Forums / Games / Halo Infinite

Microtransactions or Paid DLC?

OP NeutralBase

An idea that I'm sure most people will share is the notion that microtransactions are bad and are damaging to Halo as a game. However I recently started thinking about the issue of microtransactions from a new perspective with the trade-off being either, no microtransactions and paid dlc, or micros and free dlc. To be honest with myself, the latter is much more appealing. One big problem with paid dlc is that it splits the player-base, where as microtransactions can always be toned down or limited. One idea I had for this was to make the armour customisation the same as in Halo 3, and give weapon skins and other cosmetics over to microtransactions. HOWEVER even though I think microtransactions should be in Halo Infinite, I do not want RNG loot boxes. I want to know what I'm paying for. I think this would create a more honest connection between 343 and the player and help Halo Infinite maintain a strong player-base.
This has been debated countless times. Personally I believe that any maps, weapons, modes etc need to be free. A divided player base is a total killer. They're awful I know but Microtransactions aren't the worst. Just no random loot boxes. I want to know what I'm paying for.
Well, rejoice, because 343 has said multiple times that Infinite will contain no real-money loot boxes, and also no real-money premium currency to buy lootboxes.
Chimera30 wrote:
Well, rejoice, because 343 has said multiple times that Infinite will contain no real-money loot boxes, and also no real-money premium currency to buy lootboxes.
Huzzar!!
I don't want any back really. Paid DLCs kinda caused the lack of matchmaking and maps and that was one of the things I disliked about Halo 3 and reach. Microtransactions I hope not. I want ear able content in return where you want to buy an item with in game currency without using real money to buy in game currency because that would feel like you truly been rewarded.
AMA4N wrote:
I don't want any back really. Paid DLCs kinda caused the lack of matchmaking and maps and that was one of the things I disliked about Halo 3 and reach. Microtransactions I hope not. I want ear able content in return where you want to buy an item with in game currency without using real money to buy in game currency because that would feel like you truly been rewarded.
Well it's been confirmed that there will be some sort of monetization system in the game, so now it's just a matter of what that system will look like.
I like free dlc when the maps are actually dev made and not just forge creations.Paid maps I'm actually ok with as long as they're reasonable priced.Ive seen people on the forums say that have spent hundreds of dollars on req packs but apparently wont spend 10 to 15 bucks on a map pack.
if the micro-transactions are solely for directly buying camo variants for both weapons, armors and vehicles plus some emblems or announcer voice then i'm fine with that as long as you always know what youre buying. if not then DLC
I'm perfectly fine with a skin economy, Fortnite and Overwatch at least have a non-intrusive money system. I'd even be happy if there was like a banner-ad system where players can pay for a slot to have their content on what is like a bungie favourites system, as an idea (i realise the thousand ways this could go wrong though obviously).
How about neither? LOL
I'm in favour of mtx with free DLC as well but only if the mtx don't get out of hand like Apex for example and the free DLC is actually good.
Dude.
Paid DLC does not necessarily have to split the fanbase, paid DLC could be "spin-off like" story DLCs, and this is the best solution because:
  • we won't have invasive microtransactions who cut content off from us
  • the fanbase won't be split
Furthermore.
It's not mandatory to choose between them, we could just have none of them AT ALL. Metro Exodus has no microtransactions and no DLCs, AND SO it sold a lot!
if the micro-transactions are solely for directly buying camo variants for both weapons, armors and vehicles plus some emblems or announcer voice then i'm fine with that as long as you always know what youre buying. if not then DLC
Alternative acceptable solution here.
I prefer a DLC business model over MTX , (I like the story DLC concept with MP DLC being free) , but would prefer a complete game at launch to either of these concepts.
I myself wouldn't buy either.

Microtransactions juat are a atupid thing to buy. The game can always go offline or will die out.

Paid dlc is stupid because of forge maps in online matchmaking. Like how many of you played on the DLC maps for Halo Reach and Halo 4? I'm not going to buy maps I'll never going play on.

lile I forgot Halo 4 had dlc maps.
Dude.
Paid DLC does not necessarily have to split the fanbase, paid DLC could be "spin-off like" story DLCs, and this is the best solution because:
  • we won't have invasive microtransactions who cut content off from us
  • the fanbase won't be split
Furthermore.
It's not mandatory to choose between them, we could just have none of them AT ALL. Metro Exodus has no microtransactions and no DLCs, AND SO it sold a lot!
Sorry to interrupt you here, but Metro Exodus does have paid DLC, even a season pass which costs almost as much as the new game,
so this is a bad example for your argument.

on topic, if I could make I wish I would like to have neither, but since Triple AAA games without any
form of MTX are almost unthinkable currtenly, I think it'll have those, since MP DLC's are a thing
of the past and SP DLC's have never been a thing in any Halo games, I doubt 343i will break this "tradition"
I'd go with microtransactions as long as they fit the following:
  • They're limited to cosmetics or other items that don't provide a tangible benefit. 'Pay-to-win' is an unfair system that most players hate, and for good reason.
  • They don't make use of RNG. Gambling with money has a place in casinos, not video games.
  • Parts of the base game aren't cut out and put behind a paywall. I'm perfectly fine with a studio creating new things post-release, but people that pay for a complete game should get a complete game. DLC should be an additional topping, not half the meal.
I have a feeling it will be a lot like how Gears 5 does theirs which I will be very okay with.