'm not going to be surprised this game is overrun with bugs, crashes, BSODs, etc. on release day, and when that happens it will cause a huge dent in the player base you could have avoided by just being more open, which wouldn't even be risky.
PS: Please don't read this as hostile. I'm very excited for this and only want to be sure this game has a healthy future, and I hope this will in the end really help.