Forums / Games / Halo Infinite

I love the new art style!

OP PurpleHaze4796

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How can anyone look at that with a straight face and tell me it doesn't good for Halo?

It simply looks great! It looks like straight up good graphics.

And that olive drab armor? It's great!

Also why does he look like he's wearing the Halo: Legends Mark 4 armor? I love that armor and I love that it is being added to Infinite!
I love the new green. Even if the gameplay or story isn't what I want, I'm just so happy it at least looks like Halo again.
I need to see much more to become convinced, but what I've seen this far seems cautiously promising.
I need to see more too, but Chief looks great.
I like the art style.
It looks bad. arms and legs are too fat. and the hands are wrong.

you guys had it right the first trailer. it was 100% perfect. this new design sucks. Halo CE was bulky too, but the design was more practical. it looked like a big piece of military hardware. this is what 343 cannot seem to grasp correctly. this looks like a sci fi anime version of chief.

I dont understand why 343 has to put a weird spin on everything. it does not look better than the old designs. I guess people just want things to be "new"
I'm kinda unconvinced at the moment, I really would like to see more gameplay to see how the gun designs/enemy designs look and of course vehicle designs.
BANGHART wrote:
It looks bad. arms and legs are too fat. and the hands are wrong.

you guys had it right the first trailer. it was 100% perfect. this new design sucks. Halo CE was bulky too, but the design was more practical. it looked like a big piece of military hardware. this is what 343 cannot seem to grasp correctly. this looks like a sci fi anime version of chief.

I dont understand why 343 has to put a weird spin on everything. it does not look better than the old designs. I guess people just want things to be "new"
In comparison to Halo 4 and Halo 5, I am very grateful and approving of the new Chief design.
It is very similar to Halo 3 armor and appears bulkier (which I don't mind at all). 343 gave the community what they asked for.

I'm saving any ill feelings for gameplay and features. That is what really matters to me.
It is not "new", in fact they are using old stuff back. I think 343 put themselves in a difficult situation doing this. First they change everything in Halo 4, then change everything again in Halo Infinite. Of course, we have not seen everything yet, just engine trailers and no gameplay. But for me, mixing the two styles is the smartest choice they can make, bring all eras together so the feeling that things just disappears and reappears with no reason would be fixed. Let's wait and see how they'll do it.
BANGHART wrote:
It looks bad. arms and legs are too fat. and the hands are wrong.

you guys had it right the first trailer. it was 100% perfect. this new design sucks. Halo CE was bulky too, but the design was more practical. it looked like a big piece of military hardware. this is what 343 cannot seem to grasp correctly. this looks like a sci fi anime version of chief.

I dont understand why 343 has to put a weird spin on everything. it does not look better than the old designs. I guess people just want things to be "new"
In comparison to Halo 4 and Halo 5, I am very grateful and approving of the new Chief design.
It is very similar to Halo 3 armor and appears bulkier (which I don't mind at all). 343 gave the community what they asked for.

I'm saving any ill feelings for gameplay and features. That is what really matters to me.
well yeah, ill take it over halo 4 and 5s design any day of the week. however it still looks slightly "off". and it doesnt need too at all. there is no reason for this at all. all they had to do was use the exact same model from 2 or 3 and everyone would have been happy. nobody would care at all. I just dont understand why 343 cannot do this??

and 343 did not give us all what we asked for. A lot of people are pleased with it but again, many of us dont care at all too see unnecessary changes. this is the story of 343. and then they tell us they are going back and using the old stuff. and then they do a bait and switch and change the model again anyway. I dont understand this at all
BANGHART wrote:
BANGHART wrote:
It looks bad. arms and legs are too fat. and the hands are wrong.

you guys had it right the first trailer. it was 100% perfect. this new design sucks. Halo CE was bulky too, but the design was more practical. it looked like a big piece of military hardware. this is what 343 cannot seem to grasp correctly. this looks like a sci fi anime version of chief.

