Taunt nerfs armor?? I thought it just reduced incoming damage by X% (15?) on the 3rd upgrade... huh...Swerve LC wrote:Or keeping that already beefy, tanky, taunting that nerfs nearby units armor and forces units to attack him, hero that can beat a scarb in a 1v1 alive,SuSpence26 wrote:I use Colony a ton and Teleport is a very welcome addition! I don't see anything too broken coming of it since HCap and Goliaths are still slow. If you mess up on how you use teleport you still can lose your HCap and such. So I'm not too worried. Still opens up some sick ambushes!
a hero that already has siphon, engineer swarm, and combat repair at his disposal now he can bail when his hp is already low lol so he can get veterancy easier now I wonder how this will play out
I think colony will be top teir after this patch honesty
teleport will do it 4 him
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