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Halo Infinite needs Battle Royal to stay Relevant

OP Nano Hypercube

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Not every game game needs a Batlle Royale to be relevant. If you REALLY want to play Battle Royale in Halo, that's what the Forge is for.
ok question then for you.
a battle royal mode needs mechanic's like a zone that close automatich each 2 or 3 mins that at some point only have 2 or 3 players left in the small zone.
then you have the map size problem also then you need more like 2 time's the size off halo reach forge wold.
then you need mechanic's like if you are out off the zone you get a lot off damage.
and the drop mechanic to start with.
not forget the 1 live mechanic.
and the best mechanic you need for a BR is to have a big lobby that you can play in 1 lobby with 50 or 60 players in 1 lobby that is also you need.
and that all has forge not.
I'm sorry but I have to respectful disagree with the OP.

Halo doesn't need to be anything but Halo. Battle Royale may be a type of multi-player which has staying power but not every game needs it's own version.

All we need is mix of Halo 3 and Halo Reach's multiplayers and we'll be good.
Disagree, the core gameplay of halo should stay with arena as it always has for the most part. What fun is it to join a game, die within just a few minutes, and have to go back to searching? Let it stay with the games that built themselves around it.
Halo doesn't need to copy other games to stay relevant
Spikanor wrote:
Not every game game needs a Batlle Royale to be relevant. If you REALLY want to play Battle Royale in Halo, that's what the Forge is for.
ok question then for you.
a battle royal mode needs mechanic's like a zone that close automatich each 2 or 3 mins that at some point only have 2 or 3 players left in the small zone.
then you have the map size problem also then you need more like 2 time's the size off halo reach forge wold.
then you need mechanic's like if you are out off the zone you get a lot off damage.
and the drop mechanic to start with.
not forget the 1 live mechanic.
and the best mechanic you need for a BR is to have a big lobby that you can play in 1 lobby with 50 or 60 players in 1 lobby that is also you need.
and that all has forge not.
"ok question then for you" as well.

Why do these features need to be implemented? If you want to play a game with these features go play something else. They're not suggesting you use Halo's forge as a substitute for a battle royale, but they're saying that it's the best you're gonna get from Halo. 343 said no battle royale. Second best thing (figuratively speaking here, I'm not suggesting battle royale is good at all) is to use Halo's forge. That's it.
Spikanor wrote:
Not every game game needs a Batlle Royale to be relevant. If you REALLY want to play Battle Royale in Halo, that's what the Forge is for.
ok question then for you.
a battle royal mode needs mechanic's like a zone that close automatich each 2 or 3 mins that at some point only have 2 or 3 players left in the small zone.
then you have the map size problem also then you need more like 2 time's the size off halo reach forge wold.
then you need mechanic's like if you are out off the zone you get a lot off damage.
and the drop mechanic to start with.
not forget the 1 live mechanic.
and the best mechanic you need for a BR is to have a big lobby that you can play in 1 lobby with 50 or 60 players in 1 lobby that is also you need.
and that all has forge not.
"ok question then for you" as well.

Why do these features need to be implemented? If you want to play a game with these features go play something else. They're not suggesting you use Halo's forge as a substitute for a battle royale, but they're saying that it's the best you're gonna get from Halo. 343 said no battle royale. Second best thing (figuratively speaking here, I'm not suggesting battle royale is good at all) is to use Halo's forge. That's it.
halo forge has still a limit off 8 players that can join thats super super low for a BR game.
343 said no battle royal mode in halo infinite
but 343 not have said that there is a battle royal game coming like fortnite and apex have done.
that there not following battlefield and cod with adding a battle royal mode in there main game thats good.
but that there can make a full game only about BR is still a option there can do then you get the Apex and Fortnite formule more.
halo forge is only worse.
then how do you wane make then a BR game map in halo forge then since you still have a lot off problems in halo forge.
like the limit off items you can add in the game, the span will be a good problem, and most problem off all the limit off players that can join in 1 lobby is so low that in forge you never ever can make a good BR game map since the big problems that only developers can fix like the limit off players that can join in 1 lobby.

and still you not have answer my question
Spikanor wrote:
Spikanor wrote:
Not every game game needs a Batlle Royale to be relevant. If you REALLY want to play Battle Royale in Halo, that's what the Forge is for.
ok question then for you.
a battle royal mode needs mechanic's like a zone that close automatich each 2 or 3 mins that at some point only have 2 or 3 players left in the small zone.
then you have the map size problem also then you need more like 2 time's the size off halo reach forge wold.
then you need mechanic's like if you are out off the zone you get a lot off damage.
and the drop mechanic to start with.
not forget the 1 live mechanic.
and the best mechanic you need for a BR is to have a big lobby that you can play in 1 lobby with 50 or 60 players in 1 lobby that is also you need.
and that all has forge not.
"ok question then for you" as well.

