This is a rough example mockup of changes wanted by the community, based on comments here and within discords.
- Banshees now cost 250 supplies and 100 power.
- Hornets now cost 250 supplies and 100 power.
- Vultures now take 5 seconds longer to build.
- Banshee damage reduced by 5% to ground units.
- Hornet damage reduced by 5% to ground units.
- Vampire/Hawk units added.
- Supply cost: 250.
- Power cost: 100.
- Can attack all units but deals -80% damage to all units except air.
- These units deal 40% bonus damage to air units.
- Missile based attacks.
- Health is equal to 120% of Hornets and Banshees.
- Wolverine rate of fire increased by 70%.
- Reavers rate of fire increased by 30%.
- Wolverine power cost removed.
- Reaver power cost removed.
- Wolverine supply cost increased by 50.
- Reaver supply cost increased by 50.
- Wolverine health increased by 40%.
- Reaver health increased by 30%.
- Damage reduced by 30%.
- Cost increased by 10%.
- Duration increased by 20%.
- Frozen status effect can now only trigger every 10 seconds per unit/building.
- Frozen effect could previously stack on bases and units too quickly in succession preventing any counter,