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HALO INFINITE BIG TEAM BATTLE!!

OP XXGOOSE2XX

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Larger maps, more people, more vehicles, more fun.
Like Halo CE games on maps exclusive to PC (Gephyrophobia, Death Island, Infinity).
Yeah Larger Maps, More People, and more Vehicles!! A lot more fun and Epic!!
I think focusing on BTB is a phenomenal idea, especially since Infinite looks to have some sort of open-world aspect to it (imagine fighting other Spartans and Elites all over the installation with wildlife and sentinels roaming around). Realistically though, something tells me that they're going to overlook Warzone's critical failings in favour of its monetary succes and double down on it instead. According to Frank O'Connor, the REQ system is "well liked" (in which universe?), and so I'm expecting BTB (and Invasion) to be snubbed once again.
I'd love to try 12v12 BTB. Hell, I'd love to try a vanilla version of Warzone (pretty much what 12v12 BTB would be, I imagine). No REQ's, no enemy AI, just on-map power-weapons and vehicles to fight over along with multiple gametype options. Pretty sure the closest we've gotten to trying something like this is after Halo 5 first came out, when there weren't as many REQ weapons/vehicles and hardly anyone had enough to spam, so there was a lot more load-out-weapon gunfights. I thought it was a blast, and I've always been a BTB lover, ever since Halo 2 online on the OG Xbox. It wasn't until months (maybe a year?) after release that power-weapons and vehicles started congesting the game and I eventually gave up on Warzone and WZ Assault, both of which started to feel more like a grand-scale version of Superfiesta.

The way I see it: They made way too much money on REQ packs to not give us another Warzone, and I don't know if 8v8 BTB is worth keeping around. I think a vanilla Warzone and BTB would play too much alike, so it wouldn't be worth having both, and I feel bigger is better in this case.
^This sums it up.

BTB and Warzone will realistically have to be forced together at some point - development costs and limited populations being only the two most important issues. Everyone keeps saying how they want bigger and better BTB maps and the developer has already made them - for warzone. The big question is how they'll deploy those assets for the next game. A req-free warzone game type seems like the obvious choice, but if they try it and it ends up evacuating population from money-maker warzone... well, that's a problem. For them anyway. It's a fine line and I'll be curious to see how they walk it, but I wouldn't be holding my breath for dev-made BTB maps, or 12v12 game play, or much of anything that might draw people or resources away from warzone.
Am I the only one who realizes they shafted BTB so they could try to force you into the -Yoink- Warsone mode and push microtransactions on you? It’s painfully obvious and I will walk away from this franchise if they pull that -Yoink- again in Infinite.
Would be nice if the maps stay same size and btb with and without vechiles
I find it strange so many people defend sprint because it helps players move around faster, then ask for maps to be 2-3 times the size.

Personally i want a classic 8v8 BTB. faster search times, more cohesive team play, less chaotic, more contained and fast paced. I could see it going to 10v10 but any larger really breaks the pace imo.

I'd like to see BTB map design take new steps in interaction and functionality, unlike 4v4 (more minimalistic) it can afford to be more creative.
Am I the only one who realizes they shafted BTB so they could try to force you into the -Yoink- Warsone mode and push microtransactions on you? It’s painfully obvious and I will walk away from this franchise if they pull that -Yoink- again in Infinite.
No, I posted this after Halo 5 launched without BTB. It was a tacked on after thought. They tried to force Warzone with it's rng loot style reqs with a pay to win element, it was a shameless cash grab imo. If they pull that in Halo Infinite, I'm with you, I walk away from Halo. I want 8v8, 12v12 and 24v24 BTB. I'm hopeful, but nothing more, there has been enough push back from Halo 5 for 343i to realise what like and don't like.
I love btb, only thing i can play tbh
Honestly, if Halo does NOT do any Battle Royale at all, a massive 24v24 or even 36/48 vs 36/48 would be pretty friggin' awesome. The score could be first to 1000 kills, or even capture bases of up to 5 or 7 bases (something like previous games have done). Especially since 343i is working on a new engine to run Halo Infinite for, doing this would not seem all that hard. I think we should have our hopes high for this next Halo, and see if 343i will follow through on what the community is asking for/wanting to see.
The maps need to be much bigger than H5. Those maps felt like regular slayer maps. Id like a 12v12 though.
Keep BTB 8v8! If you want more people, just make another Warzone gamemode without AI and/or REQs.
I dont mind it staying 8v8. Just saying if they were to make maps, they need to be much bigger than h5's.
Last time I was into BTB was H3 and it was because of the amazing maps that I played. Playing regular 4v4 on the larger maps felt empty, but the 8v8 was perfect. Honestly, I am fine with them putting more time on it, but I was very impressed with Warzone when it first came out. I liked that 343 took a chance and developed their own game type that basically was an industry first, and very much Halo-like.

