You make alot of good points and I also enjoy Halo 5 multiplayer. I have always felt it is the correct evolution for the franchise.
I feel many people blame halos downfall do to the new mechanics. The thing is, Halo 3 was not up against the same amount of competition. Like you said, there is Apex and fortnite now. Plus we still have call of duty, destiny, battlefield, doom, and overwatch. The first person shooter has such a high variety and I'm sure missed some more. I have always felt that has made the bigger impact to halos downfall. All those games are on all platforms. This and the fact that YouTube and streaming has become way more popular than it used to be. So people who play those games and stream then or make YouTube videos on them are getting those games more popular. I think that is why Microsoft brought ninja to mixer. He will most likely push Halo infinites launch by streaming it.
- "I feel many people blame halos downfall do to the new mechanics"
Well, nothing is set in stone and there will be never a 100% way to prove it, but as the developers / Persons in charge a conclusion has to be made. The downfall has started with Reach. This is not an opinion, I'm talking about numbers. It continued with 4 and even more with 5. Now, Reach was very vell recieved and it got praised for tons of things (Campaign Story & the variety of missions, Multiplayer, Forge, Custimization, Art Style) - looks like the perfect game - but one thing was very controversial - the gameplay. So, as a developer, you have to ask yourself - This game did so many things right with only one aspect beeing controversial? Should we listen to the critisizm? Should we ignore it? Do we believe in those mechanics and continue this particular style of gameplay? And they did. It was time for H4 and people now blamed the Multiplayer. Finally, with Halo 5, people blame the campaign. I guess we will blame the weather if Infinite doesn't succeed with those "advanced" movements.
We should not downplay the importance of the most important aspect of a video game - the gameplay.
- "The thing is, Halo 3 was not up against the same amount of competition. Like you said, there is Apex and fortnite now. Plus we still have call of duty, destiny, battlefield, doom, and overwatch."
Really? Let me break this down (Game / Release Date)
Halo 5 / 2015
- Overwatch / 2016
- Doom / 2016
- Fortnite / 2017
- Apex / 2019
I'd like to reply to this argument with your own words: Halo 5 was not up against the same amount of competition.
Neither Overwatch (Game of the year 2016, took the whole genre by storm) nor any Battle Royale Game (that you've mentioned & Pubg) was released back then.
When it comes to COD / BF: I honestly don't get this argument? Because the original triology competed with both Franchises as well? H3 probably competed against 3 COD Titles at the same time. When it comes to the current gen, Battlefield was even having a pretty rough time (BF4's bad launch & Hardline was not recieved very well) and while COD still was doing good (The reputation was bad, yet the sales were ok), Fans of the FPS Genre were looking for new things.
Actually, H5 had pretty good conditions to be successful. Not just because of the reasons I've mentioned above (Demanding for something new), people were exciting for the first big Exclusive on the Xone. I guess I don't have to elaborate the aftermath.
And then there are tons of other Franchises Halo had to compete with. Here's a whole Video about this Topic: https://www.youtube.com/watch?v=NRVz7B2mEWc