The animation time is literally non-existent. The Tim it took a scope to kick into the actual zoom in classic halos is hardly longer than the animation frames for zooming ADS in H5. You people crying about that amount of time have no positive perception about why it's even in there in the first place. It gives cleaner visuals rather than the old boring generic engine crap we had in previous halos.
I don't disagree about lore influencing gameplay, but when 343I says that they're following lore in there games, then it should matter. I didn't make that decision, they did.
Ya let's take away a zooming style that was unique, let you see your target fully, a system that could be easily updated graphically and such.... for a zooming system that breaks lore, covers up more of your target because all you see is your dam gun (oh the pistol, such a joke when you zoom in) and my personal favorite, too a zooming style that looks like every other generic FPS out there on the market. Ya that will help your game stand out... smart play there 343I 🙄I'll say it again, lore should never influence game mechanics. It's bad game design waiting to happen.
There was absolutely no reason to change to this style of zooming. You could easily "jazz up" the original style if they wanted. It's far from an improvement over the classic style. Zooming in is supposed to let you see your target better, not worst! And the system we have now makes it much worst on most guns. Let's be honest here, 343I just added it to try to appeal to fans of other FPS. I thought they learned there lesson with doing stuff like that after Halo 4, but apparently not. ADS for me and many of my friends too actually is one of thy worst features that has been put into Halo. I honestly hate it with the passion!! It needs to go!
It doesn't really cover anything up. Just right underneath your target.
As I said to another person: just because something is "generic" doesn't mean it's bad.
There's really only two downfalls to the "new" mechanic.
But yes, we should remove a feature in a game played by millions because you personally hate it.
- It adds scoping to automatic weapons (which I consider a good thing, personally).
- The animation time instead of instantaneous scope (but it effects everyone so I don't see the problem).
It doesn't cover up anything?? Are you freaking kidding me. When you zoom in with the pistol it covers up 3/4 of your target!! Zooming is supposed to help you see the target better not obscure it! The BR isn't much better.
No generic doesn't necessarily mean bad I agree, but should you put something in your game just because other people are doing it? No you shouldn't and the bigger more important reason is it doesn't help your product stand out in anyway from the competition. It just blends in with everything else.
What do you think a person's going to be more interested in If they walk by a store and see a new FPS game being previewed on a monitor and they A) see a game that has the same zoom looks as every FPS game out there in the last 15 years or so or B) see a game that has a zoom style that they've never seen (a lot of people haven't played a FPS that doesn't have ADS style zooming remember) or maybe haven't seen it an extremely long time. I think most people are going to be option B as people like seeing something new or a different take or something. The old zoom style at least offers something different and as I said, they could easily update the look of it too. Think Ironman or Terminator when they zoom in on a target, something like this. That would look bad -Yoink-!! Details like how far away the target is, what the target is, etc etc
No, 343I should remove ADS style zooming from Halo because it breaks lore (which they say matters, not me) it's an inferior system in every single way from the old one and it does nothing to help Halo stand out of the crowd. That's why it should be removed, not because I don't like it.
- Scoping on autos is dumb. I can maybe understand the assault rifle as it is a rilfe, but others...no. it turns close range weapons into mid range weapons.
- Yup the animation time is ridiculous. Again the old system did it better here too.
I like the advanced visuals ADS gives and the timing differences in scoping are so ridiculously microscopic now from the past that you negative biased players literally are trying to split hairs with the good and the bad. There's no point.
You want advanced?.....then you move forward. Not backwards. Just like all these people crying about removing Sprint. Idk about you guys but with a title called Halo INFINITE, it sounds big, and my -Yoink- is NOT trying to cover a massive planet with my only means as WALKING. ANYONE that played Destiny 2 after the intro knows what I'm talking about. Even 10 minutes of no Sprint and barely trudging along was super annoying, so sure, let's go back to that and frustrate everyone.🙄
ADS is fine and looks better, quit nitpicking, everyone.
Yes the animation time isn't much different, I 100% agree. We were just merely pointing it out, but facts are it is still worst, so the old system does it better. Gives a clear visual??? Are you kidding me??? You must be blind or have never played any other Halo game. Go zoom in with the pistol in Halo 5 on a Target, it blocks 3/4 of your target. How is that a clean visual??? Now, go zoom in with any weapon from any other Halo game and see how much it blocks your target...it doesn't. Halo 5 zooming system obscures your target a pile on a lot of weapons when you zoom in. It's terrible!! Go watch a bunch of pro matches and see how much they zoom in with weapons other than things say like the sniper. There's a reason for that. Don't believe me, go ask some of them, I have.
Going back to that style doesn't mean going back to it looking the exact same as it did. I want 2020 graphics/visuals... I don't want 2001 graphics/visuals lol It's the same for people who don't want the Sprint animation. They don't want it to be the exact same like pass halo games, most want a quicker base moment speed, don't be so naive here... But I digress because this topic is not about the sprint animation.
I said you could update the the visuals on the old system very easily and even gave a few examples. You want to know why most people don't mind the look of the AR when you zoom in on Halo 5, it's because it's more like passed games, same with the light rifle.
ADS is not fine in halo in my opinion and in many others peoples minds too. If the classic system was brought back and enhance visually (like a few the examples that I said earlier plus other stuff obviously) it would blow the crap out of halo 5 ADS style zooming.