Why do these features need to be implemented? If you want to play a game with these features go play something else. They're not suggesting you use Halo's forge as a substitute for a battle royale, but they're saying that it's the best you're gonna get from Halo. 343 said no battle royale. Second best thing (figuratively speaking here, I'm not suggesting battle royale is good at all) is to use Halo's forge. That's it.
halo forge has still a limit off 8 players that can join thats super super low for a BR game.
343 said no battle royal mode in halo infinite
but 343 not have said that there is a battle royal game coming like fortnite and apex have done.
that there not following battlefield and cod with adding a battle royal mode in there main game thats good.
but that there can make a full game only about BR is still a option there can do then you get the Apex and Fortnite formule more.
halo forge is only worse.
then how do you wane make then a BR game map in halo forge then since you still have a lot off problems in halo forge.
like the limit off items you can add in the game, the span will be a good problem, and most problem off all the limit off players that can join in 1 lobby is so low that in forge you never ever can make a good BR game map since the big problems that only developers can fix like the limit off players that can join in 1 lobby.

and still you not have answer my question
Well maybe, just maybe, the main Halo experience isn't supposed to be a Battle Royale. 343 has literally stated "The only BR we're interested in is the battle rifle". The closest you're going to get is FFA or the Forge. Why does a FPS game HAVE to have a Battle Royale? Oh, that's right, not every FPS game needs a BR to piggyback off of the "success" from other developers. Also, since when was game development about making a game that's "relevant" rather than creating the best experience possible?
Spikanor wrote:
Spikanor wrote:
Not every game game needs a Batlle Royale to be relevant. If you REALLY want to play Battle Royale in Halo, that's what the Forge is for.
ok question then for you.
a battle royal mode needs mechanic's like a zone that close automatich each 2 or 3 mins that at some point only have 2 or 3 players left in the small zone.
then you have the map size problem also then you need more like 2 time's the size off halo reach forge wold.
then you need mechanic's like if you are out off the zone you get a lot off damage.
and the drop mechanic to start with.
not forget the 1 live mechanic.
and the best mechanic you need for a BR is to have a big lobby that you can play in 1 lobby with 50 or 60 players in 1 lobby that is also you need.
and that all has forge not.
"ok question then for you" as well.

Why do these features need to be implemented? If you want to play a game with these features go play something else. They're not suggesting you use Halo's forge as a substitute for a battle royale, but they're saying that it's the best you're gonna get from Halo. 343 said no battle royale. Second best thing (figuratively speaking here, I'm not suggesting battle royale is good at all) is to use Halo's forge. That's it.
halo forge has still a limit off 8 players that can join thats super super low for a BR game.
343 said no battle royal mode in halo infinite
but 343 not have said that there is a battle royal game coming like fortnite and apex have done.
that there not following battlefield and cod with adding a battle royal mode in there main game thats good.
but that there can make a full game only about BR is still a option there can do then you get the Apex and Fortnite formule more.
halo forge is only worse.
then how do you wane make then a BR game map in halo forge then since you still have a lot off problems in halo forge.
like the limit off items you can add in the game, the span will be a good problem, and most problem off all the limit off players that can join in 1 lobby is so low that in forge you never ever can make a good BR game map since the big problems that only developers can fix like the limit off players that can join in 1 lobby.

and still you not have answer my question
Well maybe, just maybe, the main Halo experience isn't supposed to be a Battle Royale. 343 has literally stated "The only BR we're interested in is the battle rifle". The closest you're going to get is FFA or the Forge. Why does a FPS game HAVE to have a Battle Royale? Oh, that's right, not every FPS game needs a BR to piggyback off of the "success" from other developers. Also, since when was game development about making a game that's "relevant" rather than creating the best experience possible?
the main halo game most never have a battle royal mode or any trend mode in there game its most stay from campaign/multiplayer and a extra mode like warzone/firefight/spartan op's and forge options with custom game's thats all it most have.
but to develop the next big main halo game will take a lot off years to do think each 3 year with the new stuff you can do in game's to develop then better and also to get the most off the concole.

