Nightingale fails to heal following units:
Allied bases (teammates)
Allied troops (teammates)
Each time, the nightingale displays the green streams as if it were trying to heal the unit but the unit being healed does not regenerate) - this happens for almost anything occasionally.
When there are injured infantry nearby, the nightingale does not even attempt to heal them, when asked to, it makes an audio que but does nothing to heal them.
The circle menu is clunky (makes selecting the right building, units, or leader power difficult)
3. Unable to play:
Get stuck on the "waiting for players" screen banner after match begins.
4. Game crashes:
During the battle loading screen (after leaders have been selected, but before waiting for players banner).
5. Enemy base health bar:
Enemy base health bar not displaying. (Main building unit, the other buildings health bars are visible).
Engineers fail to heal Allied troops (teammates)
On the Domination map, and in general, the troops pathing was not working correctly. They acted as if there was a bridge to across the bottom of the map and just waited next to the edge as of they could walk across it.
The same occurs for some of the center ledges on the Deathmatch map.
It's as if they try to move "as the crow flies" and fail to move around obstacles occasionally, especially on longer distances.
8. Projectile images:
Bullets and other projectiles not displaying correctly, most bullets are either invisible (still do damage) or look like they are firing in the wrong direction (hornets)
9. Speed bumper (Left Bumper)
Often, the speed bumper will cause a huge spike in movement (could be lag) and skew you far away from what you are looking at.
This happens more often after exiting the circle menu interface while holding the left bumper.
10. Final beam for atriox (Reclamation beam?):
Only two of the 8 blue beams appeared, and there was no final colossal beam.
- Only happened once so far -