I'm talking about AFTER the game launches. Halo has different teams working on different aspects of the game so I am not sure how that will impact the Campaign devlopment anyways. Call of Duty is impacted because of their quick release cycle.I'm talking about the fact every game that has had it has made every single game worse. Nothing good can come from adding BR to Halo Infinite or any other game. No adding BR would lead to content removed and predatory systems would be put in place...it happens every time and it's why I straight up hate Battle Royale. As for skins...too early to tell how Infinite 'skins' will work and even then not everyone wanted Infinite becoming a F2P game. Halo is doing fine and it shouldn't sacrifice it's values to a game mode that is catered to greed and shady business strategy that I frequently see in BR games. Big games like EA, etc... are not the only one's doing it and I'm tired of what the mode is doing to the industry. I'm glad 343i are taking a chance on this and giving players the choice to make their own BR mode instead of using the mode for predatory reasons. I don't want Halo content diluted just so gamers can get regular free content while forcing dev's to work ridiculous hours to rush out timed exclusive skins while forcing players into mindless grinds to unlock content or be forced to pay if they don't get it fast enough. I've just had enough of everything involved with BR and the strings attached to it.Danumis wrote:I feel like you are comparing how different games and studios approached selling the game rather than having the unique experience on top of other choices. Having Halo BR would add extreme value to the brand again and it fits extremely well. It seema like the multiplayer for Infinite will have skins and such already so that might already exist in terms of a cosmetic shop regardless of a BR. It sounds like you just have a thing again Battle Royales which is fine, but I care about the success of Halo, and understand that the brand is dying compared to other franchises. I don't understand how having a BR in anyway doesn't extremely help. It sounds like you just hate EA, Epic Games, and Activision's business practices and kinda ignore they have a lot of hands in that pot disregarding players.Ok take Fornite for an example...it had 'Save The World' game type and that was pretty fun with a lot of potential then the dev's decided to take the lazy route of focusing on 1 map and dropping all support for their main game mode to cater to a medicore game type that involves rehashing season pass's focused on 'cross-over' events that force the player to play a mindless set of hours in a short time period or pay up.Danumis wrote:How would BR kill Infinite when the Halo games have been getting killed since they took over?
I really wish the admins would just start locking these threads. I'm glad 343i are not doing this mode because I've had enough of those types of games that do this that end up doing the same 1-2 maps being re-used all the time and that end's feeling like lazy development while making any unique game modes support ignored just so some gamers have to put up with some irritating loot box system or mindless battle pass grind. I feel like if 343i tried to force this into Infinite then it will damage the IP.
Plus from a game design point of view I don't see why dev's have to be pandered into rehashing something that's been done to death that could hurt the game in the long term. I have had enough of live services games.
1 more thing if people are that desperate for the mode then take 343i's advice and make it in forge.
Most BR games are just made to cater to predatory systems like charging over £100 for a basic texture that anyone could make quickly themselves. Then there's other things like removing Frontlines and Domination in Battlefield and BR has been turning games into awful live service games that can only be played online and that goes against what Halo is about. Everything BR has touched has made the quality of games worse.
Basically Battle Royale is where any creativity goes to die and I really hope 343i never go down that route and rehashing skins all the time to keep the mode alive would be exhausting for people working at 343i.
How is Halo doing fine? Please elaborate because the numbers show SIGNIFICANTLY otherwise. Regardless that is complacency.
You are basing all of this as if the campaign team works on multiplayer which is mostly false outside of map design influence. Studios have multiple teams and Microsoft would love to spend the cash to make Halo the top FPS once again which results in having more teams.