Halo didn’t have to keep up with CoD back then because it was its own game that outshined it. Halo brought in elements from CoD in Reach and extrapolated it in H4. The saying goes don’t fix what isn’t broken. If your telling me the hundreds of thousands of players coming from H3 in 2010 (3 years after the game has come out) would have just suddenly vanished if Reach didn’t have sprint, bloom or AAs your delusional. The population has dropped at a faster rate since the addition of these features stemming from Reach. There’s no other explanation, if you have one I’d love to hear it. And it’s not competition as HR, H4 and H5 had well over a million players at launch but the games weren’t good enough to keep people playing for that same period of time that the older games managed to accomplish.
Finally!!!! Someone who also understands that Halo has to keep up with Cod and it’s other competitors with advanced movement
"If Halo stayed the same as it was in 2007, then it would’ve been dead a long time ago"
Just curious what Halo game you started with? And since you are just talking about custom games why not just play H4? Why does Infinite need them when it’s one of the reasons the last few games have suffered in terms of population. Look at the bigger picture in terms of what people want.So apparently evolution is one of the reasons why Halo is dead, huh? If you hate evolution so much, why don’t you just play Halo 2 or Halo 3? The reasons as to why Halo is dead is because 1. Competition and 2. Halo 3 fanboys who hate evolution.
90% (I’m being generous) of players don’t want these abilities and mechanics to make a return. These features are one of the sole reasons why Halo is currently dead. The basis of Halo is equal starts, with armour abilities and loadouts the core of Halo is completely stripped away. If you look at the longevity of the Halo games the ones without these mechanics lasted the longest and were the most popular.
Btw I played a lot of H4 but that game was just Microsoft’s version of CoD
If Halo stayed the same as it was in 2007, then it would’ve been dead a long time ago
This guy is a genius. If halo stayed like halo3 it would completely dead nobody apart from the h3 fan boys like the super slow mechanics of classic halo
No, I’m not telling you that the population would vanish in 2010 if Reach didn’t add the things you listed. It would though in 2012 or 2015 if they didn’t add any new mechanics. However, between 2007-2010, CoD was catching up pretty fast in terms of both sales and popularity, so it’d make sense if Halo added some new stuff to keep up with the the modern shooters with advanced movement. But tbh, they shouldn’t have added some stuff, like Bloom and certain abilities like Armor Lock. They weren’t fixing anything, they were just adapting to other games so they don’t feel ancient
About the competition thing, Halo games usually release weeks or months before the newest CoD game is released. During Halo 3’s lifespan, CoD was just on the rise, with MW, WaW, and MW2 being released in its prime years. Reach had peak CoD in the forms of Bo1 and MW3 as competition during it’s lifespan, as well as Battlefield 3 serving as competition for CoD. Halo 4 had Bo2, Ghosts, Advanced Warfare, and Battlefield 4. Halo 5 had every CoD since Bo3, Apex Legends, Fortnite, Battlefield 1 and 5, Overwatch, and countless other games
As you can see, Halo has been having a lot of competitors since Reach. But I do admit, the popularity of Halo has been going down slowly since then. However, part of the reason is the people aren’t willing to adapt to change. I’m not talking about you, I’m addressing a huge chunk of the community. And for those who are reading this other than Demoralisor, you know who you are.