Try again- Halo 5 is so much different than CoD in so many ways, including its movement mechanics. If sprint is all you’ve got when it comes to the comparison then your point holds no merit.A So So Sniper wrote:So if we add advanced movement mechanics, then Halo is copying CoD, but if we remove movement mechanics, then it’s copying Doom or Quake. Make up your mind, internet.xBalancedForcex wrote:No I haven’t tried any of those games. I’m not trying to Doom Halo (or Quake it or whatever other game you want to turn it into).ADE MacBamboo01 wrote:xBalancedForcex wrote:TheKiltdHeathen wrote:Subjective. Having recently played Halo 3 for the MCC Flight #2, it did seem like it was taking forever to traverse the map.VexHax wrote:Why do you think the original trilogy was great without sprint and it didn't seem like it took forever to get to places?
On the flip side, if you try to match Doom’s movement mechanics by taking away all of Halo 5’s unique flavor when it comes to the advanced movement system then it would very likely result in a copy of that game; especially when it comes to movement.
I’m not suggesting that everything about Halo 5’s advanced movement system is perfect (IE: SC, GP, sliding, thrust, clamber, etc), but it’s definitely unique to Halo; especially compared directly to CoD.