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[Locked] HCS Settings Feedback Update -- November 27

OP ZaedynFel

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Hey everyone, as promised here’s an update on game settings and playlists for the upcoming HaloWC 2018 season. One of our major goals moving forward, and especially for this process, is to make sure we have a more open conversation with players and fans, and want to continue that today.

“Sounds good, Josh! Can you tell us why you’re testing BR/Gunfighter Magnum starts?”

First, earlier this year, the sandbox team started working on a weapon tuning update to address issues including the Splinter Grenade lethality, AR skill gap, and more as we outlined back then. Our intention has always been to resolve those issues, and to bring a more complete sandbox back into the HCS once the tuning was done.

While working on that tuning, we decided to put up an HCS playlist in the mean time since we had split the settings from Team Arena. We kept Team Arena because we had a concern that the HCS settings would not be popular enough to replace Team Arena, and that we should wait and monitor the performance of both playlists over time before making a decision on what to do next.

Over the course of the intervening months, we closely monitored the health of the HCS, Team Arena, and other playlists relative to those. We considered which playlists had seen attention over that period, and which didn’t. By all measures over that period, the HCS list performed increasing poorly. It was the only playlist that didn’t increase in population over the summer even though other playlists (including Team Arena) that had been given no new modes or maps did.

Because of this history, we have a concern that match time and match quality will continue to decrease in the HCS playlist.

We feel more people playing our main settings hopefully means more players understanding them, more players interested in watching them, and more players interesting in competing on them.

To achieve this, we asked the designers who designed our most successful playlists to help us design a playlist that was competitive but also as successful as our other playlists, while keeping the recent emphasis on precision vs. automatic-driven gameplay. The BR/Gunfighter combo strikes a balance between being powerful enough to answer most threats, but not being so powerful that there’s no reason to pick up anything on the map.

“Got it. For the upcoming Halo World Championship season, which starting weapons will be featured?”

While we are still concerned about HCS playlist health and will be monitoring it closely, your feedback has been clear that the BR/Gunfighter combo needs additional testing and iteration and we’ll continue to do that separately. Given the timeline until Halo World Championship competition kicks off, the HaloWC 2018 season will feature Magnum starts. Also, the current weapon tuning will be in effect, meaning things like improved Active Camo effectiveness will be featured in competitive play and there’s future potential to re-introduce changes like the adjusted Splinter Grenades, Grenade Launcher, and Energy Sword movement if they are well-received.

“Thank you! What does this mean now for the HaloWC Oddball Preview playlist?”

Later this week, the HaloWC Oddball Preview playlist will be swapped with the Fall HCS settings, with the same maps and game types that were featured least season.

“Got it. HaloWC is drawing near and we don’t really know what to play when we want to practice or try out a new team – what can you tell us?”

It’s safe to continue practicing on the same settings that were used in the Fall season. We’ve just received results from the latest Oddball pro player survey, and are actively reviewing with design teams to evaluate where we can move forward.

“Ok, thanks for the update, Josh!”

No problem!

--Josh
ZaedynFel wrote:
“Ok, thanks for the update, Josh!” No problem!