I would like to see them launch with classic halo types like: BTB, SWAT, team doubles, infection, griffball, and slayer. All with good maps for each, but that's almost impossible.
A new game type like a Halo battle royale would be pretty cool honestly. When this game finally comes out though BR may be overplayed (if it isn't already).
Honestly, if Halo does NOT do any Battle Royale at all, a massive 24v24 or even 36/48 vs 36/48 would be pretty friggin' awesome. The score could be first to 1000 kills, or even capture bases of up to 5 or 7 bases (something like previous games have done). Especially since 343i is working on a new engine to run Halo Infinite for, doing this would not seem all that hard. I think we should have our hopes high for this next Halo, and see if 343i will follow through on what the community is asking for/wanting to see.
343 industries said there isn’t going to Be Battle Royal in Halo Infinite I do like some of what you said there!! I’m trying to post my ideas of what I want in Halo Infinite
because I think the popularity would go up and the population of people playing it I’m trying to get my Ideas out there on Here Halowapoint And Hopefully and hope 343 industries seas my post I have on my profile!!😃😃

I LOVE HALO

Ive been playing it since the very first on combat evolve on the original Xbox in year 2001
😃😃
First 343 needs to do away with Forge btb maps. I want some legit big maps in infinite. Also I, and this is just my personal opinion, would like regular BTB to stay 8v8 but I'd like to see a mode that's 12v12 or more that's like the Invasion game mode from reach. Something that feels like a campaign mission but multiplayer. Bonus points if it's UNSC vs Covies.
I would like to see bigger btb matches
XXGOOSE2XX wrote:
Honestly, if Halo does NOT do any Battle Royale at all, a massive 24v24 or even 36/48 vs 36/48 would be pretty friggin' awesome. The score could be first to 1000 kills, or even capture bases of up to 5 or 7 bases (something like previous games have done). Especially since 343i is working on a new engine to run Halo Infinite for, doing this would not seem all that hard. I think we should have our hopes high for this next Halo, and see if 343i will follow through on what the community is asking for/wanting to see.
343 industries said there isn’t going to Be Battle Royal in Halo Infinite I do like some of what you said there!! I’m trying to post my ideas of what I want in Halo Infinite
because I think the popularity would go up and the population of people playing it I’m trying to get my Ideas out there on Here Halowapoint And Hopefully and hope 343 industries seas my post I have on my profile!!😃😃

I LOVE HALO

Ive been playing it since the very first on combat evolve on the original Xbox in year 2001
😃😃
I have been requesting 12v12, 24v24, 32v32 on these forums since they've been active, and 343 gave us an rng loot based mode called Warzone. I'm hoping things will change, but I'm losing faith. In fact, Halo Infinite is not getting bought as things stand. If 343i make a good Halo with a decent BTB I'll consider it. 343i have not delivered with Halo imo. We'll see if they've been listening when we get the official gameplay reveal. Let's hope we get the Halo we want.
I will a hundred percent agreed that maps need to be non forged and non piece together like Legos, but I from you believe btb should stay a 8V8 and here's why.

when you increase the number of playlist that are very similar like you had in Halo 5.

Ranked BTB I ❤️that one
Social btb
Warzone assault
Warzone

You tend to create problems like uneven teams unfair matching of teams long search times not enough people at all to find games, I have experienced all of the above.

That's just my opinion.

And don't get me wrong I love and enjoy btb and have played and competed in BTB tournaments in past Halo games so ivI' definitely played a lot of it .
12v12 maybe, but anything beyond that it just becomes a mess. The reason Halo is fun in the first place is that every action you take has an impact on your teams overall performance and the overall outcome of the game. Once you start putting in 32 players and 64 players and all that nonsense, it just becomes another Battlefield or Battlefront game where what you do has little to no impact on the overall outcome and game. Also, the maps that would be required for that many people would have to be bigger than Warzone maps which are already too big as it is, plus the issue of performance and lag.

Think about it this way. Exactly how much space are you planning on covering in one game session? Why exactly do people want to play on a gigantic map when they will only be in a tiny section of it the entire time? There is a reason Halo has kept its modes 4v4 and 8v8 for so long, and that's because it's stops feeling like a Halo game once you add more and more people. It just becomes a mess with kids camping in tanks and sniping in corners.
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