BR/GF starts doesn't work in the current iteration, and there are issues with some of the other nerfs to precision weapons as well. I'll start with oddball though and get the positive stuff out of the way.
Oddball: The best oddball maps are IMO Truth, Eden, Rig and Plaza. This is from independent testing done before the playlist came out. Of these I've only managed to play Rig in the playlist, so if the map pool for the playlist could be reduced a bit to remove maps like Mercy and Overgrowth that we know aren't good, that would be a great start to getting actual valuable feedback. I do think the gametype works and look forward to seeing it in the future.
BR spread shouldn't have happened, and the gun fires too slow. The slower burst and magnetism/RRR changes make the weapon feel a lot more skillful, but the random spread and the slow rate of fire makes it take too long on average to kill someone. The Gunfighter should have been left alone in the patch, it was already not a weapon that would see a lot of use and it got nerfed.
DMR changes to the rate of fire were good enough, raising the inner RRR feels really awkward and I would much rather have seen a unscoped magnetism nerf across all ranges. Carbine's added spread was overkill. Should have just reduced the RRR.
In order from best case to worst case for HWC, imo:
- Remove spread on all precision weapons and slightly nerf the unscoped magnetism (or RRR) on the magnum. Magnum-only starts. Oddball on Eden/Truth/Rig added.
- Option 1 but with BR/GF starts and Magnum in place of BRs on maps.
- No more tuning, Magnum starts. Oddball on Eden/Truth/Rig added.
- No more tuning, BR/GF starts. Oddball on Eden/Truth/Rig added.