then you need also some seperate halo game's in the mean time to release like halo wars and halo wars 2 that are now more good side game's.
then why not have also a halo Battle royal game as side game that there can keep working the main halo game still.
that are optiongs there can do and also do in the mean time.
Halo doesn't need BR, so long as they keep doing what they're good at it will stay as godly as it is. I don't think BR will make it better it might make it worse in my opinion. If it's bad they're gonna lose a lot of fans. It's to big of a risk. I can see why and how they would do it, but Halo just isn't built for that kind of thing. It would just be better if they kept making multiplayer awesome, bring local play and firefight back, they'd be fine.
It would be way nicer and easier if they didn't make it
Spikanor wrote:
Spikanor wrote:
Spikanor wrote:
Not every game game needs a Batlle Royale to be relevant. If you REALLY want to play Battle Royale in Halo, that's what the Forge is for.
ok question then for you.
a battle royal mode needs mechanic's like a zone that close automatich each 2 or 3 mins that at some point only have 2 or 3 players left in the small zone.
then you have the map size problem also then you need more like 2 time's the size off halo reach forge wold.
then you need mechanic's like if you are out off the zone you get a lot off damage.
and the drop mechanic to start with.
not forget the 1 live mechanic.
and the best mechanic you need for a BR is to have a big lobby that you can play in 1 lobby with 50 or 60 players in 1 lobby that is also you need.
and that all has forge not.
"ok question then for you" as well.

Why do these features need to be implemented? If you want to play a game with these features go play something else. They're not suggesting you use Halo's forge as a substitute for a battle royale, but they're saying that it's the best you're gonna get from Halo. 343 said no battle royale. Second best thing (figuratively speaking here, I'm not suggesting battle royale is good at all) is to use Halo's forge. That's it.
halo forge has still a limit off 8 players that can join thats super super low for a BR game.
343 said no battle royal mode in halo infinite
but 343 not have said that there is a battle royal game coming like fortnite and apex have done.
that there not following battlefield and cod with adding a battle royal mode in there main game thats good.
but that there can make a full game only about BR is still a option there can do then you get the Apex and Fortnite formule more.
halo forge is only worse.
then how do you wane make then a BR game map in halo forge then since you still have a lot off problems in halo forge.
like the limit off items you can add in the game, the span will be a good problem, and most problem off all the limit off players that can join in 1 lobby is so low that in forge you never ever can make a good BR game map since the big problems that only developers can fix like the limit off players that can join in 1 lobby.

and still you not have answer my question
Well maybe, just maybe, the main Halo experience isn't supposed to be a Battle Royale. 343 has literally stated "The only BR we're interested in is the battle rifle". The closest you're going to get is FFA or the Forge. Why does a FPS game HAVE to have a Battle Royale? Oh, that's right, not every FPS game needs a BR to piggyback off of the "success" from other developers. Also, since when was game development about making a game that's "relevant" rather than creating the best experience possible?
the main halo game most never have a battle royal mode or any trend mode in there game its most stay from campaign/multiplayer and a extra mode like warzone/firefight/spartan op's and forge options with custom game's thats all it most have.
but to develop the next big main halo game will take a lot off years to do think each 3 year with the new stuff you can do in game's to develop then better and also to get the most off the concole.

then you need also some seperate halo game's in the mean time to release like halo wars and halo wars 2 that are now more good side game's.
then why not have also a halo Battle royal game as side game that there can keep working the main halo game still.
that are optiongs there can do and also do in the mean time.
We understand your interest in a side game, but here's the facts (and why they shouldn't even pursue that):
-Battle royale is on the way out, and a good one would take at least a couple years to develop. That means they'd miss the opportunity.
-It takes resources. All kinds. Resources that would take away from infinite.
-It hurts the image of halo, since old fans will be unhappy and new fans disoriented and it will cause the community to be divided further.
-It could easily be labeled a cash grab, no matter whether it is or isn't. Black Ops 4 is a blatant cash grab to people who see it for what it is.

