I liked the Promethean shotgun. The chunky (power-ranger) armour will not be missed.
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Anything from 343i's art design you will miss?
Yeah I was so sad Jeremy left, I loved his art style.ADE MacBamboo01 wrote:The only little detail I actaully liked from H4/5 were the electric plasma effects under the Ghost, but frankly, I can live without it as well. I also enjoyed some aspects from the Sangheli historic architecture, can't say the same thing about the main city frame tough... I really have a hard time elevating anything from 343i over Bungie's era frankly. I think light sources were used better in the past, horror inspired aliens bore me to hell - even the new jackals which imho are fairly nice admittingly, but you can't go from birds to alligators without an in-game explanation, also the remodeled covenant vehicles are ugly as sin (especially the new Wrath from H5), Spartan armors look like power ranger toys, don't let me get started with Marines! Than there is the awful architecture with its overly designed and geometry braking patterns (which irks me especially seeing how I do work in the field)! Also how the ground is rendered, how nature is integrated with various buildings, how human settlements look like, how little love went into the sky boxes compared to H3/Reach etc. There isn't much left frankly, how people can claim they liked the H4/5 art direction the best is beyond me, but everyone its own I guess!HW2 was not made by 343i, they only helped out on some minor things. rater it's a Creative Assembly game mate! However, if you liked the HW2 art direction you should also love what we got in Hi, considering how both productions shared the same art-director, Jeremy Cook, not too long ago that is. If Hi has Brutes they most likely will share the same or at least a similar look, exception made maybe for the armor (especially because we still don't know if the antagonistic army is going to be the Covenant or the Banished quite yet).Fully Skully wrote:Hmmm maybe 343i's Brutes, they looked amazing in HW2.
Even though sadly Cook left the project a few months back, so a lot of things might have changed in the last production phase, but he still left a huge imprint on the game!People were torn about the color and the 117 tag on his chest, but not much more. Compared to the armor discussion in the past, this is nothing mate! :)
Lol but thats how opinions work hahakjbart wrote:I'm sorry I know everyone is entitled to their own opinion, but when you said H4 was miles above all past Halo titles, your opinion is no longer valid. That is wrong on so many levels it's not even funny.
tell that to halo 4 and 5's sales and player retention
Bro, you had me at "also Cortana" I think thats what everyone wants in Cortanaesqurridiso wrote:Not missing anything from Halo 5's, but I'm really gonna miss the half of H4's art style. It was my favorite, although I admit that some things were not compatible with what Halo established. But I don't think EVERYTHING needed to go. The covenant design (aside from the grunts, elites and maybe jackals themselves) really honored bungie's work, The remakes of the old armors, as well as the one chief uses were perfect to me. The human weapons, aside from the sniper and shotgun, were incredible. 343 was equally good when designing outer environments. In some instances I'm afraid we'll go back from this to this. And also cortana lol