If you link a specific match where this happened, I can look at the breakdown.
Do you have a link to the calculations you are referring to that show how MMR can eventually impact CSR?
There is so much misinformation here.
I have to argue with one thing you said here and that is "find a team of 4 and play with them so at least no one quits on you"
the amount of people that quit in slayer and arena make this unsustainable. Every other game I play someone quits. Every game I’ve played tonight 1/5/2019 someone in some team has quit.Unfortunately you are on the lower end of the skill range in MM. That is going to lead to more quitters in my experience compared to higher skilled lobbies. The only recommendation I would have is try to find 3 other players to team with so at least your side won't be quitting out. Also if you aren't ranking up for wins anymore that means to have hit your actual "skill" within the playlist and the only way to rank up is consistently show that you perform at a higher than gold 6 level.
Ive been unable to move rank anywhere but down. It’s so frustrating and has totally ruined this game for me.
I cant be the only one. I don’t remember this before Winter 2019
The ranking system is meant to be a skill based one rather than a progression ladder like it was last year. This can cause some frustration but creates a better rank integrity.
It is a DISADVANTAGE to have a team of 4, because the only way to really rank up now is to win 3 on 4 games. If you have a team of 4 you will ALWAYS and ONLY be subject to negative selection of someone on the other team quitting. A team of four is now at a DISADVANTAGE because of this system.
I'm only pointing this out to show how stupid this system is....like I've said before it is actually a tax on four person teams in my opinion.
Quitting used to only affect the person who quit, now it affects everyone in the game.
Let's protect teams that have a quitter, but it doesn't need to be a 0 sum game.
If someone quits on the other team the ranking system takes that into account and adjusts the expectations for each player. So no playing in a TO4 does not give you a disadvantage. Especially against how much of an advantage you gain when playing with 3 other players and communicating.
Also the ranking system does base itself on skill. Unfortunately you don't understand how the MMR system works so you didn't know that even from a loss your MMR can go up. Yes CSR only goes up for a win and down for a loss. However, over time CSR ALWAYS trends towards your MMR. Meaning that if you somehow always get trash cans on your team and hard carry every match your CSR will up over time because your MMR will most likely be going up.
Again you are blaming the system for your own lack of skill and inability to rank up past the correct rank for yourself.
I'm not doing this to complain about my rank, I'm doing this because when me and my friends play and someone on the other team quits we feel it is essentially a waste of 10 minutes of our time. I don't know how or why it seems to be different for us, but none of us see a CSR change at all winning 4 on 3 matches and of course the penalty of losing 3 on 4 is huge. When we play ten games and 5 of those games mean absolutely nothing to our CSR it's really frustrating.
I guess people will never agree with me, but if we have a person drop off the opposing team on a map like Refuge when we are losing by 10 kills and the other team has all he power weapons I don't see how us having 4 people provides any advantage at that point. I've had scenarios happen like this multiple times.
Thank you for taking a look at this, tonight has been a complete nightmare for me and I'm going to ask you to look at two matches in particular.
At a high level though: it's nights like tonight that make me never want to play this game again and I never felt this way before the quitting rules. I've played 9 games up to when I'm writing this note starting with a ranked game at Eden and ending with a ranked game at White Cell. In only 4/9 (<50%) have I had 4v4, that means my rank can only go down in more than 50% of instances (except one instance when I had 3 on 4, and won luckily). One of these games was 4 on 2--just miserable. I feel like at Plat 2 I have to be in the meat of available players at peak hours, but maybe I'm wrong about that.
Aside from my general complaint that too many people are quitting, and thus creating rules around quitting that penalize people who don't quit is detrimental, I'd like you to look at some 3v3 issues I had tonight when a person on the other team quit first.
- My second game (on Coliseum) and my last game before I wrote this message (on White Cell) I had the following happen:
A player on the other team quit, making it 3 on 4. About 1-2 minutes later a player on my team quit making it 3v3. I lost both matches, and while I played average in the first loss I believe I was a top player in the loss at White Cell. In both instances, even though the game was majority 3v3, my CSR PLUMMETED.
This is so unenjoyable....I really appreciate you reaching out but you have to understand how demoralizing this is the minute you see a person quit you now know you're wasting 10 minutes of your life--as a single, all that can happen at that point is your CSR can either plummet or not move.
I always report quitters but nothing gets better...I am really starting to think we wouldn't have to worry so much about quitters if CSR was not based on Win/Loss....I dropped from a Plat 2 to Gold 6 tonight and I had some crappy games but almost all of that drop was due to those 2 3v3 losses and my inability to rank up when 4v3 or 4v2 and I had good stats (See: Stasis). Further, even if you play well on 3v4 its meaningless unless you win.
I understand MMR is suppose to converge to CSR or what have you, but that's in a perfect world where games are fair. When >50% of your games are not 4v4, its tough to agree with the statements others have made.
Thank you so much for looking into this, I really want to get back to enjoying this game again....I know CSR win/loss isn't going to change so maybe we can find something more fair here, certainly on the 3v3 (since it seems to reward the team who has a quitter first) and hopefully someday for even win your win a 4v3 match by improving the proration (I think in that Stasis match we had already had 25 kills and were up 9-10 kills before the first player quit, I don't believe my CSR moved at all after that match)