At this point it is a severely mishandled mishmash of different desires of higher ups.
So, i343 does not have a good track record, in almost any of its areas, Infinite is in on its fifth development years, nearing its sixth, and the result we saw was at E3, which got such a lukewarm reception that it, a supposed launch title, was delayed until further notice. I have a real hard time believing that Covid cased that much hassle for i343, that the E3 demo was in the state it was in, because remember, five years of development.
Then we have the free-to-play multiplayer, the monetization that entails and the so called "10 year plan".
For some reason, it feels as if everything i343 has put on the table, is something we've seen before, just that i343 is extremely late to the party.
Multiplayer being free most likely mean heavy monetization, and I do think we can count on battlepasses, probably time limited as well because why wouldn't they? As well as direct purchases of a majority of the better looking ski... I mean "Coats", and other items they have cooked up for us to purchase, for example, but not limited to:
The ten year plan then? I'd be extremely surprised if the even have a five year plan, let alone a method to actually keep that time table. Of course, in terms of content that is not meant for microtransactions, but gameplay content like new maps, weapons, campaign and whatever other mode they've come up with.
It's not a good sign when the developer / publisher decided that the game is good enough to last ten years, when few actually have been that popular. Not even Bungie had Destiny 1 last that long, did Anthem even last more than a month? Looking at the games available which have lasted that long, if not even longer, they're old, Counter Strike is double that, with the last game being 8 years old, the LoL and DotA series have their roots in the last millennium, and both games have enjoyed on their own many years of success.
They've shown 8 minutes of gameplay, released info on Ski.. Coats, with a indefinite delay of the game, and they've touted that the game will last ten years.
It's PR, it's marketing, it's an empty, hollow promise, based on literally nothing at this point. They don't have the track record or credibility in my opinion to even be allowed to make such statements, on that little material.
Microsoft / i343 sees something that makes money and they shoehorn it into Halo.
CoD made money, result, Halo 4.
Loot boxes made money, result, Halo 5 loo.. I mean, REQ Packs and Warzone
Card games make money, result, Halo Wars 2 Blitz mode.
Battlepasses make money, result, experiment with them in MCC.
Free-to-Play games with microtransactions make money, well we will see what Halo Infinite with its free-to-play multiplayer, MCC Battlepass experimentation and ski.. Coats will result in. I do not have high hopes for that, at all.
This whole package to me looks like a desperate flailing of arms by someone desperate out of fashion person who desperately grabbing what they can to try to keep up with what was popular, in order to maybe be popular.