If you see them preparing to rush with Goliaths or Flamers or whatever, then you could always attack them while their army hasn't been amassed yet with the army you already have, and have your teammate join you, if a team game, crippling one player, or straight up elimination.In every pub game, its rush or be rushed. I don't play competitive nor watch it so I really don't care. Rushing in ranked happens literally every game, it is way too easy to pull off with literally any hero, not just colony. Worst comes to worst your rush "fails" but there is still a good chance you ruined their eco and just show up at their base with 15 hornets 2 minutes later anyway.A Sangheilli wrote:Fair enough. I'm not telling anyone to like or do rushes, just saying it takes at least some skill to be successful.SnakyClient171 wrote:I generally find joy from crushing rushes against unsc players, since they have the tier one advantage. Rushing is annoying, and doesn't take much skill, except unless you're Goliath rushing(because of how expensive they are). Rushes aren't hard to counter, but playing the game that way is simple minded and juvenile to meIf no one could stop Goliaths, and their rush takes no skill, then please, tell me why there's leader diversity at all in the competitive scene, if Colony guarantees a win? Surely using such a "skill less" strategy that guarantees a W would be almost always be used, rightOk but I've been a Diamond player just about every season I've played and no one can stop Goliath rushes. Please don't pretend like any rush takes skill because it doesn't.DHG strongdog wrote:Goliaths rysh takes no skill? It takes skill to use goliaths in against a good player as well the other way around.Yes, but it makes no difference, they do so much damage that the base is still gone in less than 10 seconds lol. They are actually like playing on recruit difficulty take 0 skill what so ever.A Sangheilli wrote:Can Goliaths be stunned by Ghost/Chopper ram?I rushed only Goliaths 6 times in a row in Diamond/Plat 1s and won every single game, many of which I was scouted and only 1 game went past 10 minutes. I agree that if you can catch the Goliaths otw to your base they aren't really a problem, so when I do it I just take an unexpected path to their base, drop enge swarm and their base is gone in less than 10 seconds.cactusman82 wrote:Easily repel, especially if its just goliaths and they're caught on the way to your base.DHG strongdog wrote:Jrs are garbo but that is because i think Goliaths Ram and the more equilibrium cos which means more numbers. Of course i never tested this interaction so i wonder...still, a mixed sniper and Jr should repel them.Khimaros wrote:It's just text book projection, you hurt their feelings, they assume it's all your fault...frankenpeanut wrote:I will never understand the people who say rushing takes no skill. Apparently sitting in your base for 15 minutes doing nothing takes more skill than balancing your economy and microing your units in the early game.
Also, spoiler alert, scouts wreck goliaths 😉
OP A Sangheilli