Halo shouldn't pursue battle royale in any form. If you don't like forge then don't even bother trying to make a battle royale in it at all.
Spikanor wrote:
Not every game game needs a Batlle Royale to be relevant. If you REALLY want to play Battle Royale in Halo, that's what the Forge is for.
ok question then for you.
a battle royal mode needs mechanic's like a zone that close automatich each 2 or 3 mins that at some point only have 2 or 3 players left in the small zone.
then you have the map size problem also then you need more like 2 time's the size off halo reach forge wold.
then you need mechanic's like if you are out off the zone you get a lot off damage.
and the drop mechanic to start with.
not forget the 1 live mechanic.
and the best mechanic you need for a BR is to have a big lobby that you can play in 1 lobby with 50 or 60 players in 1 lobby that is also you need.
and that all has forge not.
Easy, Spawn in soft kill zones at random intervals. Eventually you could even make a spawn kill zone to rush to a teleporter which brings the match outside to an inside area.
It can be done. What made Halo 3 and Reach the best was the forge and the stuff you can do with them. What made H4 mediocre was an inferior forge toolkit.
Spikanor wrote:
Spikanor wrote:
Spikanor wrote:
Not every game game needs a Batlle Royale to be relevant. If you REALLY want to play Battle Royale in Halo, that's what the Forge is for.
ok question then for you.
a battle royal mode needs mechanic's like a zone that close automatich each 2 or 3 mins that at some point only have 2 or 3 players left in the small zone.
then you have the map size problem also then you need more like 2 time's the size off halo reach forge wold.
then you need mechanic's like if you are out off the zone you get a lot off damage.
and the drop mechanic to start with.
not forget the 1 live mechanic.
and the best mechanic you need for a BR is to have a big lobby that you can play in 1 lobby with 50 or 60 players in 1 lobby that is also you need.
and that all has forge not.
"ok question then for you" as well.

Why do these features need to be implemented? If you want to play a game with these features go play something else. They're not suggesting you use Halo's forge as a substitute for a battle royale, but they're saying that it's the best you're gonna get from Halo. 343 said no battle royale. Second best thing (figuratively speaking here, I'm not suggesting battle royale is good at all) is to use Halo's forge. That's it.
halo forge has still a limit off 8 players that can join thats super super low for a BR game.
343 said no battle royal mode in halo infinite
but 343 not have said that there is a battle royal game coming like fortnite and apex have done.
that there not following battlefield and cod with adding a battle royal mode in there main game thats good.
but that there can make a full game only about BR is still a option there can do then you get the Apex and Fortnite formule more.
halo forge is only worse.
then how do you wane make then a BR game map in halo forge then since you still have a lot off problems in halo forge.
like the limit off items you can add in the game, the span will be a good problem, and most problem off all the limit off players that can join in 1 lobby is so low that in forge you never ever can make a good BR game map since the big problems that only developers can fix like the limit off players that can join in 1 lobby.

and still you not have answer my question
Well maybe, just maybe, the main Halo experience isn't supposed to be a Battle Royale. 343 has literally stated "The only BR we're interested in is the battle rifle". The closest you're going to get is FFA or the Forge. Why does a FPS game HAVE to have a Battle Royale? Oh, that's right, not every FPS game needs a BR to piggyback off of the "success" from other developers. Also, since when was game development about making a game that's "relevant" rather than creating the best experience possible?
the main halo game most never have a battle royal mode or any trend mode in there game its most stay from campaign/multiplayer and a extra mode like warzone/firefight/spartan op's and forge options with custom game's thats all it most have.
but to develop the next big main halo game will take a lot off years to do think each 3 year with the new stuff you can do in game's to develop then better and also to get the most off the concole.

then you need also some seperate halo game's in the mean time to release like halo wars and halo wars 2 that are now more good side game's.
then why not have also a halo Battle royal game as side game that there can keep working the main halo game still.
that are optiongs there can do and also do in the mean time.
We understand your interest in a side game, but here's the facts (and why they shouldn't even pursue that):
-Battle royale is on the way out, and a good one would take at least a couple years to develop. That means they'd miss the opportunity.
-It takes resources. All kinds. Resources that would take away from infinite.
-It hurts the image of halo, since old fans will be unhappy and new fans disoriented and it will cause the community to be divided further.
-It could easily be labeled a cash grab, no matter whether it is or isn't. Black Ops 4 is a blatant cash grab to people who see it for what it is.