I dont understand why 343 has to put a weird spin on everything. it does not look better than the old designs. I guess people just want things to be "new"
In comparison to Halo 4 and Halo 5, I am very grateful and approving of the new Chief design.
It is very similar to Halo 3 armor and appears bulkier (which I don't mind at all). 343 gave the community what they asked for.

I'm saving any ill feelings for gameplay and features. That is what really matters to me.
well yeah, ill take it over halo 4 and 5s design any day of the week. however it still looks slightly "off". and it doesnt need too at all. there is no reason for this at all. all they had to do was use the exact same model from 2 or 3 and everyone would have been happy. nobody would care at all. I just dont understand why 343 cannot do this??

and 343 did not give us all what we asked for. A lot of people are pleased with it but again, many of us dont care at all too see unnecessary changes. this is the story of 343. and then they tell us they are going back and using the old stuff. and then they do a bait and switch and change the model again anyway. I dont understand this at all
Your expectations seem unrealistic. I love classic Halo but even I don't expect 343 to please everyone. At least they are noticeably trying to listen this time.

Also, they never claimed to be using the old stuff again. Not sure where you got that or the 'bait and switch' idea from. Last years teaser of Chief's helmet and leg armor was pretty consistent to this year's E3 full-armor reveal. I think you're just attempting ways to justify why you're upset, even if they aren't actually true.
It is not "new", in fact they are using old stuff back. I think 343 put themselves in a difficult situation doing this. First they change everything in Halo 4, then change everything again in Halo Infinite. Of course, we have not seen everything yet, just engine trailers and no gameplay. But for me, mixing the two styles is the smartest choice they can make, bring all eras together so the feeling that things just disappears and reappears with no reason would be fixed. Let's wait and see how they'll do it.
That is exactly what they are doing. It's definitely a new blend of the armors.
The body armor is a direct mix of Halo 3's and Forward Unto Dawn's. And the Helmet blends both the Halo 3 and 4 designs.

Both are taking heavy influence from the original trilogy and I think that was smart of them.
They are restoring Halo's recognizable identity and giving fans what they've asked for. Not sure how you don't see that.
I prefer the Halo 4 and Halo 5 armor more, but this is good as well
I prefer Halo 4's look to be honest, but the current look of him in Infinite's trailer isn't too bad in my opinion. Halo 4 just felt better to look at, he looked like what a Spartan Super Commando should. It's not to say I hated CE, 2/3's design, I just didn't care for it as much as I did Halo 4's.
It is not "new", in fact they are using old stuff back. I think 343 put themselves in a difficult situation doing this. First they change everything in Halo 4, then change everything again in Halo Infinite. Of course, we have not seen everything yet, just engine trailers and no gameplay. But for me, mixing the two styles is the smartest choice they can make, bring all eras together so the feeling that things just disappears and reappears with no reason would be fixed. Let's wait and see how they'll do it.
That is exactly what they are doing. It's definitely a new blend of the armors.
The body armor is a direct mix of Halo 3's and Forward Unto Dawn's. And the Helmet blends both the Halo 3 and 4 designs.

Both are taking heavy influence from the original trilogy and I think that was smart of them.
They are restoring Halo's recognizable identity and giving fans what they've asked for. Not sure how you don't see that.
I know they are doing what many people asked for. I just think 343 are basically retconing the new art style in order to bring the old back. Just like they done when Halo 4 came out, it's too abrupt change.
When I say mixing I mean real mixing. In Halo Wars 2 for example you could identify things that are from both eras and still they coexist fine together. From what we have seen right now, Halo Infinite looks straight up Halo 3. The changes are barely noticeable.
Its a restart for 343 I believe. Id say the took on board all the negative feedback from 4-5 and realized they can make more money by spending the time and effort giving the fans what they want WITH their own twist.

