The Colony issue has been fixed in internal builds and is in testing. I'm also under the impression that a few tweaks to Voridus are also on tap for the next release.
Ideally these changes would've already been released but we've run into a few setbacks internally. First, the Thanksgiving break didn't help in terms of the timeline. Second, 343 and CA are in the process of transitioning several processes and programs and there have been a few bumps along the way. This has delayed the release of the next balance update and unfortunately the Colony issue itself requires an actual patch to fix - it can't be addressed via our usual backend balance adjustments.
I was just chatting with the team this AM and they let me know that they're still in the process of testing the build and readying for cert submission so until that's complete there isn't a firm ETA yet for public availability. The team's goal is certainly ASAP and I'm really hoping it's within a week (as long as we get into cert soon). I don't want to make any promises and get anyone setup for disappointment but I know this is a hot topic and it's something the team had hoped to address a while ago. As soon as I get any new details and get final patch notes I'll get them posted.
Awesome news! Thank you for informing us of this.
I know you said you'll update us on the final patch notes, but is there anyway we could get a patch preview? A preview would allow the community to give some feedback on any changes/alterations made. When the last patch preview was released, some players here on the forums put in a lot of work to prove that certain changes were not necessary (AA buffs).
I, and I'm sure others, would appreciate the opportunity to have an idea of what to expect, and to provide feedback (with support).
Thank you again!