I hope 343 will read this, so lets start.
First i like your ideas for this balance patch.
Giving Air Aoe dmg and slightly more healts is a good idea cause it counters mass lategame air.
The problem is that support air gets wiped instantly if the enemy build just few aa.
I would suggest keeping the aoe and health buff, but reducing single unit dmg of aa by at least 10 % so that small groups of support and assult flyer are still viable.
I would also suggest like i wrote before, giving Vulture and Blisterback a solid buff. At least the Vulture for it price is,if u dont take the y abilty underwhelming for a T3 unit.
Nerf the Y ability of the Vulture and make it what it is supposed to be, a slow heavy flying high dmg tank.
Secondly buff Infantery so they will get viable again. What shall Cutter do vs the new buffed tanks with cyclops which wont get a dmg buff vs them when he goes infantery as a infantery leader ?
Cyclops with shock rounds should at least trade 2 vs 1 (2 Cyclops / 1 Tank), cause they are "ANTI VEHICLE" units.
Right now the Cyclops are getting weaker with their T3 uprade, wtf is this ????
And whats the thing with Forge buff ?
Forge is and has ever been one of the top leaders since the 300% nightmare.
If theres a leader which wont need buffs then its him.
I would like to see a buff to Cutter,Shipmaster, Johnson, Atriox,Kisano and Colony (and maybe slightly Isabel.) in this order to bring the leaders in line again.
Im sick of getting balance updates which build up a specific meta where nothing else is viable anymore.
The word balance should mean that u can win the game with Infantery Air or Vehicles with Banished or UNSC, but right now this is impossible.
Again players dont have a choice, they have to go vehicle lategame to secure the win.
Other Issues which arent adresses in the patch...
-Retriver Sentinel wont get veterany.
-Kisanos Hogs still suck
-Bug where units wont move in leaderpower( especially in Voridos goo)
-Leader powers arent shown correctly, sometimes the animation is off
-Arbiters phantom and their interaction with "rage" arent adressed
-Wraith are still glass cannons and cant compare with Scorpions.
-"Super units" especially the Scarrab wont adress their name, lets call them "where can i waste 40 points of supply".
Its damage and the never ending targeting animations are a jokes and nearly every unit composition in this game with the same supply can beat it.
-the loading screen with the massage of the day