Look their games had some good concepts, just not executed very well. They learned that revisiting the roots can educate you on how to do better and this is the approach they are taking with infinite (I hope). God its going to be good if we're fighting the flood again. I want this.
Why the hate, I love his armour, it may not be what I expected but looks like a true halo looking armour again. 343 gave us exactly what we have been begging for.
It is not "new", in fact they are using old stuff back. I think 343 put themselves in a difficult situation doing this. First they change everything in Halo 4, then change everything again in Halo Infinite. Of course, we have not seen everything yet, just engine trailers and no gameplay. But for me, mixing the two styles is the smartest choice they can make, bring all eras together so the feeling that things just disappears and reappears with no reason would be fixed. Let's wait and see how they'll do it.
That is exactly what they are doing. It's definitely a new blend of the armors.
The body armor is a direct mix of Halo 3's and Forward Unto Dawn's. And the Helmet blends both the Halo 3 and 4 designs.

Both are taking heavy influence from the original trilogy and I think that was smart of them.
They are restoring Halo's recognizable identity and giving fans what they've asked for. Not sure how you don't see that.
I know they are doing what many people asked for. I just think 343 are basically retconing the new art style in order to bring the old back. Just like they done when Halo 4 came out, it's too abrupt change.
When I say mixing I mean real mixing. In Halo Wars 2 for example you could identify things that are from both eras and still they coexist fine together. From what we have seen right now, Halo Infinite looks straight up Halo 3. The changes are barely noticeable.
That's fair but I don't really have empathy for Halo 4/5's art style at all. That change was extremely abrupt from the series' identity and a clear mistake. Halo Infinite looks like a needed return to what was already established first. No crime in that.

Also, if you watch the BTS video for the E3 2018 trailer, you'll notice they went about Infinite's art style in a very similar way as Halo Wars 2. The silhouettes of everything are familiar and inspired by classic designs. But details are new and completely fresh. The back of Chief's helmet is a great example - it's directly inspired from Halo 4, and has some new details as well.
It is not "new", in fact they are using old stuff back. I think 343 put themselves in a difficult situation doing this. First they change everything in Halo 4, then change everything again in Halo Infinite. Of course, we have not seen everything yet, just engine trailers and no gameplay. But for me, mixing the two styles is the smartest choice they can make, bring all eras together so the feeling that things just disappears and reappears with no reason would be fixed. Let's wait and see how they'll do it.
That is exactly what they are doing. It's definitely a new blend of the armors.
The body armor is a direct mix of Halo 3's and Forward Unto Dawn's. And the Helmet blends both the Halo 3 and 4 designs.

Both are taking heavy influence from the original trilogy and I think that was smart of them.
They are restoring Halo's recognizable identity and giving fans what they've asked for. Not sure how you don't see that.
I know they are doing what many people asked for. I just think 343 are basically retconing the new art style in order to bring the old back. Just like they done when Halo 4 came out, it's too abrupt change.
When I say mixing I mean real mixing. In Halo Wars 2 for example you could identify things that are from both eras and still they coexist fine together. From what we have seen right now, Halo Infinite looks straight up Halo 3. The changes are barely noticeable.
That's fair but I don't really have empathy for Halo 4/5's art style at all. That change was extremely abrupt from the series' identity and a clear mistake. Halo Infinite looks like a needed return to what was already established first. No crime in that.

Also, if you watch the BTS video for the E3 2018 trailer, you'll notice they went about Infinite's art style in a very similar way as Halo Wars 2. The silhouettes of everything are familiar and inspired by classic designs. But details are new and completely fresh. The back of Chief's helmet is a great example - it's directly inspired from Halo 4, and has some new details as well.
I'm almost sure the Helmet design from the E3 2018 is different from E3 2019. The 2018 was a bit of a mix, but the 2019 is everything Halo 3. Rough comparison.The thing I think Halo needs is consistency right now. Character changes and inconsistencies, story changes, art design changes, gameplay changes. Along the way too many changes were made and it kinda hurted the worldbuilding of Halo. What I think 343 needs to do now is to focus on a single direction and go with it and the best way to do it is to still keep everything that happened canon and stop doing retcons, lazy lore explanations and stop making things disappear and put everything aboard to the Halo moving forward.
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