Halo shouldn't pursue battle royale in any form. If you don't like forge then don't even bother trying to make a battle royale in it at all.
1: its with all new things that it will take resources.
2: halo has all a bad image for old fans thats something not new since old fans more wane see there old mechenic's back and remove all new mechanic's from the game that means its cant go worse for then since the main halo has that bad image for then all.
for new players is it good to try halo and who knows can 343 bring a new formule to the battle royal formule since the thier systems is something that is becoming bad and we know it from apex since there add a thier system and apex is doing worse since then in population that means 343 can do something new from there own battle royal mode.
3: do you know why black ops 4 has been labeled as a cash grab since its from activision and i play also cod game's when i get bored off halo and i know also how activision works.
activision is a cash grab company in cod game's its been that all since there are starting to add microstransactions a lot in each cod titel.
activision thinks only about monny and monny only and not about there player communety there give no crap about there own communety.
thats the diffrend between 343 and activision.
and also activision has stocks holders what 343 not got.
Spikanor wrote:
Not every game game needs a Batlle Royale to be relevant. If you REALLY want to play Battle Royale in Halo, that's what the Forge is for.
ok question then for you.
a battle royal mode needs mechanic's like a zone that close automatich each 2 or 3 mins that at some point only have 2 or 3 players left in the small zone.
then you have the map size problem also then you need more like 2 time's the size off halo reach forge wold.
then you need mechanic's like if you are out off the zone you get a lot off damage.
and the drop mechanic to start with.
not forget the 1 live mechanic.
and the best mechanic you need for a BR is to have a big lobby that you can play in 1 lobby with 50 or 60 players in 1 lobby that is also you need.
and that all has forge not.
Easy, Spawn in soft kill zones at random intervals. Eventually you could even make a spawn kill zone to rush to a teleporter which brings the match outside to an inside area.
It can be done. What made Halo 3 and Reach the best was the forge and the stuff you can do with them. What made H4 mediocre was an inferior forge toolkit.
and what about the big player count from like 50/60 players in 1 lobby and the big map you also need thats something you not get to make in forge a BR game map.
Spikanor wrote:
Spikanor wrote:
Not every game game needs a Batlle Royale to be relevant. If you REALLY want to play Battle Royale in Halo, that's what the Forge is for.
TL:DR I reply to every post that tells me 343 making a Battle Royal mode is a mistake and I don't want to hear it... blah blah blah
I already talked about it in previous posts, one you already replied to. Go back and read that but since it is clear you are just hitting the quote button after reading anything other than "yes" to your suggestions. Well lets take a look at the likes, suggestions to add in a battle royal mode doesn't seem to be too popular right now. Either way I am finished with you. I guess you didn't even survive the landing.
Spikanor wrote:
Spikanor wrote:
Not every game game needs a Batlle Royale to be relevant. If you REALLY want to play Battle Royale in Halo, that's what the Forge is for.
and what about the big player count from like 50/60 players in 1 lobby and the big map you also need thats something you not get to make in forge a BR game map.
Don't need numbers to enjoy certain games. Played plenty of Reach custom games that were based off the DayZ game. Was great fun with only 16 people on different teams. Hell, if anything that at times felt more like a battle royale due to all the teams trying to converge on the red team base that had all the vehicles and goodies.

Besides, how would you balance out sangheili vs humans? Would you just keep them out, alienating a player base? Would you divide the royale into two different game types for each race? That would require further resources that could be used elsewhere in the game.

How about vehicles, would they be only human, or covenant ones added in too? Can a royale type game be balanced with vehicles like a banshee zipping around the field compared to a slower hornet or falcon? The Battle royale games work because that's what those game centered themselves on. COD got lucky and added theirs during the hype, compared to infinite which would release years later.
Ado Ulamee wrote:
Besides, how would you balance out sangheili vs humans? Would you just keep them out, alienating a player base? Would you divide the royale into two different game types for each race? That would require further resources that could be used elsewhere in the game.
no its super easy its more the same thing you can do in call of dutty blackout all.
that you can choose if you wane play as a spartan or as Sanghelili and customaize it if there adding that option also to it.
that you play as spartan or sanghelili do's not matter since the both off then have the same health system and shield system the only thing is the look from it.
its the same as in halo 3 matchmaking there you can also play against elite's or spartans that system is good for it.

