You and me cannot answer that because we do not know. It stated they developed it so there has to be some work carried out by 343i, percentages are irrelevant, you stated they did not develope it, that is not the case. On topic, it's still too early to know if Halo Infinite will be the best Halo.
Yes it was. It was a collaboration between 343i and Creative Assembly. Halo Wars 2. As for Halo Infinite being the best Halo ? It's too early to tell.And how much work did 343 Industries actually do on it? Because if you look at Halo: Combat Evolved Anniversary, Halo: The Master Chief Collection, etc., it's very little when it comes to side projects.
Technically you're right - and sorry for re-opening the OT for a sec
- we can't know exactly. HOWEVER we do know who the art director was on the project, as well sound director, creative director, we know who the RTS devs are here, most testing were done in the UK (CA is an English studio) and all patch-notes were released by CA before dropping on waypoint - even after active support was cut officially un August 2019. So it's safe to assume
that 343i had little to do with Halo Wars 2 directly.
I would say they set the boundaries to keep the canon in tact, focused on the marketing and communication side of things with MS and greenlit all the pre-production and design stuff. Which is not nothing, respect for the people in bureaucracy! 😊 But still, HW2 is a CA baby!
Also makes sense... I mean, CA made a ton of RTS and had plenty of experience with the genre for decades thanks to TW! 343i has plenty of talent, but most devs there has action and shooter backgrounds. Not to mention they had and have both hands full with H5, Hi, PC ports, extended universe and the MCC patches already. It just makes more sense to outsource projects that aren't FPS!
Which is partially also the reason why I still can't fully trust 343i though. Oho! The IT is finally here!
Damn that was a long introduction sorry about that! 😂
Anyway... The guys at 343i are unbelievable, amazing talents are working at Halo right now! And yet nothing they directly produced so far has won me over. Both H4 and 5 left me with nothing. I can see the passion the devs put into it, but the gunplay ain't there, AI lacks focus, design choices are often weird to say the least... AMM (including sprint) is not somethingtthe community is asking for and yet they are pushing it. I also don't care for their characters, even though most of them in H4 were well written, but something just doesn't click like it should, you know? 343i makes games in their style, but it doesn't mix well with Halo at all imho. HW2 works for me because it doesn't feel like a 343i,
as harsh it might sound.
That's why I can't trust them with this franchise quite yet, even though I have high regards for the single devs inside of the team.
There are also the MS related concerns with microtransactions.
We have to consider the publisher as well here, and if it goes like GoW5, oh boy! We're in deep yoink my friends! Hi might end badly due to unnecessary grind, battle passes and timed unlocks. We've to see, but I would keep my hopes low for MP progression... SP on the other hand might be its own beast!
Crossing my fingers, I want this games to succeed and be a triumph for 343i! That's a given, but the circumstances let me believe they won't fully deliver sadly.