No. What Halo learned though is that 50 percentage of people enjoy smooth and fun gameplay while the other 50 want to go back to 2007. Of course, you have your own opinion, but this is my view of thingsCeramicSugar248 wrote:I think having the generic movement set with shooters ( sprint, clamber, slide) there just isn't a genuine point of difference, Those movement mechanics arn't bad in fact with games like cod, bf, Apex with fast time to kill they work quite well.AlanDjikkaity wrote:Ok, maybe not boost, but clamber should be there. Besides, what's wrong with those abilities? If real-life soldiers can do those things, than a genetically enhanced Spartan could definitely do them as well. It'd make sense. That's why people like Halo 5's movement style. And besides, newcomers would enjoy it rather than just walking paceCeramicSugar248 wrote:Sprint slide boost , pretty much the go to movement set for every generic shooter ? Might as round it off with clamber just to complete the set .AlanDjikkaity wrote:I'd like Sprint, Boost, and Slide back, but that's about it. Also hope that they add a classic playlist for those who like living in 2007
Classic halo has the genuine point of difference its movement mechanics complement its longer time to kill as do games like Doom 2016 with its combat loop encouraging a in your face dynamic even Titanfall with the combat being split between pilot/Titan.
The cool thing halo has now experimented and tried out these other systems that other games employ and learned that classic movement mechanics fit halo the best.
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Spartan abilities in Halo Infinite?