Ado Ulamee wrote:
How about vehicles, would they be only human, or covenant ones added in too? Can a royale type game be balanced with vehicles like a banshee zipping around the field compared to a slower hornet or falcon? The Battle royale games work because that's what those game centered themselves on. COD got lucky and added theirs during the hype, compared to infinite which would release years later.
both the UNSC and the covenant vehicles are good to use but the belance for each vehicle is good.
more like the ghost has no speed boost option then in a BR mode.
i go then more for a falcon option only with side guns but then with limit off ammo on it more like 200 rounds once's its emty you cant refull it more.
some vehicles are good with some chance's there have now in the main halo game and others are not good.
but still a mix off some vehicles from the UNSC and the covwnant are still good.
still to copy the stats from all the vehicles from the main halo game is not good to make a good fair BR game you need to make some twist's on the vehicles then

Ado Ulamee wrote:
Don't need numbers to enjoy certain games. Played plenty of Reach custom games that were based off the DayZ game. Was great fun with only 16 people on different teams. Hell, if anything that at times felt more like a battle royale due to all the teams trying to converge on the red team base that had all the vehicles and goodies.
for a BR game are the nummbers sometime's good if there are big.
its not a BR game that is be done in less then 10 min thats more a boring game then.
this has notting to do with score like in a BTB mode this is more about stay alive so long you can and try to win the match also.
Spikanor wrote:
Spikanor wrote:
Not every game game needs a Batlle Royale to be relevant. If you REALLY want to play Battle Royale in Halo, that's what the Forge is for.
TL:DR I reply to every post that tells me 343 making a Battle Royal mode is a mistake and I don't want to hear it... blah blah blah
I already talked about it in previous posts, one you already replied to. Go back and read that but since it is clear you are just hitting the quote button after reading anything other than "yes" to your suggestions. Well lets take a look at the likes, suggestions to add in a battle royal mode doesn't seem to be too popular right now. Either way I am finished with you. I guess you didn't even survive the landing.
i not know where you talking about and that quote is also not from me.
if you think i have told that then why you not look back and quote the real text to it also then this fake text you have make.
Spikanor wrote:
Ado Ulamee wrote:
Besides, how would you balance out sangheili vs humans? Would you just keep them out, alienating a player base? Would you divide the royale into two different game types for each race? That would require further resources that could be used elsewhere in the game.
no its super easy its more the same thing you can do in call of dutty blackout all.
that you can choose if you wane play as a spartan or as Sanghelili and customaize it if there adding that option also to it.
that you play as spartan or sanghelili do's not matter since the both off then have the same health system and shield system the only thing is the look from it.
its the same as in halo 3 matchmaking there you can also play against elite's or spartans that system is good for it.

Ado Ulamee wrote:
How about vehicles, would they be only human, or covenant ones added in too? Can a royale type game be balanced with vehicles like a banshee zipping around the field compared to a slower hornet or falcon? The Battle royale games work because that's what those game centered themselves on. COD got lucky and added theirs during the hype, compared to infinite which would release years later.
both the UNSC and the covenant vehicles are good to use but the belance for each vehicle is good.
more like the ghost has no speed boost option then in a BR mode.
i go then more for a falcon option only with side guns but then with limit off ammo on it more like 200 rounds once's its emty you cant refull it more.
some vehicles are good with some chance's there have now in the main halo game and others are not good.
but still a mix off some vehicles from the UNSC and the covwnant are still good.
still to copy the stats from all the vehicles from the main halo game is not good to make a good fair BR game you need to make some twist's on the vehicles then

Ado Ulamee wrote:
Don't need numbers to enjoy certain games. Played plenty of Reach custom games that were based off the DayZ game. Was great fun with only 16 people on different teams. Hell, if anything that at times felt more like a battle royale due to all the teams trying to converge on the red team base that had all the vehicles and goodies.
for a BR game are the nummbers sometime's good if there are big.
its not a BR game that is be done in less then 10 min thats more a boring game then.
this has notting to do with score like in a BTB mode this is more about stay alive so long you can and try to win the match also.
Firstly, you are incorrect in stating that changes between Elites and Spartans is purely aesthetic. In fact, Elites have bigger hitboxes than Spartans due to their size. Readjusting the hitboxes would either A) require the redesign of Elites, making them look even weirder and worse or B) have issues with people saying that their shots did connect since it look like it hit the body, but the hitboxes don't fit the whole body. That is a whole issue on its own.
Secondly, vehicles would be hard to incorporate since it's a no respawn game and anyone can grab a banshee and wreck the whole area. You have three options: A) keep the vehicles as they are and -yoink!- some people off because they're constantly dying or need a vehicle to win, B) redesign or put a spin on the vehicles which could be potentially misleading and bring in a slew of issues, or C) remove them and cause issues in the sandbox since some weapons that are used mainly for the destruction of vehicles would be removed as well, and following those weapons would be removed their counter weapons (think of the sandbox as a sort of food web). So that is another dead end problem.
Finally DayZ isn't even a BTB game, so I don't know what you're talking about. And if you want to play a game mode where to you try to stay alive as long as possible then play Infection (and before you start to tell me Infection is different than BR, which I know it is, don't even bother trying to tell me that).