--Josh
I love this lol.
Thank you!!!!!! This is awesome
Listening and responding to feedback is key!
Thank you
ZaedynFel wrote:
Hey everyone, as promised here’s an update on game settings and playlists for the upcoming HaloWC 2018 season. One of our major goals moving forward, and especially for this process, is to make sure we have a more open conversation with players and fans, and want to continue that today.
“Sounds good, Josh! Can you tell us why you’re testing BR/Gunfighter Magnum starts?”First, earlier this year, the sandbox team started working on a weapon tuning update to address issues including the Splinter Grenade lethality, AR skill gap, and more as we outlined back then. Our intention has always been to resolve those issues, and to bring a more complete sandbox back into the HCS once the tuning was done.
While working on that tuning, we decided to put up an HCS playlist in the mean time since we had split the settings from Team Arena. We kept Team Arena because we had a concern that the HCS settings would not be popular enough to replace Team Arena, and that we should wait and monitor the performance of both playlists over time before making a decision on what to do next.
Over the course of the intervening months, we closely monitored the health of the HCS, Team Arena, and other playlists relative to those. We considered which playlists had seen attention over that period, and which didn’t. By all measures over that period, the HCS list performed increasing poorly. It was the only playlist that didn’t increase in population over the summer even though other playlists (including Team Arena) that had been given no new modes or maps did.
Because of this history, we have a concern that match time and match quality will continue to decrease in the HCS playlist.
We feel more people playing our main settings hopefully means more players understanding them, more players interested in watching them, and more players interesting in competing on them.
To achieve this, we asked the designers who designed our most successful playlists to help us design a playlist that was competitive but also as successful as our other playlists, while keeping the recent emphasis on precision vs. automatic-driven gameplay. The BR/Gunfighter combo strikes a balance between being powerful enough to answer most threats, but not being so powerful that there’s no reason to pick up anything on the map.
“Got it. For the upcoming Halo World Championship season, which starting weapons will be featured?”While we are still concerned about HCS playlist health and will be monitoring it closely, your feedback has been clear that the BR/Gunfighter combo needs additional testing and iteration and we’ll continue to do that separately. Given the timeline until Halo World Championship competition kicks off, the HaloWC 2018 season will feature Magnum starts. Also, the current weapon tuning will be in effect, meaning things like improved Active Camo effectiveness will be featured in competitive play and there’s future potential to re-introduce changes like the adjusted Splinter Grenades, Grenade Launcher, and Energy Sword movement if they are well-received.
“Thank you! What does this mean now for the HaloWC Oddball Preview playlist?”Later this week, the HaloWC Oddball Preview playlist will be swapped with the Fall HCS settings, with the same maps and game types that were featured least season.
“Got it. HaloWC is drawing near and we don’t really know what to play when we want to practice or try out a new team – what can you tell us?”It’s safe to continue practicing on the same settings that were used in the Fall season. We’ve just received results from the latest Oddball pro player survey, and are actively reviewing with design teams to evaluate where we can move forward.
“Ok, thanks for the update, Josh!” No problem!

--Josh
Thank you for listening and keeping us updated, is there a plan to add oddball to arena once removed from HCS or will it stay the same this season as far as arena goes?
okay cool I personally don't like the br start because it just feels ike theirs no point in using any other gun if give us a br at the start, with pistol starts it requires the use of the br to be found and picked up and use to be a changing tide in the game. oddball can definitely be seen in hcs I hope it comes but with magnum starts .
Thank you for shedding light on this and laying this out in a way that a filthy casual like myself can understand :)
So we get no changes at all... dope. I would have been in favor of you guys making the BR shoot in a predictable manor, rather than adding in rng. Also, we need new maps and gametypes.

Thanks for the update... safe to say I will continue to not play h5.
I like everything in the weapon tuning except the BR. The grenade launcher sword and spliters should return!
ZaedynFel wrote:
“Ok, thanks for the update, Josh!” No problem!

--Josh
I love this lol.
I really have to agree 👍🏻
ZaedynFel wrote:
Hey everyone, as promised here’s an update on game settings and playlists for the upcoming HaloWC 2018 season. One of our major goals moving forward, and especially for this process, is to make sure we have a more open conversation with players and fans, and want to continue that today.
“Sounds good, Josh! Can you tell us why you’re testing BR/Gunfighter Magnum starts?”First, earlier this year, the sandbox team started working on a weapon tuning update to address issues including the Splinter Grenade lethality, AR skill gap, and more as we outlined back then. Our intention has always been to resolve those issues, and to bring a more complete sandbox back into the HCS once the tuning was done.
While working on that tuning, we decided to put up an HCS playlist in the mean time since we had split the settings from Team Arena. We kept Team Arena because we had a concern that the HCS settings would not be popular enough to replace Team Arena, and that we should wait and monitor the performance of both playlists over time before making a decision on what to do next.
Over the course of the intervening months, we closely monitored the health of the HCS, Team Arena, and other playlists relative to those. We considered which playlists had seen attention over that period, and which didn’t. By all measures over that period, the HCS list performed increasing poorly. It was the only playlist that didn’t increase in population over the summer even though other playlists (including Team Arena) that had been given no new modes or maps did.
Because of this history, we have a concern that match time and match quality will continue to decrease in the HCS playlist.
We feel more people playing our main settings hopefully means more players understanding them, more players interested in watching them, and more players interesting in competing on them.
To achieve this, we asked the designers who designed our most successful playlists to help us design a playlist that was competitive but also as successful as our other playlists, while keeping the recent emphasis on precision vs. automatic-driven gameplay. The BR/Gunfighter combo strikes a balance between being powerful enough to answer most threats, but not being so powerful that there’s no reason to pick up anything on the map.
“Got it. For the upcoming Halo World Championship season, which starting weapons will be featured?”While we are still concerned about HCS playlist health and will be monitoring it closely, your feedback has been clear that the BR/Gunfighter combo needs additional testing and iteration and we’ll continue to do that separately. Given the timeline until Halo World Championship competition kicks off, the HaloWC 2018 season will feature Magnum starts. Also, the current weapon tuning will be in effect, meaning things like improved Active Camo effectiveness will be featured in competitive play and there’s future potential to re-introduce changes like the adjusted Splinter Grenades, Grenade Launcher, and Energy Sword movement if they are well-received.
“Thank you! What does this mean now for the HaloWC Oddball Preview playlist?”Later this week, the HaloWC Oddball Preview playlist will be swapped with the Fall HCS settings, with the same maps and game types that were featured least season.
“Got it. HaloWC is drawing near and we don’t really know what to play when we want to practice or try out a new team – what can you tell us?”It’s safe to continue practicing on the same settings that were used in the Fall season. We’ve just received results from the latest Oddball pro player survey, and are actively reviewing with design teams to evaluate where we can move forward.
“Ok, thanks for the update, Josh!” No problem!

