We brought up the opinion chief talking in cutscenes is better earlier but it’s alright if you missed that. And yes the context of those games do matter for sure! I just think the application of him talking more to Cortana and Blue team missed the mark for me.
I didn't see anyone mention that this discussion was exclusively about in-game. It wasn't my intention to avoid a topic. I can't actually recall Chief saying anything during gameplay in Halo: CE - 3, and yet you stated in your opening post that whenever Chief spoke, you listened (or to that effect). That implies cutscenes.
You're missing the context. We're talking about gameplay here, not cutscenes.
Except it wasn't. Case and point, The control room.When Chief and Cortana were first in the control room, Chief had a full conversation with Cortana.
This is how the entirety of Halo 1 went and it wasn't awkward.
I like Chief being John rather than us, the player, but being John doesn't mean he has to say a lot, and when he does, it doesn't have to be all the time.I’m constantly surprised how people miss what you say here. For the start of Halo 4, it’s just Chief and Cortana. Having Cortana just ramble off with no feedback from Chief would be really awkward, especially when she had her rampant episodes. In the past there was usually someone else talking like Keyes or Johnson or whoever, so leaving things up to Cortana was fine.
That being said, I defend Chief talking a lot in Halo 4 because Cortana was dying. He was trying to keep her focused, which was essentially trying to keep her alive. However, we should have been introduced to a more talkative Chief over a period of time, rather than him immediately responding to the first thing Cortana says to him. He shouldn't have said much until after he learnt that Cortana was dying, and even then, only when it became a more realistic possibility that she would die. I think he was handled well in 5. He talks when he should, and he's short-spoken when he needs to be. Being with Blue Team, it would be stranger if he was near-mute.
For Halo: Infinite...I love how short-spoken he was with the pilot. Chief doesn't have a deep connectionwith him, and there's a mission to do. It felt perfectly within character. But when he eventually talks with Cortana again, I want him to say more than five words. How much he says should be situational. I definitely think there's a middle-ground.
Overall, I think people blow way out of proportion how talkative Chief was in 4. Certainly he talked more than Halo 2 (18 lines in total I believe), but it isn’t like he was spouting Shakespeare.
When 343 Guilty Spark and Chief arrived back in the control room, and the ensuing arguement between 343 and Cortana started, Chief was trying to explain the situation to Cortana.
He didn't just say a couple of short, badass one-liners. Cortana was the voice for the majority of Halo: CE, so Chief didn't need to talk. But Chief spoke exactly when he needed to, which is my entire point. It would have been ridiculously awkward if all he had said during the arguement was shouting "Enough!", or didn't try to keep Cortana FOCUSED on the job at hand when they had first arrived.
In case you hadn't noticed, Cortana can't be the voice anymore. Chief needs to use his own voice. Halo: CE is a perfect example of Chief being mostly short-spoken, but speaking for longer durations when he needs to. He's just short-spoken more often now because Cortana isn't there.
Cortana spoke during gameplay in Halo 1 and 2, but Cortana is no longer there. In Halo 3, Miranda Keyes or Johnson spoke on our behalf, as Cortana wasn't present for most of the game. Halo 4, Cortana was literally dying. It would be ridiculous for Chief to be quiet. In Halo 5, Chief was with people that were essentially his family. It would be weird to not talk. The context of Halo 4 and 5 matters.
Cortana was in a bad state when Chief found her at the end of Halo 3 but he still didn’t say much. He didn’t need to because to me I felt the emotion of him finally getting her back safe and sound, with the help of Cortana’s diologue as well. Then enter Halo 4, where he’s really chatty from the beginning, even when it has nothing to do with addressing Cortana’s well being. If he was ONLY a little chatty when comforting her it would have been better. But I said I am earlier post that Halo 4 didn’t bother me as much as Halo 5.
In Halo 5, every time you’re with blue team and we encounter something interesting that needs to be discussed between the team, I feel it should have been in cut scenes. Maybe everyone comments on what they think is going on and Chief gets a line or 2 in, then we move on. If Blue team needed to tell Chief something during gameplay he didn’t have to respond, just like with Cortana in Halo 1 and 2.
Thats just me though!
So so far I like what we’ve seen from the E3 trailer and how he talks to the pilot. It just feels more legit.
I had said earlier that Chief talking more in Halo 4 should have been introduced slowly to the player, across at least a couple of levels. Then, when Chief, and the player, realise the seriousness of Cortana's condition, Chief would then talk more, to be their for her. I've always said it was too abrupt for Chief to immediately respond to the first sentence Cortana says to him.
Granted, that's true. However, 343 are clearly interested in giving Chief his own character (in the games), rather than being a vessel. So if they were going for Chief being a vessel for the player, then that absolutely would have been the solution, as it would have been similar to Halo: CE - 3. However, it would have been a tonal, and character shift from Halo 4. But even then, Halo 5 wasn't the middle-ground for his character, and he did talk a little too much in situations he didn't need to.
As you said about what we've seen of Halo: Infinite, and as I said earlier, Chief feels very in-character being short-spoken to the pilot. He doesn't have a personal relationship with him, so he isn't open. He's just the soldier. That being said, when Chief eventually talks with Cortana again, he needs to say more than five words. Again, how much Chief talks should be situational. It made complete sense in Halo 5's mission 'Blue Team' that Chief responsed to Cortana during gameplay. It would have been more impactful, had he not spoken as much during gameplay for the rest of the game.