Forums / Games / Halo Infinite

Precursor multiplayer map?

OP TRUe REDEMPTI0N

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Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
I think design wise visually the map could look really cool potentially. But the map needs to be well designed in it's layout as well for it to work in multiplayer.
Would you like to have the Primordial imprisoned at the center of the map? Though that can be a bit distracting, looking upon such a being can cause awe and maybe fear 😳
As long as it doesn't affect the flow of the map. Blocked sight lines have been prevalent on good Halo maps before, so if implemented properly it could work fine.
And it’s be cool if they had say the biggest power weapon right in front of it haha
Yeah, they could lean a rocket launcher or a grenade launcher against the "holding cell" potentially. Or a simple shotgun. Nice touch!
Would be so cool to actually see like the orbital arches in the map. Would be so thrilled to see this stuff finally visualized.
Oh yeah. Can't wait!
If they do this for a map, I hope it means that the Campaign will begin introducing the deeper lore like mentioning the Precursors into the games.
Absolutely. I'd love to see the flood return as a full fledged antagonist as well.
If we get to hear the Primordial’s voice in a future game, how would you want it to sound? I would want it either to be Dee Bradly Baker or the guy who did the voice of the Leviathan in Mass Effect 3.
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
I think design wise visually the map could look really cool potentially. But the map needs to be well designed in it's layout as well for it to work in multiplayer.
Would you like to have the Primordial imprisoned at the center of the map? Though that can be a bit distracting, looking upon such a being can cause awe and maybe fear 😳
As long as it doesn't affect the flow of the map. Blocked sight lines have been prevalent on good Halo maps before, so if implemented properly it could work fine.
And it’s be cool if they had say the biggest power weapon right in front of it haha
Yeah, they could lean a rocket launcher or a grenade launcher against the "holding cell" potentially. Or a simple shotgun. Nice touch!
Would be so cool to actually see like the orbital arches in the map. Would be so thrilled to see this stuff finally visualized.
Oh yeah. Can't wait!
If they do this for a map, I hope it means that the Campaign will begin introducing the deeper lore like mentioning the Precursors into the games.
Absolutely. I'd love to see the flood return as a full fledged antagonist as well.
If we get to hear the Primordial’s voice in a future game, how would you want it to sound? I would want it either to be Dee Bradly Baker or the guy who did the voice of the Leviathan in Mass Effect 3.
As long as it doesn't sound like the Gravemind or too cartoonish, I'm not particularly picky on the voice. Dee Bradley Baker is extremely talented though, he could pull it off!
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
I think design wise visually the map could look really cool potentially. But the map needs to be well designed in it's layout as well for it to work in multiplayer.
Would you like to have the Primordial imprisoned at the center of the map? Though that can be a bit distracting, looking upon such a being can cause awe and maybe fear 😳
As long as it doesn't affect the flow of the map. Blocked sight lines have been prevalent on good Halo maps before, so if implemented properly it could work fine.
And it’s be cool if they had say the biggest power weapon right in front of it haha
Yeah, they could lean a rocket launcher or a grenade launcher against the "holding cell" potentially. Or a simple shotgun. Nice touch!
Would be so cool to actually see like the orbital arches in the map. Would be so thrilled to see this stuff finally visualized.
Oh yeah. Can't wait!
If they do this for a map, I hope it means that the Campaign will begin introducing the deeper lore like mentioning the Precursors into the games.
Absolutely. I'd love to see the flood return as a full fledged antagonist as well.
If we get to hear the Primordial’s voice in a future game, how would you want it to sound? I would want it either to be Dee Bradly Baker or the guy who did the voice of the Leviathan in Mass Effect 3.
As long as it doesn't sound like the Gravemind or too cartoonish, I'm not particularly picky on the voice. Dee Bradley Baker is extremely talented though, he could pull it off!
Good point, sounding like the Gravemind would just be a bit odd. And seeing it in the map along would be kinda like awe but also eerie and unnerving
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
I think design wise visually the map could look really cool potentially. But the map needs to be well designed in it's layout as well for it to work in multiplayer.
Would you like to have the Primordial imprisoned at the center of the map? Though that can be a bit distracting, looking upon such a being can cause awe and maybe fear 😳
As long as it doesn't affect the flow of the map. Blocked sight lines have been prevalent on good Halo maps before, so if implemented properly it could work fine.
And it’s be cool if they had say the biggest power weapon right in front of it haha
Yeah, they could lean a rocket launcher or a grenade launcher against the "holding cell" potentially. Or a simple shotgun. Nice touch!
Would be so cool to actually see like the orbital arches in the map. Would be so thrilled to see this stuff finally visualized.
Oh yeah. Can't wait!
If they do this for a map, I hope it means that the Campaign will begin introducing the deeper lore like mentioning the Precursors into the games.
Absolutely. I'd love to see the flood return as a full fledged antagonist as well.
If we get to hear the Primordial’s voice in a future game, how would you want it to sound? I would want it either to be Dee Bradly Baker or the guy who did the voice of the Leviathan in Mass Effect 3.
As long as it doesn't sound like the Gravemind or too cartoonish, I'm not particularly picky on the voice. Dee Bradley Baker is extremely talented though, he could pull it off!
Good point, sounding like the Gravemind would just be a bit odd. And seeing it in the map along would be kinda like awe but also eerie and unnerving
They definitely have to give a grand sense of presence to the Primordial I think. Make it as memorable as the Gravemind, but in a unique way.
