Again you're literally just focusing on the negative aspects here and not taking into account anything positive at all.
Are you familiar with stockholm syndrome?
What about Halo 4's writing and visuals?
The writing was okay at best (Remember how Cortana suddenly knew the Didact's name even though it was never mentioned?) and the visuals were
technically impressive on a 360 but painful to look at (oversaturation, lensflare, too busy designs, etc.).
What about Spartan Ops, which added more campaign missions and lore with people's custom Spartans?
Spartan Ops was a good idea
on paper but poorly executed. The story was basically nonexistent during the missions themselves and almost exclusively told through the cutscenes. (So why bother playing it in the first place?) Repetitive gameplay (Go here, activate that, fight some five more waves) on maps recycled ad nauseam from campaign. It got
somewhat better in the second half but never became what was promised.
"Halo 5's lack of launch content" Huh? You mean BTB?
...and Oddball, and Infection, and King of the Hill, and any kind of PvE like Firefight/Spartan Ops, etc., etc.
Ok, what about Warzone? I think that's kind of a reach since there was still an 8v8 mode available at launch.
A P2W cash-grab is not an adequate replacement. It's not even the same gamemode, just because it has the same amount of players.
That's like telling people who are missing Team Objective to just go play 4v4 Team Deathmatch.
Besides, they added more MP content than any game had ever had before.
Did it? Not in terms of maps. It has the same amount as Reach (20) and that is only if you
include the remix maps. (Which, personally, I wouldn't.) It also has less Warzone maps than Reach had for Firefight.
In terms of weapons, maybe, if you count swapping the scope from one weapon to another. I don't.
What about Forge and Custom game options that allowed for more customization and creativity than every before?
Forge had a huge upgrade with a lot more features, you are correct on that. So yes, there
is a positive.
At the same time though, the controls became horrendously cumbersume compared to the simplicity of before and the forge pieces themselves got atrociously ugly to look at. I wouldn't play Forge maps in H5G even if I liked the game, for fear of catching eye cancer.
What about the biggest selection of cosmetics customization than ever before?
...which cannot be unlocked by merit or choice but only in a random microtransaction system, while at the same time reducing the flexibility of customization by removing feet-, shoulder-, and arm-customization and leaving only helm, chest and visor. Also, emblem customization was gone, which could be seen as foreshadowing for Infinite.
What about H2A in the MCC, which was an amazing remaster, from the cutscenes to the improved graphics?
Not done by 343.
Also, far from perfect. The music had a significant downgrade, visuals and audio couldn't be picked individually like in CEA, didn't run in 1080p as promised, etc.
What about the launch of the MCC on PC?
Has
some positive aspects but also a lot of negatives. Finally there are some setting options that are long overdue and also were or will be released on console.
At the same time, the games were drip-fed to the community piecemeal, which meant that the multiplayer community never got a chance to develop. The title is already bleeding players and it hasn't even released all games yet. Forge mode came too late to save it. And the games released almost as broken as they did on the XBone. To this day, several achievements are still completely unobtainable in the PC version, just visit the Steam forums for some details. And funnily enough, the updates they released alongside the PC version for the XBone added new bugs and glitches yet again.
The addition of Reach?
Overall, I don't have anything bad to say about that in general (other than the things that I have already mentioned before, such as new bugs and glitches when it was added).
This was indeed a mostly positive thing.
Halo Wars 2?
Not done by 343.
Well, yeah, I guess when you ignore all of that stuff, 343i is kind of a terrible developer and everything they add to the franchise is awful.
Not everything, but most of it.
It has also nothing to do with "ignoring" stuff, but the fact that hardly anything positive they do doesn't come with a "...but" attached to it.