I want to start off by telling everyone the select all units is by holding the local units for about a sec. So far the game is alright. I'm not a huge fan of having 2 resources but I canunder stand why they did it. I wasn't a fan of the domination game mode but the death match is pretty good. The game seems buggie and gets stuck loading ALOT!! I've only played the Unsc side and I've noticed a few things
-marines and the counter marines cost way too much population. They really need to be dropped to 2 at the most I can see the the long shot guy costing 3 but not those 2. The rest of the units need to go back to hw1 population cost ex tank 4 hornet 3 vulcher 8
-veh need to have more than 1 upgrade
-wolverines are anti air however they seem to be far too weak attack wise against a mess of banshees. I had 10 made up and I should of been able to kill his 10-15 banshees no problem but he killed all mine and still had more than half his left
-noticed a lot of issues with the 1 Spartan ex getting ejected out of unit for no reason loosing unit when hitting y. I'm fine with Spartan being tied to a unit perm or just temp if you can ejecte him it needs a new buton.
-the unit that locks down noticed Spartan forcing him to be stuck in 1 spot unless you select him from local units and then he ejects out once he moves. It needs to be fixed
Most of the other things are cosmetic like not seeing units fire there y button attack and being able to do so from all units. Would of liked the all units to be put back threat it was rb instead of lb held. Need to fix loading glitch both at launch and at start of match. If player doscinects maybe pause and search for new it within the first 1-2min or chsnge to computer. Other that that the beta has redeemed itself with that death match
-marines and the counter marines cost way too much population. They really need to be dropped to 2 at the most I can see the the long shot guy costing 3 but not those 2. The rest of the units need to go back to hw1 population cost ex tank 4 hornet 3 vulcher 8
-veh need to have more than 1 upgrade
-wolverines are anti air however they seem to be far too weak attack wise against a mess of banshees. I had 10 made up and I should of been able to kill his 10-15 banshees no problem but he killed all mine and still had more than half his left
-noticed a lot of issues with the 1 Spartan ex getting ejected out of unit for no reason loosing unit when hitting y. I'm fine with Spartan being tied to a unit perm or just temp if you can ejecte him it needs a new buton.
-the unit that locks down noticed Spartan forcing him to be stuck in 1 spot unless you select him from local units and then he ejects out once he moves. It needs to be fixed
Most of the other things are cosmetic like not seeing units fire there y button attack and being able to do so from all units. Would of liked the all units to be put back threat it was rb instead of lb held. Need to fix loading glitch both at launch and at start of match. If player doscinects maybe pause and search for new it within the first 1-2min or chsnge to computer. Other that that the beta has redeemed itself with that death match