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
I think design wise visually the map could look really cool potentially. But the map needs to be well designed in it's layout as well for it to work in multiplayer.
Would you like to have the Primordial imprisoned at the center of the map? Though that can be a bit distracting, looking upon such a being can cause awe and maybe fear 😳
As long as it doesn't affect the flow of the map. Blocked sight lines have been prevalent on good Halo maps before, so if implemented properly it could work fine.
And it’s be cool if they had say the biggest power weapon right in front of it haha
Yeah, they could lean a rocket launcher or a grenade launcher against the "holding cell" potentially. Or a simple shotgun. Nice touch!
Would be so cool to actually see like the orbital arches in the map. Would be so thrilled to see this stuff finally visualized.
Oh yeah. Can't wait!
If they do this for a map, I hope it means that the Campaign will begin introducing the deeper lore like mentioning the Precursors into the games.
Absolutely. I'd love to see the flood return as a full fledged antagonist as well.
If we get to hear the Primordial’s voice in a future game, how would you want it to sound? I would want it either to be Dee Bradly Baker or the guy who did the voice of the Leviathan in Mass Effect 3.
As long as it doesn't sound like the Gravemind or too cartoonish, I'm not particularly picky on the voice. Dee Bradley Baker is extremely talented though, he could pull it off!
Good point, sounding like the Gravemind would just be a bit odd. And seeing it in the map along would be kinda like awe but also eerie and unnerving
They definitely have to give a grand sense of presence to the Primordial I think. Make it as memorable as the Gravemind, but in a unique way.
Did love that we did get to see it in Mythos. But holy crap, looking up and seeing this 50 ft being in this prison would have such a holy crap moment.
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
I think design wise visually the map could look really cool potentially. But the map needs to be well designed in it's layout as well for it to work in multiplayer.
Would you like to have the Primordial imprisoned at the center of the map? Though that can be a bit distracting, looking upon such a being can cause awe and maybe fear 😳
As long as it doesn't affect the flow of the map. Blocked sight lines have been prevalent on good Halo maps before, so if implemented properly it could work fine.
And it’s be cool if they had say the biggest power weapon right in front of it haha
Yeah, they could lean a rocket launcher or a grenade launcher against the "holding cell" potentially. Or a simple shotgun. Nice touch!
Would be so cool to actually see like the orbital arches in the map. Would be so thrilled to see this stuff finally visualized.
Oh yeah. Can't wait!
If they do this for a map, I hope it means that the Campaign will begin introducing the deeper lore like mentioning the Precursors into the games.
Absolutely. I'd love to see the flood return as a full fledged antagonist as well.
If we get to hear the Primordial’s voice in a future game, how would you want it to sound? I would want it either to be Dee Bradly Baker or the guy who did the voice of the Leviathan in Mass Effect 3.
As long as it doesn't sound like the Gravemind or too cartoonish, I'm not particularly picky on the voice. Dee Bradley Baker is extremely talented though, he could pull it off!
Good point, sounding like the Gravemind would just be a bit odd. And seeing it in the map along would be kinda like awe but also eerie and unnerving
They definitely have to give a grand sense of presence to the Primordial I think. Make it as memorable as the Gravemind, but in a unique way.
Did love that we did get to see it in Mythos. But holy crap, looking up and seeing this 50 ft being in this prison would have such a holy crap moment.
We could use some more holy crap moments in Halo man. It's been too long.
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
I think design wise visually the map could look really cool potentially. But the map needs to be well designed in it's layout as well for it to work in multiplayer.
Would you like to have the Primordial imprisoned at the center of the map? Though that can be a bit distracting, looking upon such a being can cause awe and maybe fear 😳
As long as it doesn't affect the flow of the map. Blocked sight lines have been prevalent on good Halo maps before, so if implemented properly it could work fine.
And it’s be cool if they had say the biggest power weapon right in front of it haha
Yeah, they could lean a rocket launcher or a grenade launcher against the "holding cell" potentially. Or a simple shotgun. Nice touch!
Would be so cool to actually see like the orbital arches in the map. Would be so thrilled to see this stuff finally visualized.
Oh yeah. Can't wait!
If they do this for a map, I hope it means that the Campaign will begin introducing the deeper lore like mentioning the Precursors into the games.
Absolutely. I'd love to see the flood return as a full fledged antagonist as well.
If we get to hear the Primordial’s voice in a future game, how would you want it to sound? I would want it either to be Dee Bradly Baker or the guy who did the voice of the Leviathan in Mass Effect 3.
As long as it doesn't sound like the Gravemind or too cartoonish, I'm not particularly picky on the voice. Dee Bradley Baker is extremely talented though, he could pull it off!
Good point, sounding like the Gravemind would just be a bit odd. And seeing it in the map along would be kinda like awe but also eerie and unnerving
They definitely have to give a grand sense of presence to the Primordial I think. Make it as memorable as the Gravemind, but in a unique way.
Did love that we did get to see it in Mythos. But holy crap, looking up and seeing this 50 ft being in this prison would have such a holy crap moment.
We could use some more holy crap moments in Halo man. It's been too long.
Hope this upcoming Campaign truly has some shocking moments.
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
I think design wise visually the map could look really cool potentially. But the map needs to be well designed in it's layout as well for it to work in multiplayer.
