Hey Everyone,
The Season 11 balance update is being released 7/18 for Halo Wars 2 on Xbox One and Windows PC. Thank you to everyone who provided input and feedback to help shape this latest update. As well, a special thanks to a handful of players who helped participate in the Halo Wars 2 Public Test Server this time around! Check out all of the details below.
Global
A new season is upon us! With this update we are starting an entirely new season! As well, we are looking to make the title 100% crossplay enabled. To make that happen, we are making 2v2 War crossplay and removing the non-crossplay 3v3 War on Xbox One’s playlists.
Warthogs
Warthogs have been underperforming in many ways for a while. A slight DPS and Health buff of 5% is being done to help inch them up just ever so slightly.
To help reduce the effectiveness of siege spam, we increased the build time and cost a while back on Kodiaks. This however has made Kodiaks a bit too ineffective. These build time nerfs are being partially reverted.
The Jackrabbit had a bug that people brought to our attention which decreased the LOS when you picked a leader power for Jerome. To fix this, the added line of sight has been moved to the spotter drone to fix it. As well, an adjustment to the damage a jackrabbit does to other scouts has been increased.
Combat Engineer is a beastly upgrade for Marines. It however was a bit too impactful against vehicles. To help the bonus damage not be so anti-vehicle, we have made the rocket do the same damage as the marines themselves.
Rangers
So, when the Yappening happened, a fun idea was put in place to make Rangers really good. Well, they are a tier 2 anti-infantry unit so why not help them out even more! To make them better we have added an additional 3rd elite into the squad. However, to not make it 50% stronger, we have reduced the health and damage of the individual rangers by a bit to still make it a buff, but not a ridiculous one.
Blisterback
Blisterbacks are doing enough damage, but they tend to die quite easily. We have increased the health of them to improve their survivability.
Cutter
Spartan Jerome needed some love in terms of being able to kill vehicles and infantry. He has received a buff in both areas to help make him the best version of Jerome out there. Jerome is obviously better than Jerome.
To make Isabel a better leader we are increasing her Mac blast yet again and helping fix a bug where getting Best Offense made her Scorpions weaker.
Mac Blast
Shipmaster
A fan request has been made right
The Season 11 balance update is being released 7/18 for Halo Wars 2 on Xbox One and Windows PC. Thank you to everyone who provided input and feedback to help shape this latest update. As well, a special thanks to a handful of players who helped participate in the Halo Wars 2 Public Test Server this time around! Check out all of the details below.
Global
A new season is upon us! With this update we are starting an entirely new season! As well, we are looking to make the title 100% crossplay enabled. To make that happen, we are making 2v2 War crossplay and removing the non-crossplay 3v3 War on Xbox One’s playlists.
- Season 11 Start.
- Making 2v2 War crossplay.
- Removing non-crossplay 3v3 War from Xbox One.
- Daily Login Blitz Packs are now awarded each day you play.
Warthogs
Warthogs have been underperforming in many ways for a while. A slight DPS and Health buff of 5% is being done to help inch them up just ever so slightly.
- DPS and Health increase of 5%.
To help reduce the effectiveness of siege spam, we increased the build time and cost a while back on Kodiaks. This however has made Kodiaks a bit too ineffective. These build time nerfs are being partially reverted.
- Build time reduced by 10%.
The Jackrabbit had a bug that people brought to our attention which decreased the LOS when you picked a leader power for Jerome. To fix this, the added line of sight has been moved to the spotter drone to fix it. As well, an adjustment to the damage a jackrabbit does to other scouts has been increased.
- LOS Range Increase moved to spotter drone.
- Modifier vs Scouts increased 1.4 -> 1.7.
Combat Engineer is a beastly upgrade for Marines. It however was a bit too impactful against vehicles. To help the bonus damage not be so anti-vehicle, we have made the rocket do the same damage as the marines themselves.
- Weapon type for Combat Engineer rocket changed to Marine’s base weapon damage.
Rangers
So, when the Yappening happened, a fun idea was put in place to make Rangers really good. Well, they are a tier 2 anti-infantry unit so why not help them out even more! To make them better we have added an additional 3rd elite into the squad. However, to not make it 50% stronger, we have reduced the health and damage of the individual rangers by a bit to still make it a buff, but not a ridiculous one.
- A Third Elite Ranger has been added to the squad
- Base DPS reduced by 25% and Base Health reduced by 20% to compensate for the added unit.
Blisterback
Blisterbacks are doing enough damage, but they tend to die quite easily. We have increased the health of them to improve their survivability.
- Health increased by 10%.
Cutter
Spartan Jerome needed some love in terms of being able to kill vehicles and infantry. He has received a buff in both areas to help make him the best version of Jerome out there. Jerome is obviously better than Jerome.
- Damage vs. Vehicles increased 15%.
- Damage vs. Infantry increased 20%.
To make Isabel a better leader we are increasing her Mac blast yet again and helping fix a bug where getting Best Offense made her Scorpions weaker.
Mac Blast
- Level 1 10% damage buff.
- Level 2 7% damage buff.
- Level 3 5% damage buff.
Shipmaster
A fan request has been made right
- Shipmaster now has 2 point Raid.