--Josh
holy lord what a relief. im so glad you guys got the message from everyone not even lying. please in the future though dont just throw a forced game mode down our throats it looks really bad on you guys and looks really bad on us as a whole community shittttting on your game and company. for real though learn from your mistakes and i look forward to playing again
Have you considered swapping the Team Arena and HCS playlists around so HCS is on top while TA is on the bottom to see if that will affect the population numbers?
Quote:
While we are still concerned about HCS playlist health and will be monitoring it closely, your feedback has been clear that the BR/Gunfighter combo needs additional testing and iteration and we’ll continue to do that separately.
Will the testing resume before or after the next balance patch? It is very close to being a good starting weapon but not there yet. Is the team open to returning to pistol only starts in the long term?
BR still is trash... need to fix. At least you finally acknowledged the magnum starts.
Good calls all around!
Thanks for the update, Josh! :)
Thank you for shedding light on this and laying this out in a way that a filthy casual like myself can understand :)
Glad you finally admit it. Good for you.
ZaedynFel wrote:
Over the course of the intervening months, we closely monitored the health of the HCS, Team Arena, and other playlists relative to those. We considered which playlists had seen attention over that period, and which didn’t. By all measures over that period, the HCS list performed increasing poorly. It was the only playlist that didn’t increase in population over the summer even though other playlists (including Team Arena) that had been given no new modes or maps did.
Because of this history, we have a concern that match time and match quality will continue to decrease in the HCS playlist.
We feel more people playing our main settings hopefully means more players understanding them, more players interested in watching them, and more players interesting in competing on them.
A couple of questions:

Do you believe it is fair to compare HCS and Team Arena's population, when one is featured at the very top of the list and the other is featured at the very bottom?

Do you think the name "HCS" could possibly deter players from trying the playlist out because it is confusing or intimidating to more casual players, while the name "Team Arena" could encourage players to try the playlist out, given that it shares a name with the entire "not Warzone/equal starts" playlist category of Halo 5? In other words, I can see a casual Warzone player saying, "I want to try out Arena, which playlist should I play? Oh! Team Arena. Obviously."
Still the same maps and game modes we have been playing on for over 2 years.. PUT NEW MAPS IN 😩😩😩 i
Apparently, the feedback has not been clear. The BR/Gunfighter Magnum idea is a failure and was always destined to be. It doesn't need "further testing." It's a completely pointless change driven entirely by the obvious fact that no one at 343 Industries understands what a utility weapon actually is. God forbid even precision gun fights are encouraged in competitive Halo.

Look. You don't have worthwhile sandbox variety, and you aren't going to magically create it by messing with aim assist ranges and random spread values. How about you guys actually improve the it instead of clinging to the ridiculous notion that every weapon should be viable in a pick-up based shooter with a two weapon limit? The Halo 5 sandbox has clutter, not variety. If anything, the magnum needs a buff (less so, after a bunch of other weapons got nerfs).
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