Would you like to have the Primordial imprisoned at the center of the map? Though that can be a bit distracting, looking upon such a being can cause awe and maybe fear 😳
As long as it doesn't affect the flow of the map. Blocked sight lines have been prevalent on good Halo maps before, so if implemented properly it could work fine.
And it’s be cool if they had say the biggest power weapon right in front of it haha
Yeah, they could lean a rocket launcher or a grenade launcher against the "holding cell" potentially. Or a simple shotgun. Nice touch!
Would be so cool to actually see like the orbital arches in the map. Would be so thrilled to see this stuff finally visualized.
Oh yeah. Can't wait!
If they do this for a map, I hope it means that the Campaign will begin introducing the deeper lore like mentioning the Precursors into the games.
Absolutely. I'd love to see the flood return as a full fledged antagonist as well.
If we get to hear the Primordial’s voice in a future game, how would you want it to sound? I would want it either to be Dee Bradly Baker or the guy who did the voice of the Leviathan in Mass Effect 3.
As long as it doesn't sound like the Gravemind or too cartoonish, I'm not particularly picky on the voice. Dee Bradley Baker is extremely talented though, he could pull it off!
Good point, sounding like the Gravemind would just be a bit odd. And seeing it in the map along would be kinda like awe but also eerie and unnerving
They definitely have to give a grand sense of presence to the Primordial I think. Make it as memorable as the Gravemind, but in a unique way.
Did love that we did get to see it in Mythos. But holy crap, looking up and seeing this 50 ft being in this prison would have such a holy crap moment.
We could use some more holy crap moments in Halo man. It's been too long.
Hope this upcoming Campaign truly has some shocking moments.
Same. I’m concerned about the story honestly. I hope it’s an improvement over Halo 5’s.
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
I think design wise visually the map could look really cool potentially. But the map needs to be well designed in it's layout as well for it to work in multiplayer.
Would you like to have the Primordial imprisoned at the center of the map? Though that can be a bit distracting, looking upon such a being can cause awe and maybe fear 😳
As long as it doesn't affect the flow of the map. Blocked sight lines have been prevalent on good Halo maps before, so if implemented properly it could work fine.
And it’s be cool if they had say the biggest power weapon right in front of it haha
Yeah, they could lean a rocket launcher or a grenade launcher against the "holding cell" potentially. Or a simple shotgun. Nice touch!
Would be so cool to actually see like the orbital arches in the map. Would be so thrilled to see this stuff finally visualized.
Oh yeah. Can't wait!
If they do this for a map, I hope it means that the Campaign will begin introducing the deeper lore like mentioning the Precursors into the games.
Absolutely. I'd love to see the flood return as a full fledged antagonist as well.
If we get to hear the Primordial’s voice in a future game, how would you want it to sound? I would want it either to be Dee Bradly Baker or the guy who did the voice of the Leviathan in Mass Effect 3.
As long as it doesn't sound like the Gravemind or too cartoonish, I'm not particularly picky on the voice. Dee Bradley Baker is extremely talented though, he could pull it off!
Good point, sounding like the Gravemind would just be a bit odd. And seeing it in the map along would be kinda like awe but also eerie and unnerving
They definitely have to give a grand sense of presence to the Primordial I think. Make it as memorable as the Gravemind, but in a unique way.
Did love that we did get to see it in Mythos. But holy crap, looking up and seeing this 50 ft being in this prison would have such a holy crap moment.
We could use some more holy crap moments in Halo man. It's been too long.
Hope this upcoming Campaign truly has some shocking moments.
Same. I’m concerned about the story honestly. I hope it’s an improvement over Halo 5’s.
Think the writers will do a really good job. Though sadly I don’t think we’ll likely get a Halo game with writing as good as Halo 4 again. Hope I’m proven wrong though.
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
I think design wise visually the map could look really cool potentially. But the map needs to be well designed in it's layout as well for it to work in multiplayer.
Would you like to have the Primordial imprisoned at the center of the map? Though that can be a bit distracting, looking upon such a being can cause awe and maybe fear 😳
As long as it doesn't affect the flow of the map. Blocked sight lines have been prevalent on good Halo maps before, so if implemented properly it could work fine.
And it’s be cool if they had say the biggest power weapon right in front of it haha
Yeah, they could lean a rocket launcher or a grenade launcher against the "holding cell" potentially. Or a simple shotgun. Nice touch!
Would be so cool to actually see like the orbital arches in the map. Would be so thrilled to see this stuff finally visualized.
Oh yeah. Can't wait!
If they do this for a map, I hope it means that the Campaign will begin introducing the deeper lore like mentioning the Precursors into the games.
Absolutely. I'd love to see the flood return as a full fledged antagonist as well.
If we get to hear the Primordial’s voice in a future game, how would you want it to sound? I would want it either to be Dee Bradly Baker or the guy who did the voice of the Leviathan in Mass Effect 3.
As long as it doesn't sound like the Gravemind or too cartoonish, I'm not particularly picky on the voice. Dee Bradley Baker is extremely talented though, he could pull it off!
Good point, sounding like the Gravemind would just be a bit odd. And seeing it in the map along would be kinda like awe but also eerie and unnerving
They definitely have to give a grand sense of presence to the Primordial I think. Make it as memorable as the Gravemind, but in a unique way.
Did love that we did get to see it in Mythos. But holy crap, looking up and seeing this 50 ft being in this prison would have such a holy crap moment.
