So enlighten us with a solutionMolonLabeColt45 wrote:Microtransaction created a pay to win lotery system that is becoming illegal in several countries. Somehow a smaller studio, Respawn entertainment, was able to give out free mps and dlc without loot boxes or a pay to win system. There's no reason 343 needs to use questionable predatory schemes to bring cash from its playerbase. People who support such kinds of possibly illegal behavior are part of the problem. I'd rather be part of the solution.Lions Pride142 wrote:Oh, of course not.MolonLabeColt45 wrote:Is this clickbait? You can't seriously be able to legitimately rationalise this.Lions Pride142 wrote:I liked the way 343 handled microtransactions with Halo 5.
You could unlock any armor pieces without spending real money. Could just grind through it. The only thing I remember being unable to grind for is the voice pack as it was purchase only, which wasn't even that great to begin with.
There were no map packs dlc's separating players (truly hated those). And I loved that about the game. Everyone got the newest warzone maps. Everyone got the chance to grind for the newest armor. Everyone got to enjoy the content updates.
The idea of microtransactions was handled well, because it didn't divide the remaining player base. And as long as they stick to that formula, I don't mind microtransactions being in Halo Infinite (which they most likely will).
They should just provide you with new map packs, for free. Weapon skins? Free. New armor sets? All free.
Microtransactions in this game were fully optional, unless you wanted the voice pack. They supported devs while they pushed out new map packs, warzone modes, etc. Hell, you didn't even have to spend money on microt. on the game to get new updates stuff. Give them a break. Microtransactions are a part of most, if not all games now. As long as they don't stop you from progressing in the game, I don't see anything wrong with them.
Seriously, people are still so quick literally demonizing any forms of microtransaction
yet they always fail to provide a developer-productive yet consumer-friendly alternative,
an idea that would would be able to please both sides
H5G didn't innovate MT's but it handled them indeed pretty well, compared to a lot of other games
(SWBF2 being a good example here)Triple AAA Games keep getting more & more expensive for Developers and especially bigger companies
heavily rely on forthgoing sources of income to keep the price of newly released games as they are
INSxWrath is right, they found a pretty decent middleway with their way
I never had to spend real money yet I have been able to get a everything I wanted
and I also never have been handicaped in any Game Mode
So please, again, enlighten us and share you're wisdom with us, with the "part of the problem"