While I suppose some more details would be nice, I don't believe a complete breakdown really is all that necessary. I mean, you gain req power for every kill/assist you log (and your team in WZA) and for every boss your team kills, so I'm not sure how much good the extra info (i.e. exact numbers) would actually do a player. I don't see play styles changing because we'd know exactly how much req power killing X enemy or blowing up Y vehicle gets us. If killing Spartans contributed very little to req power increase, then I could see where the extra info would come in handy, though.RzR J3ST3R wrote:Josh I know this isn't exactly your area, but i really hope when they adjust the WZ req level up system, they post a much clearer breakdown of exactly how much level progression you get for various game actions/events. Considering leveling up is so critical in WZ, it's crazy that there's no official breakdown of how to level up!! Like how much do I get for capping a base vs killing a boss vs getting a kill vs killing a vehicle.
Titanfall 1 would show you how many seconds you shaved off your titan clock for every game action you took. How does halo 5 have nothing similar... ? Since a UI change like this is unlikely in H5, a detailed breakdown posted by 343 is critical.
[Locked] Matchmaking Feedback Update – August 21