We could use some more holy crap moments in Halo man. It's been too long.
Hope this upcoming Campaign truly has some shocking moments.
Same. I’m concerned about the story honestly. I hope it’s an improvement over Halo 5’s.
Think the writers will do a really good job. Though sadly I don’t think we’ll likely get a Halo game with writing as good as Halo 4 again. Hope I’m proven wrong though.
Well with this $500 million budget, anything is possible I suppose. Fingers crossed!
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
I think design wise visually the map could look really cool potentially. But the map needs to be well designed in it's layout as well for it to work in multiplayer.
Would you like to have the Primordial imprisoned at the center of the map? Though that can be a bit distracting, looking upon such a being can cause awe and maybe fear 😳
As long as it doesn't affect the flow of the map. Blocked sight lines have been prevalent on good Halo maps before, so if implemented properly it could work fine.
And it’s be cool if they had say the biggest power weapon right in front of it haha
Yeah, they could lean a rocket launcher or a grenade launcher against the "holding cell" potentially. Or a simple shotgun. Nice touch!
Would be so cool to actually see like the orbital arches in the map. Would be so thrilled to see this stuff finally visualized.
Oh yeah. Can't wait!
If they do this for a map, I hope it means that the Campaign will begin introducing the deeper lore like mentioning the Precursors into the games.
Absolutely. I'd love to see the flood return as a full fledged antagonist as well.
If we get to hear the Primordial’s voice in a future game, how would you want it to sound? I would want it either to be Dee Bradly Baker or the guy who did the voice of the Leviathan in Mass Effect 3.
As long as it doesn't sound like the Gravemind or too cartoonish, I'm not particularly picky on the voice. Dee Bradley Baker is extremely talented though, he could pull it off!
Good point, sounding like the Gravemind would just be a bit odd. And seeing it in the map along would be kinda like awe but also eerie and unnerving
They definitely have to give a grand sense of presence to the Primordial I think. Make it as memorable as the Gravemind, but in a unique way.
Did love that we did get to see it in Mythos. But holy crap, looking up and seeing this 50 ft being in this prison would have such a holy crap moment.
We could use some more holy crap moments in Halo man. It's been too long.
Hope this upcoming Campaign truly has some shocking moments.
Same. I’m concerned about the story honestly. I hope it’s an improvement over Halo 5’s.
Think the writers will do a really good job. Though sadly I don’t think we’ll likely get a Halo game with writing as good as Halo 4 again. Hope I’m proven wrong though.
Well with this $500 million budget, anything is possible I suppose. Fingers crossed!
So worried that they’re gonna have Chief and Cortana become allies. Either she gets redeemed or it s a new model, that’s the last thing I want them to do.
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
I think design wise visually the map could look really cool potentially. But the map needs to be well designed in it's layout as well for it to work in multiplayer.
Would you like to have the Primordial imprisoned at the center of the map? Though that can be a bit distracting, looking upon such a being can cause awe and maybe fear 😳
As long as it doesn't affect the flow of the map. Blocked sight lines have been prevalent on good Halo maps before, so if implemented properly it could work fine.
And it’s be cool if they had say the biggest power weapon right in front of it haha
Yeah, they could lean a rocket launcher or a grenade launcher against the "holding cell" potentially. Or a simple shotgun. Nice touch!
Would be so cool to actually see like the orbital arches in the map. Would be so thrilled to see this stuff finally visualized.
Oh yeah. Can't wait!
If they do this for a map, I hope it means that the Campaign will begin introducing the deeper lore like mentioning the Precursors into the games.
Absolutely. I'd love to see the flood return as a full fledged antagonist as well.
If we get to hear the Primordial’s voice in a future game, how would you want it to sound? I would want it either to be Dee Bradly Baker or the guy who did the voice of the Leviathan in Mass Effect 3.
As long as it doesn't sound like the Gravemind or too cartoonish, I'm not particularly picky on the voice. Dee Bradley Baker is extremely talented though, he could pull it off!
Good point, sounding like the Gravemind would just be a bit odd. And seeing it in the map along would be kinda like awe but also eerie and unnerving
They definitely have to give a grand sense of presence to the Primordial I think. Make it as memorable as the Gravemind, but in a unique way.
Did love that we did get to see it in Mythos. But holy crap, looking up and seeing this 50 ft being in this prison would have such a holy crap moment.
We could use some more holy crap moments in Halo man. It's been too long.
Hope this upcoming Campaign truly has some shocking moments.
Same. I’m concerned about the story honestly. I hope it’s an improvement over Halo 5’s.
Think the writers will do a really good job. Though sadly I don’t think we’ll likely get a Halo game with writing as good as Halo 4 again. Hope I’m proven wrong though.
Well with this $500 million budget, anything is possible I suppose. Fingers crossed!
So worried that they’re gonna have Chief and Cortana become allies. Either she gets redeemed or it s a new model, that’s the last thing I want them to do.
Yeah, I'd like to see a far more nuanced storyline than that.
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
I think design wise visually the map could look really cool potentially. But the map needs to be well designed in it's layout as well for it to work in multiplayer.
Would you like to have the Primordial imprisoned at the center of the map? Though that can be a bit distracting, looking upon such a being can cause awe and maybe fear 😳
As long as it doesn't affect the flow of the map. Blocked sight lines have been prevalent on good Halo maps before, so if implemented properly it could work fine.
