After the first hour of playing I'm not a fan at all of what they have done. There is no feel at all of halo wars. Very poorly done so farApoll0 wrote:pretty much all of this ^^^koolin wrote:Lots of work needed for this game clearly. Good to you guys for putting it out early.
Number of UI related items which I am sure this is no where near final, it better not beI am deeply concerned that Dan Ayoub is involved in this project. After the failure of leadership and ownership of MCC I find it amazing that you put him front end center for another farmed out project. This is not meant as a person attack on Dan but all I can say is I have no trust in his ability to properly execute a project successfully and him given this leadership of HW2 is an indication that 343 nor Microsoft sees this as a high priority project that they want to succeed.
- mini map is too big
- bottom location of information is too much, pop, currency, energy should be at the top along with mini map
- no feedback when selecting a move location on the map
- no building progress on base slots
- build marines from main base???
- population count of marines is 3 and hogs is 5??? and we have a total pop start of 60 - this is worse than HW1
- Bases look too much of the same, not enough team color to them
- Base slots too hard to tell apart, supply pads look terrible
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[Locked] Multiplayer Beta – Official Bug Report Thread
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