Great. Now the Assault Rifle is going to be useless again.I hope you know the "Top Players" and the majority of he COMPETITIVE wanted to see this removed if you want ARs go to Warzone or Social
Way to go!
I especially enjoy how you aren't even trying to sugarcoat it though:
Yes I'm a casual player in the Arena setting, and obviously since I'm not "good enough" my opinion and experience in a 1+ year old game doesn't matter.
Quote:We know many of you have been anxiously awaiting updates on map and gametype settings for the Summer 2017 Season of the HCS, and today we’re happy to get into some details. Immediately following the Halo World Championship 2017 Finals, our team has been on a mission to collect and document as much player feedback from top players around the world. I want to take a moment to thank all of the players for their detailed input they have provided so far. Since the culmination of the Halo World Championship, the esports team has been meeting with various teams here at 343 (Multiplayer, Sandbox, Data Analysis, and more) to determine next steps for implementing updates.
Remember how Halo 5 launched with no social playlists? Forcing casuals into Arena. If you (343i) don't want "filthy casuals" in Arena Competitive playlists, then maybe you should consider launching games with good social playlists.
What does that even mean?! You did not intend it to be effective?
Quote:ASSAULT RIFLEPlayers have been providing feedback that the current gameplay around the Assault Rifle has become unfit for competition. After extensive review, we have determined that the data supports this feedback. The Assault Rifle’s effectiveness is similar across a wide range of skill levels, which is not intended. As a result, the weapon will not be featured in competitive play during the Summer 2017 season. We’re actively evaluating best ways to update the weapon and reintroduce into competitive play once the weapon has been retuned and tested.
It's not! It's just useful in close quarters combat! Ever tried sniping someone across the map with an AR? It's basically only possible if the enemy disregards strafing! Same applies in mid-range. If you get AR'd to death in mid range it's because:
1) Someone got the drop on you. You weren't paying attention.
2) You disregarded strafing.
It's an assault rifle, and yes, it is effective at close range. What else would it be?! Why is the AR in the game, if not to be effective in close range?
That's like saying the Shotgun should be removed because it is effective in close range.
The Assault Rifle is the starting weapon of almost EVERY playlist. You don't just change that based on a small segment of your playerbase.
I want to know what the "Top Players" feedback was. I also want to know, nay, demand to know why the feedback of "filthy casuals" like myself and the largest portion of your playerbase is completely disregarded even when discussing MAJOR changes to an already old game.
Why would I abandon Arena? I like the competitive game-modes!
I've played both the Arena game-modes and Warzone game-modes more than a lot of people.
The highest I've gotten is Diamond III in Slayer, meaning I'm just not very good at the game.
Just look through my Service Record, it's all there.
I know "Top Players" wanted a nerf of the AR since DAY 1. I watched Vetoed's "Cruise Control to Champion".
The problem with that is that initially, with the information given, I don't get what the problem with the AR is.
Quote:It's an assault rifle, and yes, it is effective at close range. What else would it be?! Why is the AR in the game, if not to be effective in close range?That's like saying the Shotgun should be removed because it is effective in close range.
It's not easy to use the AR, there is a skill set to that weapon just like every other:
1) Burst-fire to retain accuracy at shortrange. (This is where it starts being viable instead of the magnum)
2) Longer strafes to avoid AR-fire, shorter strafes to avoid magnum shots.
3) In close quarters combat, opt for the AR.
It adds further complexity (and therefore makes for a HARDER competitive scene) to the game, not less!
Which is why:
Quote:I want to know what the "Top Players" feedback was.