And it’s be cool if they had say the biggest power weapon right in front of it haha
Yeah, they could lean a rocket launcher or a grenade launcher against the "holding cell" potentially. Or a simple shotgun. Nice touch!
Would be so cool to actually see like the orbital arches in the map. Would be so thrilled to see this stuff finally visualized.
Oh yeah. Can't wait!
If they do this for a map, I hope it means that the Campaign will begin introducing the deeper lore like mentioning the Precursors into the games.
Absolutely. I'd love to see the flood return as a full fledged antagonist as well.
If we get to hear the Primordial’s voice in a future game, how would you want it to sound? I would want it either to be Dee Bradly Baker or the guy who did the voice of the Leviathan in Mass Effect 3.
As long as it doesn't sound like the Gravemind or too cartoonish, I'm not particularly picky on the voice. Dee Bradley Baker is extremely talented though, he could pull it off!
Good point, sounding like the Gravemind would just be a bit odd. And seeing it in the map along would be kinda like awe but also eerie and unnerving
They definitely have to give a grand sense of presence to the Primordial I think. Make it as memorable as the Gravemind, but in a unique way.
Did love that we did get to see it in Mythos. But holy crap, looking up and seeing this 50 ft being in this prison would have such a holy crap moment.
We could use some more holy crap moments in Halo man. It's been too long.
Hope this upcoming Campaign truly has some shocking moments.
Same. I’m concerned about the story honestly. I hope it’s an improvement over Halo 5’s.
Think the writers will do a really good job. Though sadly I don’t think we’ll likely get a Halo game with writing as good as Halo 4 again. Hope I’m proven wrong though.
Well with this $500 million budget, anything is possible I suppose. Fingers crossed!
So worried that they’re gonna have Chief and Cortana become allies. Either she gets redeemed or it s a new model, that’s the last thing I want them to do.
Yeah, I'd like to see a far more nuanced storyline than that.
Something I hope they do is bring terminals back. While we’ll get the main story upfront, but I hope we get terminals showing the history of the Zeta Halo. Could be super cool.
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
I think design wise visually the map could look really cool potentially. But the map needs to be well designed in it's layout as well for it to work in multiplayer.
Would you like to have the Primordial imprisoned at the center of the map? Though that can be a bit distracting, looking upon such a being can cause awe and maybe fear 😳
As long as it doesn't affect the flow of the map. Blocked sight lines have been prevalent on good Halo maps before, so if implemented properly it could work fine.
And it’s be cool if they had say the biggest power weapon right in front of it haha
Yeah, they could lean a rocket launcher or a grenade launcher against the "holding cell" potentially. Or a simple shotgun. Nice touch!
Would be so cool to actually see like the orbital arches in the map. Would be so thrilled to see this stuff finally visualized.
Oh yeah. Can't wait!
If they do this for a map, I hope it means that the Campaign will begin introducing the deeper lore like mentioning the Precursors into the games.
Absolutely. I'd love to see the flood return as a full fledged antagonist as well.
If we get to hear the Primordial’s voice in a future game, how would you want it to sound? I would want it either to be Dee Bradly Baker or the guy who did the voice of the Leviathan in Mass Effect 3.
As long as it doesn't sound like the Gravemind or too cartoonish, I'm not particularly picky on the voice. Dee Bradley Baker is extremely talented though, he could pull it off!
Good point, sounding like the Gravemind would just be a bit odd. And seeing it in the map along would be kinda like awe but also eerie and unnerving
They definitely have to give a grand sense of presence to the Primordial I think. Make it as memorable as the Gravemind, but in a unique way.
Did love that we did get to see it in Mythos. But holy crap, looking up and seeing this 50 ft being in this prison would have such a holy crap moment.
We could use some more holy crap moments in Halo man. It's been too long.
Hope this upcoming Campaign truly has some shocking moments.
Same. I’m concerned about the story honestly. I hope it’s an improvement over Halo 5’s.
Think the writers will do a really good job. Though sadly I don’t think we’ll likely get a Halo game with writing as good as Halo 4 again. Hope I’m proven wrong though.
Well with this $500 million budget, anything is possible I suppose. Fingers crossed!
So worried that they’re gonna have Chief and Cortana become allies. Either she gets redeemed or it s a new model, that’s the last thing I want them to do.
Yeah, I'd like to see a far more nuanced storyline than that.
Something I hope they do is bring terminals back. While we’ll get the main story upfront, but I hope we get terminals showing the history of the Zeta Halo. Could be super cool.
Ohhhh that would be cool. Gotta love a mysterious side story!
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
I think design wise visually the map could look really cool potentially. But the map needs to be well designed in it's layout as well for it to work in multiplayer.
Would you like to have the Primordial imprisoned at the center of the map? Though that can be a bit distracting, looking upon such a being can cause awe and maybe fear 😳
As long as it doesn't affect the flow of the map. Blocked sight lines have been prevalent on good Halo maps before, so if implemented properly it could work fine.
And it’s be cool if they had say the biggest power weapon right in front of it haha
Yeah, they could lean a rocket launcher or a grenade launcher against the "holding cell" potentially. Or a simple shotgun. Nice touch!
Would be so cool to actually see like the orbital arches in the map. Would be so thrilled to see this stuff finally visualized.
Oh yeah. Can't wait!
If they do this for a map, I hope it means that the Campaign will begin introducing the deeper lore like mentioning the Precursors into the games.
