Please listen to the pros!! They do this for a living and know what they are talking about!! If they like it than the majority of the other competitive players will like it as well! Just makes sense.Sparty McFIy wrote:Since absolutely nothing I say in the private calls we HCS Professional players have with 343, or the surveys we take the time to fill out mean absolutely nothing I figured Hey! Why not come to the forums and try my luck here!!
Let me put this into perspective.
It’s blatantly obvious the BR and Gunfighter post-update are the worst thing to ever happen to Halo 5: Guardians which is sad to say because we were forced to compete with Assault Rifles and Radar for a year and a half ( LMAO ).
The BR post update is the equivalent of filming an action sequence for Hollywood with the amount of blanks I am consistently shooting. The Gunfighter is honestly just super cheesy to use. It’s almost the same as shooting a semi-automatic SMG. Lol.
I tested these settings for DAYS with a wide variety of highly skills players, and also players who were also not near as skilled. No matter what group, it progressively felt worse game by game. At first it felt alright, but over time it became so obvious that this is the farthest thing Halo 5 needed.
This timing was beyond unnecessary in the first place. We finally had gotten to a point in competitive Halo ( I’m talking HCS and tournament play, nothing to do with other playlists ) where the settings actually made sense. The settings we were using pre-update were the most balanced game we had played since launch. Why change it? I don’t know. Doesn’t make sense.
This argument that the Pistol is now over powered is just absurd. The pistol is the most balanced weapon in the game. The only reason it seems “overpowered” is because they randomly decide to change the BR and DMR into literal NERF weapons.
EVEN SO, weapons tuned or not, I don’t see the issue in having Pistol starts with minimal weapons placed on the map. The most successful Halo has been in competitive history is during Halo 3 in which we had MLG running things.
There was a total of six weapons:
Battle Rifle ( Start )
Sniper Rifle
Rocket Launcher
Mauler
Plasma Pistol
Sword ( On Heretic )
Why is it such a hard concept to grasp that we don’t need all these corny weapons in competitive play?
It just doesn’t make sense to have things like a Shotgun, Scattershot, or any sort of Automatic weapon in competitive play.
Realistically the competitive settings should be Pistol starts, with tier-2 Light Rifles, Sniper Rifles, Rockets, maybe a Sword with no speed boost, and maybe a Plasma Caster. Some weapons are are debatable like the sword, PC, shotgun, scatter, whatever. That could easily be worked out.
No community is remotely pleased with this update to say the least whether it be the Slayer kids, Doubles kids, HCS players, etc. If people are to be pleased, separate the competitive settings from the rest.
I’m not trying to sound entitled in the slightest but I’m honestly just stating obvious facts.
This will be my last and only attempt to speak out. I’ve made it clearly obvious on twitter what needs to be done whether or not I have gone about it in the right way.
I am UNBELIEVABLY tired of myself and the rest of the HCS community being unheard. It has been like this for over two years. Enough is enough honestly. Start listening, or the HCS will be dead. It’s plain and simple.
I am unbelievably grateful to have been able to compete in the HCS but this has just gone too far.
I will not be responding any further on the forum so if you’d like to respond to what I have to say, please tweet at me @Spartan. Thanks
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