takes you 4 minutes to get your leader up ?? how do you fall that far back on building them, most people have them out by like 2:20the way me and my team play, by 4 mins we have are heros out with 40 to 50 pop armys, if we see no units we go to your base and end the game. if your losing to 12 banshees at 6 minutes lol your builds are wrong, 1 guy doing ghosts and 2 fast tevhing is a horrible idea. you and your team need to start ebrasing the build or die meta, force units or die. build or die easy as that.Im not talking about the leaders by themselves omg. Im talking about a 3v3 early game rush. One has 10 locusts, one has an army of grunts choppers, the other has aabout 12 banshees. Its 6 minutes in the game and they are all at one base. They are all shipmasters. Each of them displacement on your units or your team mates sending help. Your eliminated nothing you can do. 2v3. Even if you build counter units in time. Also the way the servers are rn 3 atrioxs eradication and the way delay on a command. Yeah right dude. Your armys gone unless you have air. Plus more than 1 eradication doesnt even have to detonate to do serious damage.if you click on my name im champ 29, so please dont even try telling me idk what im talking about ill just laugh at your response.Im actually onxy 1600 as well.. probably closer to top 200 then you are at this season. Dont come at me. Just agree or disagree. No need to bring your crappy personallity into a forum post made for feiedback. Please get over yourself3 shipmasters would be dead before 6 minutes vs my team. 3 atrioxes would get pooped on by 1 jerome mantis and a chosen. onyx 1700s highest rank, please get champ top 50 before posting your opinion. thanks
The way the game is right now. Its either a 3 shipmaster rush, or 3 man atriox rush, before the nerf, all 3 man jerome rush.. we dont talk about how something that is good against infantry,vehicles AND AIR even makes it through development. I think making the game this way would give Halo Wars more of a diversity between matches. And not so much of everyone just spamming whats considered OP in the moment of whatevers current patches are out.
I would love to hear about anything else people would to say or add about this topic.
i agree that displacements way to good but like i stated 3 shipmasters will be dead by 6 minutes, they will never get to that point
3 eradications sure its obserd but eradications far from op infact its easy to dodge. remember they have to get to that point. its physically impossible for 3 atreoxes to get map control why? because choppers are not viable we run shipmaster jerome atreox, i will laugh if i see tripple atreox.
chosibg more than 1 leader is fine, ppease dont change this 343
6 minutes by then we have 80 pop armys and are tech 2 from node map control.
you say the servers are laggy, what lag. theres never any lag granted my game freezes often then unfreezes and the game speeds up. but theres no lag
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