- Additional default units (for example a fourth type of infantry and fourth type of air unit since you already have 4 types of garage units. And/Or additional unit upgrades for the existing units
- More maps
- More public Vs AI game modes or customization options for public vs AImodes
I have a far reaching request that would literally take this game to the next level is:Have a Custom Leader Game Mode. (
My apologies ahead of time for the long explanation).
In this game mode you can create either a custom UNSC leader or a custom Covenant leader with units selectable from the existing leaders
How this would work is, for example:
A Custom UNSC leader would still have only 4 types of garage units and 3 types of air units and 3 types infantry units.
But for his garage, he or she would be able to select one type of core vehicle (any of the warthogs from the available leaders), and one type of anti air vehicle (any of the available wolverines from the existing UNSC leaders), and one type of mobile artillery (Kodiak, or any type of Kodiak from the available existing UNSC leaders) and one type of main battle tank ( either St. Forges grizzly or a scorpion etc). He or she must select one of and only one of each of the 4 garage unit types.
In other words, you could select the 1. Kinsano's warthog , 2. St. Forges Grizzly tank (instead of the scorpion) 3. a vanguard wolverine used in blitz) 4. and a standard Kodiak for your garage units. But you will still be limited to only one of each type ( in other words you cannot select 2 types of warthogs and 2 types of tanks for your four garage units)
You would also not be able to select St. Forges warthog in the garage though since that would still be limited to the armory as a hero unit.
The same would be for tree types of Air and three types of air units ( for example one type of hornet, one type of nightingale and one type of vulture selectabel from each existing leaders units . Again, you would select a unit, one of each type (selectable from what has already been created for the existing leaders)
(if this is two broad, then you could limit it to just one selectable available unit from each leader, in the garage, one in the Air, and one from infantry with the other units being standard generic units)However, you would not be able to use both Covenant and UNSC units, you can only have a UNSC only unit leader and a Covenant unit only leader.
You could also select one hero unit buildable in the Armory
Also the powers available may have to be limited to generic powers that are already common to multiple leaders like healing, mines, turrets etc
Keep in mind that to keep this fair you would have a separate "Custom leader battle mode"
that would ONLY allow custom leaders to fight
each other or team up with each other. This way, no one could complain about balance issues, since they are in control of the units their leader uses (within the constraints listed above).
Imagine the creativity this would inspire, and the YouTube videos from the awesome TeamRespawn and Breaking the Clutch guys, and all of the additional interest this would generate. No other RTS allows this and you would be paving new ground, and it is easy to support because not complaints about balance on this mode and you already have the units built.
Thank you for taking the time to read this and for making such an awesome game!!! If this is not feasible, then hopefully this idea will generate additional or similar ideas from other HW2 players or 343 engineers that are feasible to the team :-)