Absolutely. I'd love to see the flood return as a full fledged antagonist as well.
If we get to hear the Primordial’s voice in a future game, how would you want it to sound? I would want it either to be Dee Bradly Baker or the guy who did the voice of the Leviathan in Mass Effect 3.
As long as it doesn't sound like the Gravemind or too cartoonish, I'm not particularly picky on the voice. Dee Bradley Baker is extremely talented though, he could pull it off!
Good point, sounding like the Gravemind would just be a bit odd. And seeing it in the map along would be kinda like awe but also eerie and unnerving
They definitely have to give a grand sense of presence to the Primordial I think. Make it as memorable as the Gravemind, but in a unique way.
Did love that we did get to see it in Mythos. But holy crap, looking up and seeing this 50 ft being in this prison would have such a holy crap moment.
We could use some more holy crap moments in Halo man. It's been too long.
Hope this upcoming Campaign truly has some shocking moments.
Same. I’m concerned about the story honestly. I hope it’s an improvement over Halo 5’s.
Think the writers will do a really good job. Though sadly I don’t think we’ll likely get a Halo game with writing as good as Halo 4 again. Hope I’m proven wrong though.
Well with this $500 million budget, anything is possible I suppose. Fingers crossed!
So worried that they’re gonna have Chief and Cortana become allies. Either she gets redeemed or it s a new model, that’s the last thing I want them to do.
Yeah, I'd like to see a far more nuanced storyline than that.
Something I hope they do is bring terminals back. While we’ll get the main story upfront, but I hope we get terminals showing the history of the Zeta Halo. Could be super cool.
Ohhhh that would be cool. Gotta love a mysterious side story!
And hell, we could even see the Primordial, MB, and Faber in there 😃
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
I think design wise visually the map could look really cool potentially. But the map needs to be well designed in it's layout as well for it to work in multiplayer.
Would you like to have the Primordial imprisoned at the center of the map? Though that can be a bit distracting, looking upon such a being can cause awe and maybe fear 😳
As long as it doesn't affect the flow of the map. Blocked sight lines have been prevalent on good Halo maps before, so if implemented properly it could work fine.
And it’s be cool if they had say the biggest power weapon right in front of it haha
Yeah, they could lean a rocket launcher or a grenade launcher against the "holding cell" potentially. Or a simple shotgun. Nice touch!
Would be so cool to actually see like the orbital arches in the map. Would be so thrilled to see this stuff finally visualized.
Oh yeah. Can't wait!
If they do this for a map, I hope it means that the Campaign will begin introducing the deeper lore like mentioning the Precursors into the games.
Absolutely. I'd love to see the flood return as a full fledged antagonist as well.
If we get to hear the Primordial’s voice in a future game, how would you want it to sound? I would want it either to be Dee Bradly Baker or the guy who did the voice of the Leviathan in Mass Effect 3.
As long as it doesn't sound like the Gravemind or too cartoonish, I'm not particularly picky on the voice. Dee Bradley Baker is extremely talented though, he could pull it off!
Good point, sounding like the Gravemind would just be a bit odd. And seeing it in the map along would be kinda like awe but also eerie and unnerving
They definitely have to give a grand sense of presence to the Primordial I think. Make it as memorable as the Gravemind, but in a unique way.
Did love that we did get to see it in Mythos. But holy crap, looking up and seeing this 50 ft being in this prison would have such a holy crap moment.
We could use some more holy crap moments in Halo man. It's been too long.
Hope this upcoming Campaign truly has some shocking moments.
Same. I’m concerned about the story honestly. I hope it’s an improvement over Halo 5’s.
Think the writers will do a really good job. Though sadly I don’t think we’ll likely get a Halo game with writing as good as Halo 4 again. Hope I’m proven wrong though.
Well with this $500 million budget, anything is possible I suppose. Fingers crossed!
So worried that they’re gonna have Chief and Cortana become allies. Either she gets redeemed or it s a new model, that’s the last thing I want them to do.
Yeah, I'd like to see a far more nuanced storyline than that.
Something I hope they do is bring terminals back. While we’ll get the main story upfront, but I hope we get terminals showing the history of the Zeta Halo. Could be super cool.
Ohhhh that would be cool. Gotta love a mysterious side story!
And hell, we could even see the Primordial, MB, and Faber in there 😃
A boy can dream, right? That would be sick!
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
I think design wise visually the map could look really cool potentially. But the map needs to be well designed in it's layout as well for it to work in multiplayer.
Would you like to have the Primordial imprisoned at the center of the map? Though that can be a bit distracting, looking upon such a being can cause awe and maybe fear 😳
As long as it doesn't affect the flow of the map. Blocked sight lines have been prevalent on good Halo maps before, so if implemented properly it could work fine.
And it’s be cool if they had say the biggest power weapon right in front of it haha
Yeah, they could lean a rocket launcher or a grenade launcher against the "holding cell" potentially. Or a simple shotgun. Nice touch!
Would be so cool to actually see like the orbital arches in the map. Would be so thrilled to see this stuff finally visualized.
Oh yeah. Can't wait!
If they do this for a map, I hope it means that the Campaign will begin introducing the deeper lore like mentioning the Precursors into the games.
Absolutely. I'd love to see the flood return as a full fledged antagonist as well.
If we get to hear the Primordial’s voice in a future game, how would you want it to sound? I would want it either to be Dee Bradly Baker or the guy who did the voice of the Leviathan in Mass Effect 3.
