Alright, i might have only played one deathmatch game yet but considering the circumstances there are a few things i'd like to say about it.
Lets start from the ebginnign though. Last week i played some games, Domination of course, and those were really fast paced games but those often ended faster then i personally liked so i really looked forward to this gamemode and i have to say at this point: i was not disappointed.
However, while it was a lot slower than Domination it might have been a little bit too slow or rather a thing of game mechanics behind it.
Now i have to say my enemies were not the greatest. Their tag made pretty obvious they played it together in a party, i got a random teammate and thats where everything went a bit wrong for the simple reason that my teammate never joined the game and i played alone.
It took somethink like 90 Minutes for me to win this game. Now, i won't complain about that part but another thing when it comes to this.
To understand the Situation a little bit better we have to take a look what happens when you play alone against two players and keep in mind that i haven't got any information on possible balancing suff that happens in such a situation.
As the single player you have access to more bases which means your ressource income will be much higher and will lead to an early advantage with more units and upgrades.
The two players on the other hand get nothing special and while i will not take into account the ability to manage two armies, they both got the normal unit limit which means combined they get twice as many units as the single person.
So with a gametime of 90 minutes i clearly missed the mark where you have the biggest advantage as a single player, that would be somewhere about 20-25 minutes in yet i managed to just draw it out a long long time in which two things happened which, while hillarious were quite concerning.
The first thing was them attacking one of my bases. They tried it a lot of times and not always were their units fully upgraded which i assume mine were at any time but at least at the end they had their upgrades and always attacked together with both of their armies.
They failed. I have to admit theiir unit choice wasn't really the best but technically they had twice the power of my Army and yes my base kept producing units and it took some damage but i feel that is a thing that shouldn't really be happening.
The second thing was them attacking one of my outposts which was one of the two building ones and the outpost was basically producing enough units so they couldn't take it down. I think it was just one of them trying it though.
Now thats when the gaame became long. Very long. They couldn't defeat me. My income was superior, everytime my Army went down i just had to open the floodgates and a new army came to be within a minute. Unless they would be able to take down my base impossible. Everytime i went and attacked i was defeated. Without the production and protection from my base, although hurting the enemy very bad each time, there was no possibility to win against two armies. That put us into some kind of stalemate where neither of us would achieve anything and thats where i came to the point of asking myself "should this game be like this?"
Keep in mind these were mostly the construction capabilities of a single base and sometimes an outpost.
Should an outpost be strong enough to pretty much beat an entire army if you just put in enough ressources?
Or should the game compensate in some way for unbalanced teams?
Now my enemies weren't good. Not bad but definetly not good and i would admit i probably wouldn't win a game like that again or it wouldn't take that long but i'm pretty sure you could draw it out for a long time without any possibility for aggression or basically forfeit immediatly which isn't that great of an option either.
Now i still enjoyed the game very much and maybe its not that much of an issue but well, it definetly can happen.
Also will there be a deathmatch with some kind of point limit? Where destroying enemies units or bases gives some points so its basically either fight until you defeated the enemy or until you reached the amount of points? That would probably be great and would lead to those games that aren't as fast as Domination but won't be that long. Could also have a timer though.