How do you fail to see that a BR has a lot of issues that would require the reconstruction of Halo? Those two examples were only two unfixable problems among many. Any way you choose to go it will collapse. It would benefit 343 more to not make a BR since nothing happens if they don't (in fact they're praised if they don't), but it's a near guarantee that there will be brought in a slew of issues by the community if they do make a BR. So in conclusion, there is no reason for 343 to make a BR and it would benefit Halo Infinite and the series' image to not make one. Give me one reason why they should. Also, if you're so bent on having a Halo BR, then go to a coding school and make one yourself.Edit: Also, you said the best chance of a Halo BR is that it will be a separate game. I disagree, I think the best chance of it is that it won't exist, for the better.
Spikanor wrote:
Ado Ulamee wrote:
Besides, how would you balance out sangheili vs humans? Would you just keep them out, alienating a player base? Would you divide the royale into two different game types for each race? That would require further resources that could be used elsewhere in the game.
no its super easy its more the same thing you can do in call of dutty blackout all.
that you can choose if you wane play as a spartan or as Sanghelili and customaize it if there adding that option also to it.
that you play as spartan or sanghelili do's not matter since the both off then have the same health system and shield system the only thing is the look from it.
its the same as in halo 3 matchmaking there you can also play against elite's or spartans that system is good for it.

Ado Ulamee wrote:
How about vehicles, would they be only human, or covenant ones added in too? Can a royale type game be balanced with vehicles like a banshee zipping around the field compared to a slower hornet or falcon? The Battle royale games work because that's what those game centered themselves on. COD got lucky and added theirs during the hype, compared to infinite which would release years later.
both the UNSC and the covenant vehicles are good to use but the belance for each vehicle is good.
more like the ghost has no speed boost option then in a BR mode.
i go then more for a falcon option only with side guns but then with limit off ammo on it more like 200 rounds once's its emty you cant refull it more.
some vehicles are good with some chance's there have now in the main halo game and others are not good.
but still a mix off some vehicles from the UNSC and the covwnant are still good.
still to copy the stats from all the vehicles from the main halo game is not good to make a good fair BR game you need to make some twist's on the vehicles then

Ado Ulamee wrote:
Don't need numbers to enjoy certain games. Played plenty of Reach custom games that were based off the DayZ game. Was great fun with only 16 people on different teams. Hell, if anything that at times felt more like a battle royale due to all the teams trying to converge on the red team base that had all the vehicles and goodies.
for a BR game are the nummbers sometime's good if there are big.
its not a BR game that is be done in less then 10 min thats more a boring game then.
this has notting to do with score like in a BTB mode this is more about stay alive so long you can and try to win the match also.
Were it so easy, halo 4 and 5 would have had playable sangheili. Let's not forget the base weapons, human, covenant, and now forerunner. During most BR games, you can't see easily see where the enemy is, relying on the gunfire mostly. Plasma and hardlight weapons would easily give the enemy away, compared to human weapons.

In regards to vehicles, the balance would be be as good as you think. Let's stay with the banshee/falcon example for now. A falcon, while a tad slow can carry two gunners, its only offensive ability, but also lacks any real evasive abilities when targeted by enemy fire. A banshee meanwhile can boost across the map easily, finding enemy targets faster then a falcon could.

A banshee also can change between plasma and fuel rod. Finally, you have the evasive abilities to easily dodge ground or air fire. As for boring, one can say the same about dying within the first few minutes of any BR game. I found pubg enjoyable at times when I played it, but the fact whenever you die, you simply have to jump to a few games does get old after a time.
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