Forums / Games / Halo Infinite

HALO INFINITE BIG TEAM BATTLE!!

OP XXGOOSE2XX

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I would rather see BTB stay 8v8 frankly. People have the idea that just adding more players + larger maps = more fun, but it just isn't that simple. Just upping the player count alone is a much bigger deal than people make it out to be.

The Halo sandbox was designed around smaller scale engagements with the occasional vehicle segment and you can already see the contortions that the game had to go through to make Warzone "work". ADS on every weapon, unlimited sprint, and a complete lack of dev BTB maps.

It just doesn't work for the same reason large scale game Battlefield fails every time it tries to do small scale "competitive" gametypes, it just isn't built for it.

I don't want to rain on anyone's parade, but at the end of the day the core Halo series simply can't do everything that could be done with a shooter set in the Halo universe. I'd much rather see spin-offs that can more readily realize the potential of what some of you are suggesting rather than see concepts held back by legacy concerns.
My dudes, I want HUGE numbers. I want 25V25. I want absolute CHAOS.
Spoiler:
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If we do get bigger btb I also wanna see invasion from reach make a comeback
I think we should just hope we actually have BTB on day one.
baaask wrote:
I think we should just hope we actually have BTB on day one.
I think we will. I believe it wasn't in Halo 5: Guardians at launch to better help promote Warzone, and I don't know if that will be returning.
8v8 is fine for me. Though I mean I’m down to try something new. 16v16 that just sounds like warzone without the AI. I’m assuming that’s the direction they will go for it though with more vehicles/bigger maps/ more AI. A battlefield approach to the vehicles instead of REQs being massed spawned
XXGOOSE2XX wrote:
HALO INFINITE BIG TEAM BATTLE!!

I want Big Team Battle to be 12 VS 12 I dont mind mind 16 VS 16 or 24 VS 24 We need bigger Maps a lot bigger 3 times bigger than Halo 4 was and Halo 5 Guardians were. Make the maps that arnt Forge pieces like Halo 4 Big Team Battle maps. I miss the maps in past Halo games for Big Team Battle maps that aren' and weren't Forge peices.
It would make it a lot more fun!!

Maybe having a elevator on a map to get to a higher point on the map like halo 2 map had also something similar like Spire map on Halo Reach!! To make it more interesting!!

Vehicles-

UNSC
1. Pelican that can shoot
2. Hornet
3. Falcon from halo reach
4. Wasp
5. Mantis
6. Scorpion tank
7. Warthog
8. Mongoose
9. Elephant
10. Something new

Covenant
1. Phantom that can shoot
2. Revanant from halo reach
3. Chopper from halo 3
4. Prowler
5. Banshee
6. Ghost
7. Waith
8. Something new

Promethians-
1. Phaeton
2. Ground vehicle

Please 343 Industries!!

Another thing I would really like to sing in Halo Infinite is a community playlist a separate playing from the main playlist where people can make forge maps of Big Team Battle of what the comunity makes and 343 industries puts in a community playlist of Big Team Battle!! Something like this

HALO INFINITE

[ Multiplayer ] [Arena] [ Warzone ] [ Forge ][ Forge World Map 2.0 ][ Community Playlist ][ Splitscreen ] [ offline Forge ]Then click on Arena saids all the Game Modes
like Big Team Battle and other modes
Warzone like it was

Forge also on development maps
And Forge World 2.0
and other kind of maps

Community Playlist
Warzone, Big Team Battle, Arena, Race
Maps that are Forge pieces

I want to know what other people think of this and what they want in Halo Infinite Big Team Battle New and old Fans!!😃😃
8v8v8 would be a really cool concept too, or 5 teams of 4.
Yep!
I just want massive battle. Not asking for a 64player MP. 20v20 would be awesome.

Air vehicles too!
Nalla78 wrote:
We need those halo CE big maps again for BTB and then toss in the epic tank battles. I like the idea thoug OP
On MCC I play nothing but CE BTB because of how vast the maps are. I’d love bigger maps in Infinite.
I think it would be really fun and make a lot of people happy and the popularity would go up what I have at the top!!

Please
Robeyone

and 343 industries!!😃😃
I love 343 Industries and I Have Faith in 343 Industries I think this would work a lot and in futur titles!!😃
I do like to see a Big City Map Big Team Battle Map where you can go up elevators like we have today get to different floors and the top and hide in the buildings and with jet packs you can jump to building to building and have future highways in the map to!!
8v8 is the perfect number for BTB, I think anything larger than that would create problems for development of quality maps. Also we'd need to have a mixture of old and new maps, with at least 10 in the launch rotation. I am hoping to see some old school maps in there like...

Avalanche
Highlands
Containment
Relic
Stand off
Terminal

In all fairness though I'd like to see Coagulation/Blood Gulch/Hemorrhage and Valhalla rested, I know they're staple Halo maps but bring them in at a later date and give us some new goodness.
SQU1FFY v2 wrote:
8v8 is the perfect number for BTB, I think anything larger than that would create problems for development of quality maps. Also we'd need to have a mixture of old and new maps, with at least 10 in the launch rotation. I am hoping to see some old school maps in there like...

Avalanche
Highlands
Containment
Relic
Stand off
Terminal

In all fairness though I'd like to see Coagulation/Blood Gulch/Hemorrhage and Valhalla rested, I know they're staple Halo maps but bring them in at a later date and give us some new goodness.
I do like some of those maps returned
If anything I'd like maps that look...good. I agree, no forge. They look like crap.
Only change I would say is maybe have Forge maps in it's own playlist or something. Whether the Halo 5 Forge maps were good designs or not isn't something I ponder on much. Rather, I can't tell you the name of any of them. I can only recall maybe 4 of them. Basically, none of them were ICONIC. We can all spout off our favorite BTB maps from back in the day(Vahalla, Bloodgulch, Sandtrap, etc.), yet I doubt Halo 5 added any entries to the "Best BTB Maps" list.

Cool idea to play on well-made Forge maps, but it comes at a cost. Much love.
SQU1FFY v2 wrote:
8v8 is the perfect number for BTB, I think anything larger than that would create problems for development of quality maps. Also we'd need to have a mixture of old and new maps, with at least 10 in the launch rotation. I am hoping to see some old school maps in there like...

Avalanche
Highlands
Containment
Relic
Stand off
Terminal

In all fairness though I'd like to see Coagulation/Blood Gulch/Hemorrhage and Valhalla rested, I know they're staple Halo maps but bring them in at a later date and give us some new goodness.
I do agree with you
make 8 VS 8 of new and remakes of past game maps

I want something like this

HALO INFINITE

Campaign

Multiplayer - Sprint Screen - Big team battle 8 vs 8
Big team battle 16 VS 16
Warzone
And all the other ones
Forge - offline
forge - online

Community Creations where the players can play other people maps they make - Big team battle
Warzone
Race
You could make big team battle like I have up top make it map size of warzone or little bit bigger without AI And Rec packs but have vehicles weapons on the map all ready

have the original 8 vs 8
but have a new big team battle mode also 12 vs 12 or 16 vs 16 make it the size of warzone maps or little bigger
I do want avalanche for sure remasters!
I think focusing on BTB is a phenomenal idea, especially since Infinite looks to have some sort of open-world aspect to it (imagine fighting other Spartans and Elites all over the installation with wildlife and sentinels roaming around). Realistically though, something tells me that they're going to overlook Warzone's critical failings in favour of its monetary succes and double down on it instead. According to Frank O'Connor, the REQ system is "well liked" (in which universe?), and so I'm expecting BTB (and Invasion) to be snubbed once again.
Wildlife in Big team battle would be neat and cool!
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