Hay 343 industries, creative assembly and community,
I'm writing again because of the newest balance patch and new leader.
Overall the balance update is pretty good, if there werent some things, which made it worse than better.
The boost which sergeant forge got is nice, because he was nearly as useless as dirt compared with the other leader before this balanceupdate. But what have you done to sergeant forges warthog!? It is nice that it now has more health and his maoncannondamage got pushed, but seriously what were you doing as you thought it would have been a good idea to trippel the damage of anvilammunition? Sleeping, making a party or being on a troll round, because now you only need foges warthog and his y-ability to completely dominate the enemy. The y-ability nearly oneshots an entire army so he only needs one more hit on every unit to kill it on every techlevel.
The game is pretty much unplayable/a free lose for you, if you get an enemy with sergeant forge as leader, who knows how to use the broken y-ability. 2v2 and 3v3 against two forges is now broken because the enemy only needs his hero to completely control you. Please lower the damage of forgeswarthog y-ability to a level of 150%-200% and not 300% to the preupdate damage.
Also his movement speed is a bit to high. He is faster as a warthog and faster as a banshee, an airunit which are normally the fastest units on the battlefield, which is pretty ridiculous, because if you get it to destroy the enemies army and only forges warthog has survived and you chase him with banshees or hornets, he can escape them with no problem. So also decrease forges warthog movementspeed, so that is as fast as a warthog.
Next point in my comment/letter/essay is the problems with the new leader Serina.
Her abilities and unique units are nice on the paper, but ingame they are to strong or a little bit weak?.
The frosteffect freezes units and bases much to fast and the slownesseffect on enemyunits is also a bit to strong. Basebuilding should atleast take twice as long or even more to be completely frozen and units should take 1.5 times as of the actual gamestandpoint.
The frostbarrier freezingarea should be decreased a bit, if not it should atleast only be possible to throw them so close to an enemybuilding, that the freezingeffectarea ends exact in front of the buildingborder of the enemybuilding, because at the moment you only need to have enough vision to throw one frostbarrierpiece in earlygame on the left and right side of the enemybase and the enemy has no/hardly resource/energy supply for the next 3 min. and every units which gets out of the base is already half frozen, with which the round is pretty much already a victory for the serinaplayer.
The cryo-bomb and seismic shock ability are to effectiv for the amount of resources they cost and the cooldowntime is to short, so make those abilities more expensive and the cooldown longer.
The icestorm is compared to cryo-bomb to weak. It is the "big" leaderability of serina but it doesnt feel a bit like it, so make it more effectiv or adapt the cryo-bomb to it.
The frostraven is pretty nice, but I somehow have the feeling that it may have a bit less health, but that is only my feeling.
I know that you guys have some employees who are employed to playtest the game to find bugs and balanceproblems, so why are there still so often many really big balanceproblems which arent even hard to find in every gameexpansion/update (for example kinzanos trippleturretdrop, commander jeromes hero being to strong in early game), sigh...... .
That is all I have to write at the moment, I will take a break from HALO WARS 2 as long as the problems which I have written about are fixed/ better balanced, because at the moment it is again so, that if you dont play as leader xy (Forge and or Serina) an play strategy xy (Forges Warthog, annoy the enemy with freezingeffect or both at the same time) you lose by default, if you play against experienced players and that is something I hate more than anything.
See ya until the next gameexpansion with its balancebroken units, abilities and bugs, bye.