As long as it doesn't sound like the Gravemind or too cartoonish, I'm not particularly picky on the voice. Dee Bradley Baker is extremely talented though, he could pull it off!
Good point, sounding like the Gravemind would just be a bit odd. And seeing it in the map along would be kinda like awe but also eerie and unnerving
They definitely have to give a grand sense of presence to the Primordial I think. Make it as memorable as the Gravemind, but in a unique way.
Did love that we did get to see it in Mythos. But holy crap, looking up and seeing this 50 ft being in this prison would have such a holy crap moment.
We could use some more holy crap moments in Halo man. It's been too long.
Hope this upcoming Campaign truly has some shocking moments.
Same. I’m concerned about the story honestly. I hope it’s an improvement over Halo 5’s.
Think the writers will do a really good job. Though sadly I don’t think we’ll likely get a Halo game with writing as good as Halo 4 again. Hope I’m proven wrong though.
Well with this $500 million budget, anything is possible I suppose. Fingers crossed!
So worried that they’re gonna have Chief and Cortana become allies. Either she gets redeemed or it s a new model, that’s the last thing I want them to do.
Yeah, I'd like to see a far more nuanced storyline than that.
Something I hope they do is bring terminals back. While we’ll get the main story upfront, but I hope we get terminals showing the history of the Zeta Halo. Could be super cool.
Ohhhh that would be cool. Gotta love a mysterious side story!
And hell, we could even see the Primordial, MB, and Faber in there 😃
A boy can dream, right? That would be sick!
Speaking of the Primordial, I hope if they do this Precursor map, hope there’s some nice ambience, especially where it’s prison it. Could just be me, but I love the ambience on maps, and could be special like this.
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
I think design wise visually the map could look really cool potentially. But the map needs to be well designed in it's layout as well for it to work in multiplayer.
Would you like to have the Primordial imprisoned at the center of the map? Though that can be a bit distracting, looking upon such a being can cause awe and maybe fear 😳
As long as it doesn't affect the flow of the map. Blocked sight lines have been prevalent on good Halo maps before, so if implemented properly it could work fine.
And it’s be cool if they had say the biggest power weapon right in front of it haha
Yeah, they could lean a rocket launcher or a grenade launcher against the "holding cell" potentially. Or a simple shotgun. Nice touch!
Would be so cool to actually see like the orbital arches in the map. Would be so thrilled to see this stuff finally visualized.
Oh yeah. Can't wait!
If they do this for a map, I hope it means that the Campaign will begin introducing the deeper lore like mentioning the Precursors into the games.
Absolutely. I'd love to see the flood return as a full fledged antagonist as well.
If we get to hear the Primordial’s voice in a future game, how would you want it to sound? I would want it either to be Dee Bradly Baker or the guy who did the voice of the Leviathan in Mass Effect 3.
As long as it doesn't sound like the Gravemind or too cartoonish, I'm not particularly picky on the voice. Dee Bradley Baker is extremely talented though, he could pull it off!
Good point, sounding like the Gravemind would just be a bit odd. And seeing it in the map along would be kinda like awe but also eerie and unnerving
They definitely have to give a grand sense of presence to the Primordial I think. Make it as memorable as the Gravemind, but in a unique way.
Did love that we did get to see it in Mythos. But holy crap, looking up and seeing this 50 ft being in this prison would have such a holy crap moment.
We could use some more holy crap moments in Halo man. It's been too long.
Hope this upcoming Campaign truly has some shocking moments.
Same. I’m concerned about the story honestly. I hope it’s an improvement over Halo 5’s.
Think the writers will do a really good job. Though sadly I don’t think we’ll likely get a Halo game with writing as good as Halo 4 again. Hope I’m proven wrong though.
Well with this $500 million budget, anything is possible I suppose. Fingers crossed!
So worried that they’re gonna have Chief and Cortana become allies. Either she gets redeemed or it s a new model, that’s the last thing I want them to do.
Yeah, I'd like to see a far more nuanced storyline than that.
Something I hope they do is bring terminals back. While we’ll get the main story upfront, but I hope we get terminals showing the history of the Zeta Halo. Could be super cool.
Ohhhh that would be cool. Gotta love a mysterious side story!
And hell, we could even see the Primordial, MB, and Faber in there 😃
A boy can dream, right? That would be sick!
Speaking of the Primordial, I hope if they do this Precursor map, hope there’s some nice ambience, especially where it’s prison it. Could just be me, but I love the ambience on maps, and could be special like this.
It would be a great throwback to classic missions from Halo CE and Halo 2. I'd love that as well.
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
I think design wise visually the map could look really cool potentially. But the map needs to be well designed in it's layout as well for it to work in multiplayer.
Would you like to have the Primordial imprisoned at the center of the map? Though that can be a bit distracting, looking upon such a being can cause awe and maybe fear 😳
As long as it doesn't affect the flow of the map. Blocked sight lines have been prevalent on good Halo maps before, so if implemented properly it could work fine.
And it’s be cool if they had say the biggest power weapon right in front of it haha
Yeah, they could lean a rocket launcher or a grenade launcher against the "holding cell" potentially. Or a simple shotgun. Nice touch!
Would be so cool to actually see like the orbital arches in the map. Would be so thrilled to see this stuff finally visualized.
Oh yeah. Can't wait!
