Vehicle and air firing animations often don't initiate, or end up firing away from the target.On occasion the MAC blast doesnt make any sound.On the radial wheel, regardless of the menu or complex selected, when an item is unavailable often it will show the wrong icon.When recycling a building most of the time the "enemy has destroyed one of our buildings" sound bite will play."Commander power ready " soundbite plays constantly at random intervals, regardless of availability of powers or points.When managing the Vulcan on occasion pheonix missiles don't fire, even after the ~30 second wait.The active ability button (Y) often does not function at all.Unit targeting is dodgy at best, as when selecting all units to fire upon a single target they don't often all switch, and the time it takes units to switch targets and begin firing animations seems too long, making the units feel unresponsive.Might just be me, might have been a function designed in but I never found out how to increase the population limit past 80.Loading times are kind of excessive but I assume this is because of low server priority, and high server traffic.When an ally gives you resources the qualifier to dictate gamertag is a missing string, and displays as "%1 has given you resources."Crashes. Often.Not a bug but some sort of quick chat option to correspond with allys need to be in place though I imagine they will be come launch.Also, when firing on an Atriox base with shield generators there's nothing to dictate shield capacity, or If your doing damage to it at all.Lastly when your ally quits the game their bases are destroyed immediately, putting the remaining ally at a serious disadvantage, especially when they were previously corresponding. For example if my Ally is to the east of me, the odds are pretty good that I won't have any defenses to the east, so if they decide to quit or crash, instead of transferring control of his resources bases to the remaining ally, they simply cease to exist and you get rolled. This happened to me on several occasions, most often in matches over an hour long, and is extremely disappointing when you spend all that time just to lose because your ally needed a bio break.Other than all of that, I thoroughly enjoyed this beta. I'm extremely surprised by the stability of the servers in game. There is very little lag, or sync periods, and I've yet to be disconnected, or desynced mid match.Doing really well 343. Please give us a multiplayer demo In between now and Feb. I don't want to wait 7 months to play again.