Do us a favor? Stay out of it next time, since you're just spouting nonsense. It's murder on the Econ to produce AA, especially for Banished. You can't expand since mass air has so much speed and structure damage you can guard one maybe two at most. You're stuck at one base and have to spend your saved power to get to tech two, pump out 3-4 AAs that get crushed by a leader power. It's a joke. And mass air is my best strategy, especially as Decimus. It's so easy and simple and I haven't had one match where I got super hard countered. I ball up air after repelling a rush because I just had to worry about whatever non-AA he had, since AA is negligible against everything non-air. After that I have total map control and my opponent can't expand because ever time he leaves his base I shoot it down.
Please help me with this. Why are these units so bad? Even other counter units (which are pretty bad anyways, but that's another post) posses more utility and durability than anti-air. These units are expensive as hell, no health/pitiful shield, and do virtually no damage against ground units. Even hunters/clopses can serve as shock troopers and decent building damage, but anti-air really feels like shooting yourself in the foot just to counter a dumb blob of cheap spam who's speed forces you to either leave them to go kill one of your bases or have your anti-air chase them to the death (which will most likely be the deaths of the anti-air units since they get shredded by anything at all that doesn't fly). I get that mass-air isn't a massive issue anymore, at least in singles, but this still feels like a problem.I really didn't want to get involved in the 300th rendition of this post.
1. In reality AA is not more expensive then air. If you're building AA you have the supply to build 4 gens. Your argument that AA is to expensive is just wrong. You have to balance your eco.
2. There is a triangle for hw2. Infantry beats air, air beats vehicle and vehicles beat Infantry (Core units) you can easily have 5-6 grunts/Marines and 2-3 wolves/reavers by 6 min. Core Infantry does beat air. This is vital! You have to build core infantry.
3. Passives do push air over the edge (Decimus) I may be wrong here but I believe that the active siphon is to strong when put on banshees. Otherwise the passives aren't to bad.
4. You gotta be aggressive when you see air pads. Air is so so weak from 5-10 min. If you have your core infantry and AA you should easily beat the air.
5. I don't know what your talking about when you say leader powers can't hit air. Hunters Brand? Emp Mac?
I took the time to type this out to try and help. Try being on both sides. Try to mass air and see how weak it is early on. It's a steep learning curve but you'll get it.
Wow. I didn't realize you were this big of an idiot. I was gonna take it easy on you, but you brought this upon yourself. Lets take a look at the service records shall we? You have 48 more games played than me, yet I have a much higher win percentage and have been in champ. While I realize this probably means nothing to you, this indicates that I have been more successful and have played higher skilled players than yourself. I point this out to try and help show that I am not in fact spouting out nonsense.
There have been numerous other much higher skilled players than I that have told you you're wrong. Apparently you don't know how eco works in this game. Generators produce power and supply pads produce supply. I know amazing right? When your not spamming units that are supply heavy you have enough supply to buy 4 generators. Yes 4 generators. Amazing right? That easily gives you enough power to produce whatever you want.
Both AA and air are tech 2 units. Might want to write that down, I'd hate for you to forget it. Tech 2 costs 1000 power, write that down too. Most people get tech 2 at 3-5 mins and get there expo up soon after. I know for a fact that at 6 mins I can have a expo with 3-5 AA, 6-7 core Infantry units and either warthogs or more infantry. The "air spammer" will have like 8-10 banshees and most likely won't have map control.
You can easily scout the tech up and take map control. Guess what map control gives you? That's right more power. Just saying eco is not a problem.
You literally made a post, stuck your head in the ground and refused to listen to people trying to help. What's more is that you decided to attack people for trying to help you. Do everyone a favor and get off the forums.