If they do this for a map, I hope it means that the Campaign will begin introducing the deeper lore like mentioning the Precursors into the games.
Absolutely. I'd love to see the flood return as a full fledged antagonist as well.
If we get to hear the Primordial’s voice in a future game, how would you want it to sound? I would want it either to be Dee Bradly Baker or the guy who did the voice of the Leviathan in Mass Effect 3.
As long as it doesn't sound like the Gravemind or too cartoonish, I'm not particularly picky on the voice. Dee Bradley Baker is extremely talented though, he could pull it off!
Good point, sounding like the Gravemind would just be a bit odd. And seeing it in the map along would be kinda like awe but also eerie and unnerving
They definitely have to give a grand sense of presence to the Primordial I think. Make it as memorable as the Gravemind, but in a unique way.
Did love that we did get to see it in Mythos. But holy crap, looking up and seeing this 50 ft being in this prison would have such a holy crap moment.
We could use some more holy crap moments in Halo man. It's been too long.
Hope this upcoming Campaign truly has some shocking moments.
Same. I’m concerned about the story honestly. I hope it’s an improvement over Halo 5’s.
Think the writers will do a really good job. Though sadly I don’t think we’ll likely get a Halo game with writing as good as Halo 4 again. Hope I’m proven wrong though.
Well with this $500 million budget, anything is possible I suppose. Fingers crossed!
So worried that they’re gonna have Chief and Cortana become allies. Either she gets redeemed or it s a new model, that’s the last thing I want them to do.
Yeah, I'd like to see a far more nuanced storyline than that.
Something I hope they do is bring terminals back. While we’ll get the main story upfront, but I hope we get terminals showing the history of the Zeta Halo. Could be super cool.
Ohhhh that would be cool. Gotta love a mysterious side story!
And hell, we could even see the Primordial, MB, and Faber in there 😃
A boy can dream, right? That would be sick!
Speaking of the Primordial, I hope if they do this Precursor map, hope there’s some nice ambience, especially where it’s prison it. Could just be me, but I love the ambience on maps, and could be special like this.
It would be a great throwback to classic missions from Halo CE and Halo 2. I'd love that as well.
And it’d be cool with this possible map it makes people go like, “wow, the Precursors make the Forerunners look like silly children” with their architecture and structures. Could just be me though haha.
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
Legitsky wrote:
I think design wise visually the map could look really cool potentially. But the map needs to be well designed in it's layout as well for it to work in multiplayer.
Would you like to have the Primordial imprisoned at the center of the map? Though that can be a bit distracting, looking upon such a being can cause awe and maybe fear 😳
As long as it doesn't affect the flow of the map. Blocked sight lines have been prevalent on good Halo maps before, so if implemented properly it could work fine.
And it’s be cool if they had say the biggest power weapon right in front of it haha
Yeah, they could lean a rocket launcher or a grenade launcher against the "holding cell" potentially. Or a simple shotgun. Nice touch!
Would be so cool to actually see like the orbital arches in the map. Would be so thrilled to see this stuff finally visualized.
Oh yeah. Can't wait!
If they do this for a map, I hope it means that the Campaign will begin introducing the deeper lore like mentioning the Precursors into the games.
Absolutely. I'd love to see the flood return as a full fledged antagonist as well.
If we get to hear the Primordial’s voice in a future game, how would you want it to sound? I would want it either to be Dee Bradly Baker or the guy who did the voice of the Leviathan in Mass Effect 3.
As long as it doesn't sound like the Gravemind or too cartoonish, I'm not particularly picky on the voice. Dee Bradley Baker is extremely talented though, he could pull it off!
Good point, sounding like the Gravemind would just be a bit odd. And seeing it in the map along would be kinda like awe but also eerie and unnerving
They definitely have to give a grand sense of presence to the Primordial I think. Make it as memorable as the Gravemind, but in a unique way.
Did love that we did get to see it in Mythos. But holy crap, looking up and seeing this 50 ft being in this prison would have such a holy crap moment.
We could use some more holy crap moments in Halo man. It's been too long.
Hope this upcoming Campaign truly has some shocking moments.
Same. I’m concerned about the story honestly. I hope it’s an improvement over Halo 5’s.
Think the writers will do a really good job. Though sadly I don’t think we’ll likely get a Halo game with writing as good as Halo 4 again. Hope I’m proven wrong though.
Well with this $500 million budget, anything is possible I suppose. Fingers crossed!
So worried that they’re gonna have Chief and Cortana become allies. Either she gets redeemed or it s a new model, that’s the last thing I want them to do.
Yeah, I'd like to see a far more nuanced storyline than that.
Something I hope they do is bring terminals back. While we’ll get the main story upfront, but I hope we get terminals showing the history of the Zeta Halo. Could be super cool.
Ohhhh that would be cool. Gotta love a mysterious side story!
And hell, we could even see the Primordial, MB, and Faber in there 😃
A boy can dream, right? That would be sick!
Speaking of the Primordial, I hope if they do this Precursor map, hope there’s some nice ambience, especially where it’s prison it. Could just be me, but I love the ambience on maps, and could be special like this.
It would be a great throwback to classic missions from Halo CE and Halo 2. I'd love that as well.
And it’d be cool with this possible map it makes people go like, “wow, the Precursors make the Forerunners look like silly children” with their architecture and structures. Could just be me though haha.
It would give us a new perspective, that's for sure.
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